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NiNode flags now default to 8 for "Not a skin influence."
The code I added to make NiTriBasedGeom select the correct skeleton root was wrong and has been re-written and tested. It now seems to select the same skeleton root as real NIF files. The NiTriBasedGeomData::SetUVSetCount function now sets the hasUVs bool value correctly. Fixed some skin related bugs in ComplexSh::Split.
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- ComplexShape.cpp 13 additions, 4 deletionsComplexShape.cpp
- obj/NiNode.cpp 4 additions, 1 deletionobj/NiNode.cpp
- obj/NiTriBasedGeom.cpp 101 additions, 34 deletionsobj/NiTriBasedGeom.cpp
- obj/NiTriBasedGeom.h 1 addition, 2 deletionsobj/NiTriBasedGeom.h
- obj/NiTriBasedGeomData.cpp 1 addition, 1 deletionobj/NiTriBasedGeomData.cpp
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