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Grant Kim
nifplg
Commits
cc50f163
Commit
cc50f163
authored
17 years ago
by
Tazpn
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Another update for FF animation. Use the first bone name as root of text keys.
parent
14f77735
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MaxNifPlugins_Readme.txt
+8
-0
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MaxNifPlugins_Readme.txt
NifImport/KFImporter.cpp
+1
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NifImport/KFImporter.cpp
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0 deletions
MaxNifPlugins_Readme.txt
+
8
−
0
View file @
cc50f163
...
...
@@ -33,6 +33,14 @@
Change log
----------
0.2.17
------
o Importer
- Add initial support for Freedom Force animation import
o Exporter
- Fix Binormal and Tangent export calculations
0.2.16
-----
o All
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NifImport/KFImporter.cpp
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cc50f163
...
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@@ -43,6 +43,7 @@ void KFImporter::ReadBlocks()
NiControllerSequenceRef
seq
=
new
NiControllerSequence
();
seq
->
SetName
(
helper
->
GetName
()
);
seq
->
SetTargetName
(
keys
.
front
()
->
GetData
()
);
// Set target name as first
seq
->
SetTextKey
(
textKey
);
float
start
=
FLT_MAX
,
stop
=
FLT_MIN
;
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