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  1. Jul 18, 2006
    • Shon Ferguson's avatar
      NiNode flags now default to 8 for "Not a skin influence." · b241458b
      Shon Ferguson authored
      The code I added to make NiTriBasedGeom select the correct skeleton root was wrong and has been re-written and tested.  It now seems to select the same skeleton root as real NIF files.
      The NiTriBasedGeomData::SetUVSetCount function now sets the hasUVs bool value correctly.
      Fixed some skin related bugs in ComplexSh::Split.
      b241458b
  2. Jul 17, 2006
    • Shon Ferguson's avatar
      Created a new ComplexShape class which can currently be used to automatically... · 48f34b7b
      Shon Ferguson authored
      Created a new ComplexShape class which can currently be used to automatically split the sort of complicated mesh that contains per-point-per-face attributes into NiTriShape classes.  Should support skinning as well, but has not been tested.
      Added TexCoord == operator.
      Changed type of Triangle members to unsigned short.
      Color4 now defaults to all zeros.
      NiAVObject::AddProperty now takes a const argument.
      Fixed exception in NiTexturingProperty to throw a runtime_error instead of a string.
      NiTriBasedGeom::BindSkin should now automatically finds the skeleton root by itself.  The skeleton_root argument has been removed.
      48f34b7b
  3. Jul 16, 2006
  4. Jul 08, 2006
  5. Jul 07, 2006
  6. Jul 04, 2006
  7. Jul 03, 2006
  8. Jul 02, 2006
  9. Jul 01, 2006
  10. Jun 30, 2006
  11. Jun 27, 2006
  12. Jun 26, 2006
  13. Jun 25, 2006
  14. Jun 24, 2006
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