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Created a new ComplexShape class which can currently be used to automatically...
Created a new ComplexShape class which can currently be used to automatically split the sort of complicated mesh that contains per-point-per-face attributes into NiTriShape classes. Should support skinning as well, but has not been tested. Added TexCoord == operator. Changed type of Triangle members to unsigned short. Color4 now defaults to all zeros. NiAVObject::AddProperty now takes a const argument. Fixed exception in NiTexturingProperty to throw a runtime_error instead of a string. NiTriBasedGeom::BindSkin should now automatically finds the skeleton root by itself. The skeleton_root argument has been removed.
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- ComplexShape.cpp 458 additions, 0 deletionsComplexShape.cpp
- ComplexShape.h 88 additions, 0 deletionsComplexShape.h
- nif_math.cpp 9 additions, 0 deletionsnif_math.cpp
- nif_math.h 10 additions, 8 deletionsnif_math.h
- niflib.h 0 additions, 125 deletionsniflib.h
- niflib.vcproj 8 additions, 0 deletionsniflib.vcproj
- obj/NiAVObject.cpp 1 addition, 1 deletionobj/NiAVObject.cpp
- obj/NiAVObject.h 1 addition, 1 deletionobj/NiAVObject.h
- obj/NiTexturingProperty.cpp 1 addition, 1 deletionobj/NiTexturingProperty.cpp
- obj/NiTriBasedGeom.cpp 52 additions, 1 deletionobj/NiTriBasedGeom.cpp
- obj/NiTriBasedGeom.h 4 additions, 1 deletionobj/NiTriBasedGeom.h
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