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Grant Kim
Nifxml
Commits
1608c061
Commit
1608c061
authored
7 years ago
by
jonwd7
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0011ca38
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nif.xml
+26
-26
26 additions, 26 deletions
nif.xml
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26 additions
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26 deletions
nif.xml
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26
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26
View file @
1608c061
...
...
@@ -1902,7 +1902,7 @@
<add name="Texture Name" type="string" />
<add name="Unknown Int 3" type="int" />
<add name="Unknown Int 4" type="int" />
<add
name=
"Texturing Property"
type=
"Ref"
template=
"NiTexturingProperty"
/>
<add name="Texturing Property" type="Ref" template="NiTexturingProperty"
/>
<add name="Unknown Bytes" type="byte" arr1="9" />
</compound>
...
...
@@ -2460,10 +2460,10 @@
<niobject name="NiPathInterpolator" abstract="0" inherit="NiKeyBasedInterpolator">
Unknown interpolator.
<add
name=
"Flags"
type=
"PathFlags"
/>
<add
name=
"Bank Dir"
type=
"uint"
/>
<add
name=
"Max Bank Angle"
type=
"float"
/>
<add
name=
"Smoothing"
type=
"float"
/>
<add name="Flags" type="PathFlags"
/>
<add name="Bank Dir" type="uint"
/>
<add name="Max Bank Angle" type="float"
/>
<add name="Smoothing" type="float"
/>
<add name="Follow Axis" type="ushort">Unknown. Zero.</add>
<add name="Path Data" type="Ref" template="NiPosData">Refers to NiPosData.</add>
<add name="Percent Data" type="Ref" template="NiFloatData">Refers to NiFloatData.</add>
...
...
@@ -2486,26 +2486,26 @@
<compound name="InterpBlendItem">
Interpolator item for array in NiBlendInterpolator.
<add name="Interpolator" type="Ref" template="NiInterpolator">Reference to an interpolator.</add>
<add
name=
"Weight"
type=
"float"
/>
<add
name=
"Normalized Weight"
type=
"float"
/>
<add
name=
"Priority"
type=
"byte"
/>
<add
name=
"Ease Spinner"
type=
"float"
/>
<add name="Weight" type="float"
/>
<add name="Normalized Weight" type="float"
/>
<add name="Priority" type="byte"
/>
<add name="Ease Spinner" type="float"
/>
</compound>
<niobject name="NiBlendInterpolator" abstract="1" inherit="NiInterpolator">
An extended type of interpolater.
<add
name=
"Flags"
type=
"InterpBlendFlags"
/>
<add
name=
"Array Size"
type=
"byte"
/>
<add
name=
"Weight Threshold"
type=
"float"
/>
<add
name=
"Interp Count"
type=
"byte"
cond=
"(Flags & 1) == 0"
/>
<add
name=
"Single Index"
type=
"byte"
cond=
"(Flags & 1) == 0"
/>
<add
name=
"High Priority"
type=
"char"
cond=
"(Flags & 1) == 0"
/>
<add
name=
"Next High Priority"
type=
"char"
cond=
"(Flags & 1) == 0"
/>
<add
name=
"Single Time"
type=
"float"
cond=
"(Flags & 1) == 0"
/>
<add
name=
"High Weights Sum"
type=
"float"
cond=
"(Flags & 1) == 0"
/>
<add
name=
"Next High Weights Sum"
type=
"float"
cond=
"(Flags & 1) == 0"
/>
<add
name=
"High Ease Spinner"
type=
"float"
cond=
"(Flags & 1) == 0"
/>
<add
name=
"Interp Array Items"
type=
"InterpBlendItem"
arr1=
"Array Size"
cond=
"(Flags & 1) == 0"
/>
<add name="Flags" type="InterpBlendFlags"
/>
<add name="Array Size" type="byte"
/>
<add name="Weight Threshold" type="float"
/>
<add name="Interp Count" type="byte" cond="(Flags & 1) == 0"
/>
<add name="Single Index" type="byte" cond="(Flags & 1) == 0"
/>
<add name="High Priority" type="char" cond="(Flags & 1) == 0"
/>
<add name="Next High Priority" type="char" cond="(Flags & 1) == 0"
/>
<add name="Single Time" type="float" cond="(Flags & 1) == 0"
/>
<add name="High Weights Sum" type="float" cond="(Flags & 1) == 0"
/>
<add name="Next High Weights Sum" type="float" cond="(Flags & 1) == 0"
/>
<add name="High Ease Spinner" type="float" cond="(Flags & 1) == 0"
/>
<add name="Interp Array Items" type="InterpBlendItem" arr1="Array Size" cond="(Flags & 1) == 0"
/>
</niobject>
<niobject name="NiBSplineInterpolator" abstract="1" inherit="NiInterpolator">
...
...
@@ -3409,7 +3409,7 @@
<niobject name="NiLookAtInterpolator" abstract="0" inherit="NiInterpolator">
Unknown.
<add
name=
"Flags"
type=
"LookAtFlags"
/>
<add name="Flags" type="LookAtFlags"
/>
<add name="Look At" type="Ptr" template="NiNode">Refers to a Node to focus on.</add>
<add name="Look At Name" type="string">Target node name.</add>
<!-- TODO use QTransform -->
...
...
@@ -4220,9 +4220,9 @@
<add name="Stencil Function" type="StencilCompareMode" ver2="20.0.0.5">Selects the compare mode function (see: glStencilFunc).</add>
<add name="Stencil Ref" type="uint" ver2="20.0.0.5">Unknown. Default is 0.</add>
<add name="Stencil Mask" type="uint" default="4294967295" ver2="20.0.0.5">A bit mask. The default is 0xffffffff.</add>
<add
name=
"Fail Action"
type=
"StencilAction"
ver2=
"20.0.0.5"
/>
<add
name=
"Z Fail Action"
type=
"StencilAction"
ver2=
"20.0.0.5"
/>
<add
name=
"Pass Action"
type=
"StencilAction"
ver2=
"20.0.0.5"
/>
<add name="Fail Action" type="StencilAction" ver2="20.0.0.5"
/>
<add name="Z Fail Action" type="StencilAction" ver2="20.0.0.5"
/>
<add name="Pass Action" type="StencilAction" ver2="20.0.0.5"
/>
<add name="Draw Mode" default="DRAW_BOTH" type="FaceDrawMode" ver2="20.0.0.5">Used to enabled double sided faces. Default is 3 (DRAW_BOTH).</add>
<add name="Flags" type="Flags" default="19840" ver1="20.1.0.3">
Property flags:
...
...
@@ -6725,7 +6725,7 @@
<niobject name="BSDistantObjectLargeRefExtraData" abstract="0" inherit="NiExtraData">
Large ref flag.
<add
name=
"Large Ref"
type=
"bool"
/>
<add name="Large Ref" type="bool"
/>
</niobject>
</niftoolsxml>
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