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  1. Jan 08, 2007
  2. Nov 19, 2006
  3. Oct 05, 2006
  4. Sep 27, 2006
    • Shon Ferguson's avatar
      Added NiGeometry::ApplyTransforms function to automatically zero out the... · 2a5ab374
      Shon Ferguson authored
      Added NiGeometry::ApplyTransforms function to automatically zero out the transforms of a mesh and apply them to its vertices.
      Added NiGeometryData::Transform function to apply an arbitrary transform to all vertices and normals of a mesh (used by above).
      Added NiNode::PropagateTransform function to apply a NiNode's local transform to its children and then zero it out.
      Fixed NiTriShapeData to properly set numTriangles when SetTriangles is called.
      NiGeometry::BindSkin function now automatically propagates transforms of NiNodes between the root and the meshes and then applies those transforms to the vertices, making the NiSkinData overall transform unnecessary.
      Removed "set root to scene root" option as it is no longer necessary.
      2a5ab374
  5. Sep 25, 2006
  6. Sep 23, 2006
    • Shon Ferguson's avatar
      Cleared up all Doxygen and SWIG warnings. · 32a273f6
      Shon Ferguson authored
      Replaced _WRITE, _READ, _STRING, AND _FIXLINKS defines with the corresponding internal function call.
      Replaced STANDARD_INTERNAL_FUNCTIONS with the internal function signatures.
      Made my Doxygen config file use relative paths and added it to SVN so everyone can generate the same documentation for themselves.
      Removed includes WZ added to ComplexShape.  These were not missing, they are up to the user to include if they wish.
      32a273f6
  7. Sep 21, 2006
  8. Sep 15, 2006
  9. Aug 22, 2006
  10. Jul 18, 2006
    • Shon Ferguson's avatar
      NiNode flags now default to 8 for "Not a skin influence." · b241458b
      Shon Ferguson authored
      The code I added to make NiTriBasedGeom select the correct skeleton root was wrong and has been re-written and tested.  It now seems to select the same skeleton root as real NIF files.
      The NiTriBasedGeomData::SetUVSetCount function now sets the hasUVs bool value correctly.
      Fixed some skin related bugs in ComplexSh::Split.
      b241458b
  11. Jun 18, 2006
  12. Jun 16, 2006
  13. Jun 12, 2006
  14. Jun 06, 2006
  15. Jun 05, 2006
  16. Jun 04, 2006
  17. Jun 03, 2006
  18. May 29, 2006
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