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  1. Jul 21, 2007
  2. Jul 19, 2007
  3. Jul 18, 2007
  4. Jul 14, 2007
  5. Jul 01, 2007
    • Tazpn's avatar
      Miscellaneous fixes: · a291fb4d
      Tazpn authored
         - Fix issue with exporting Skin data causing missing vertexes in nifskope
         - add helper methods for collision related export.
         - fix crashes when exporting animation
      a291fb4d
  6. Jun 25, 2007
  7. Jun 24, 2007
  8. Jun 23, 2007
  9. Jun 18, 2007
  10. Jun 17, 2007
  11. Jun 15, 2007
  12. Jun 11, 2007
  13. Jun 03, 2007
  14. Jun 02, 2007
  15. May 31, 2007
  16. May 28, 2007
  17. May 27, 2007
    • Shon Ferguson's avatar
      Finished documenting MatTexCollection.h file. · f6f593e5
      Shon Ferguson authored
      Forgot to mention it in a previous commit, but I added some template functions for extracting flags and fields from bitfields to NIF_IO.h.  I just put them through some tests and they appear to work correctly.
      f6f593e5
    • Shon Ferguson's avatar
      Finished new MatTexCollection helper class which makes it possible to... · 2a0d506f
      Shon Ferguson authored
      Finished new MatTexCollection helper class which makes it possible to manipulate material properties and texture objects with the same classes regardless of the intended NIF version.
      Realized that only read was implemented for files with version < 3.3.0.13, so implemented write for those old versions as well.
      2a0d506f
  18. May 26, 2007
  19. May 25, 2007
  20. May 20, 2007
    • Shon Ferguson's avatar
      Niflib is now working again and using the new update method. This means: · 3df0c2d6
      Shon Ferguson authored
      - There are no longer any defines, things like inheritance class name, NIF attribute variables, and default constructor code are all visible without looking at another file.
      - All non-custom parts of the Object files are now totally identical and in the same order, so it will be easier to compare them.
      - NiObjects are now completely self-contained.  To remove them from Niflib, you have only to exclude their CPP file from the build.  To add new ones, you only have to include their new CPP file.
      - Making a change to a NiObject implementation file only causes that one file to be re-compiled, which is generally much quicker than before since the large obj_define and obj_impl files do not have to be parsed or compiled.
      - There are no longer any "Internal" versions of the Read, Write, asString, FixLinks, or GetRefs functions.  Now there is just one function for each of these with pre and post custom code areas (except for GetRefs which I didn't think needed it.)
      - Updates to the hierarchy in the XML should now be almost completely automatic.  All that should be necessary to make an update is to add any new NiObject CPP files to the build.
      - Changes to the generated parts of the NiObject files can now be made at any time, and immediately applied to all NiObjects without editing each existing one.
      3df0c2d6
    • Shon Ferguson's avatar
  21. May 19, 2007
  22. May 18, 2007
  23. May 16, 2007
    • Shon Ferguson's avatar
      Updated to the latest XML, which adds support for NiBinaryVoxelExtraData,... · 307b4431
      Shon Ferguson authored
      Updated to the latest XML, which adds support for NiBinaryVoxelExtraData, NiBinaryVoxelData, NiPSysCollider, NiBone, NiPSysSphericalCollider, and NiTriShapeSkinController.
      Removed erroneous bhkMeshShape object.
      Added support in the version parsing functions for versions such as "3.03" which were being parsed as "3.3.0.0" before.  These will now be parsed as "3.0.3.0."
      All Bridge Commander demo NIF files other than those that contain voxel 3D textures can now be read.
      All DAoC demo NIF files except those of version 2.3 and those that do not appear to store NIF data can now be read.
      307b4431
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