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Commit 34a49abd authored by Shon Ferguson's avatar Shon Ferguson
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Removed lingering cout statements except those within debug defines.

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...@@ -121,7 +121,7 @@ void Kfm::Write( ostream & out, uint version ) { ...@@ -121,7 +121,7 @@ void Kfm::Write( ostream & out, uint version ) {
Ref<NiObject> Kfm::MergeActions( string const & path ) { Ref<NiObject> Kfm::MergeActions( string const & path ) {
// Read NIF file // Read NIF file
cout << path + '\\' + nif_filename << endl; //cout << path + '\\' + nif_filename << endl;
NiObjectRef nif = ReadNifTree( path + '\\' + nif_filename); NiObjectRef nif = ReadNifTree( path + '\\' + nif_filename);
// Read Kf files // Read Kf files
......
...@@ -71,7 +71,7 @@ NiObjectRef CreateBlock( string block_type ) { ...@@ -71,7 +71,7 @@ NiObjectRef CreateBlock( string block_type ) {
//Reads the given file by file name and returns a reference to the root block //Reads the given file by file name and returns a reference to the root block
NiObjectRef ReadNifTree( string const & file_name ) { NiObjectRef ReadNifTree( string const & file_name ) {
//Read block list //Read block list
cout << "File name: " << file_name << endl; //cout << "File name: " << file_name << endl;
vector<NiObjectRef> blocks = ReadNifList( file_name ); vector<NiObjectRef> blocks = ReadNifList( file_name );
return FindRoot( blocks ); return FindRoot( blocks );
} }
...@@ -169,6 +169,7 @@ vector<NiObjectRef> ReadNifList( istream & in ) { ...@@ -169,6 +169,7 @@ vector<NiObjectRef> ReadNifList( istream & in ) {
vector<NiObjectRef> blocks( numBlocks ); //List to hold the blocks vector<NiObjectRef> blocks( numBlocks ); //List to hold the blocks
list<uint> link_stack; //List to add link values to as they're read in from the file list<uint> link_stack; //List to add link values to as they're read in from the file
string objectType; string objectType;
stringstream errStream;
for (uint i = 0; i < numBlocks; i++) { for (uint i = 0; i < numBlocks; i++) {
//Check for EOF //Check for EOF
...@@ -184,10 +185,10 @@ vector<NiObjectRef> ReadNifList( istream & in ) { ...@@ -184,10 +185,10 @@ vector<NiObjectRef> ReadNifList( istream & in ) {
uint checkValue = ReadUInt( in ); uint checkValue = ReadUInt( in );
if ( checkValue != 0 ) { if ( checkValue != 0 ) {
//Throw an exception if it's not zero //Throw an exception if it's not zero
cout << "ERROR! Bad object position. Invalid check value\a" << endl; errStream << "Read failue - Bad object position. Invalid check value" << endl;
cout << "====[ " << "Object " << i << " | " << blocks[i - 1]->GetType().GetTypeName() << " ]====" << endl; errStream << "====[ " << "Object " << i << " | " << blocks[i - 1]->GetType().GetTypeName() << " ]====" << endl;
cout << blocks[i - 1]->asString(); errStream << blocks[i - 1]->asString();
throw runtime_error("Read failue - Bad object position"); throw runtime_error( errStream.str() );
} }
} }
...@@ -197,10 +198,10 @@ vector<NiObjectRef> ReadNifList( istream & in ) { ...@@ -197,10 +198,10 @@ vector<NiObjectRef> ReadNifList( istream & in ) {
// Find which block type this is by reading the string at this location // Find which block type this is by reading the string at this location
uint objectTypeLength = ReadUInt( in ); uint objectTypeLength = ReadUInt( in );
if (objectTypeLength > 30 || objectTypeLength < 6) { if (objectTypeLength > 30 || objectTypeLength < 6) {
cout << "ERROR! Bad object position. Invalid Type Name Length: " << objectTypeLength << "\a" << endl; errStream << "Read failue - Bad object position. Invalid Type Name Length: " << objectTypeLength << endl;
cout << "====[ " << "Object " << i - 1 << " | " << blocks[i - 1]->GetType().GetTypeName() << " ]====" << endl; errStream << "====[ " << "Object " << i - 1 << " | " << blocks[i - 1]->GetType().GetTypeName() << " ]====" << endl;
cout << blocks[i - 1]->asString(); errStream << blocks[i - 1]->asString();
throw runtime_error("Read failue - Bad object position"); throw runtime_error( errStream.str() );
} }
char* charobjectType = new char[objectTypeLength + 1]; char* charobjectType = new char[objectTypeLength + 1];
in.read( charobjectType, objectTypeLength ); in.read( charobjectType, objectTypeLength );
...@@ -208,10 +209,10 @@ vector<NiObjectRef> ReadNifList( istream & in ) { ...@@ -208,10 +209,10 @@ vector<NiObjectRef> ReadNifList( istream & in ) {
objectType = string(charobjectType); objectType = string(charobjectType);
delete [] charobjectType; delete [] charobjectType;
if ( (objectType[0] != 'N' || objectType[1] != 'i') && (objectType[0] != 'R' || objectType[1] != 'o') && (objectType[0] != 'A' || objectType[1] != 'v')) { if ( (objectType[0] != 'N' || objectType[1] != 'i') && (objectType[0] != 'R' || objectType[1] != 'o') && (objectType[0] != 'A' || objectType[1] != 'v')) {
cout << "ERROR! Bad object position. Invalid Type Name: " << objectType << "\a" << endl; errStream << "Read failue - Bad object position. Invalid Type Name: " << objectType << endl;
cout << "====[ " << "Object " << i - 1 << " | " << blocks[i - 1]->GetType().GetTypeName() << " ]====" << endl; errStream << "====[ " << "Object " << i - 1 << " | " << blocks[i - 1]->GetType().GetTypeName() << " ]====" << endl;
cout << blocks[i - 1]->asString(); errStream << blocks[i - 1]->asString();
throw runtime_error("Read failue - Bad object position"); throw runtime_error( errStream.str() );
} }
} }
...@@ -226,9 +227,8 @@ vector<NiObjectRef> ReadNifList( istream & in ) { ...@@ -226,9 +227,8 @@ vector<NiObjectRef> ReadNifList( istream & in ) {
if ( blocks[i] == NULL ) { if ( blocks[i] == NULL ) {
//For version 5.0.0.1 and up, throw an exception - there's nothing we can do //For version 5.0.0.1 and up, throw an exception - there's nothing we can do
//if ( version >= 0x05000001 ) { //if ( version >= 0x05000001 ) {
stringstream str; errStream << "Unknown object type encountered during file read: " << objectType;
str << "Unknown object type encountered during file read: " << objectType; throw runtime_error( errStream.str() );
throw runtime_error( str.str() );
//} else { //} else {
//We can skip over this block in older versions //We can skip over this block in older versions
//blocks[i] = new UnknownBlock(objectType); //blocks[i] = new UnknownBlock(objectType);
...@@ -803,7 +803,7 @@ void MergeNifTrees( const Ref<NiNode> & target, const Ref<NiControllerSequence> ...@@ -803,7 +803,7 @@ void MergeNifTrees( const Ref<NiNode> & target, const Ref<NiControllerSequence>
//attach it to the specific type of controller that's //attach it to the specific type of controller that's
//connected to the named node //connected to the named node
NiNodeRef node = name_map[node_name]; NiNodeRef node = name_map[node_name];
cout << "Attaching interpolator to " << node << endl; //cout << "Attaching interpolator to " << node << endl;
list<NiTimeControllerRef> ctlrs = node->GetControllers(); list<NiTimeControllerRef> ctlrs = node->GetControllers();
NiSingleInterpolatorControllerRef ctlr; NiSingleInterpolatorControllerRef ctlr;
for ( list<NiTimeControllerRef>::iterator it = ctlrs.begin(); it != ctlrs.end(); ++it ) { for ( list<NiTimeControllerRef>::iterator it = ctlrs.begin(); it != ctlrs.end(); ++it ) {
...@@ -825,7 +825,7 @@ void MergeNifTrees( const Ref<NiNode> & target, const Ref<NiControllerSequence> ...@@ -825,7 +825,7 @@ void MergeNifTrees( const Ref<NiNode> & target, const Ref<NiControllerSequence>
node->AddController( StaticCast<NiTimeController>(ctlr) ); node->AddController( StaticCast<NiTimeController>(ctlr) );
} }
cout << "Controller is " << ctlr << endl; //cout << "Controller is " << ctlr << endl;
//Clone the interpolator and attached data and //Clone the interpolator and attached data and
//add it to controller of matching type that was //add it to controller of matching type that was
......
...@@ -129,7 +129,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) { ...@@ -129,7 +129,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) {
while(true) { while(true) {
bool all_same = true; bool all_same = true;
cout << "Ancestors[0].size(): " << int(ancestors[0].size()) << endl;
if ( ancestors[0].size() == 0 ) { if ( ancestors[0].size() == 0 ) {
//This list is over, so the last top is the common ancestor //This list is over, so the last top is the common ancestor
//break out of the loop //break out of the loop
...@@ -137,7 +136,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) { ...@@ -137,7 +136,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) {
} }
NiNodeRef first_ancestor = ancestors[0].front(); NiNodeRef first_ancestor = ancestors[0].front();
for ( int i = 1; i < num_lists; ++i ) { for ( int i = 1; i < num_lists; ++i ) {
cout << "Ancestors[" << i << "].size(): " << int(ancestors[i].size()) << endl;
if ( ancestors[i].size() == 0 ) { if ( ancestors[i].size() == 0 ) {
//This list is over, so the last top is the common ancestor //This list is over, so the last top is the common ancestor
//break out of the loop //break out of the loop
...@@ -154,7 +152,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) { ...@@ -154,7 +152,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) {
//and look again //and look again
skeleton_root = ancestors[0].front(); skeleton_root = ancestors[0].front();
cout << "New common stack top: " << skeleton_root << endl;
for ( int i = 0; i < num_lists; ++i ) { for ( int i = 0; i < num_lists; ++i ) {
ancestors[i].pop_front(); ancestors[i].pop_front();
} }
...@@ -169,8 +166,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) { ...@@ -169,8 +166,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) {
throw runtime_error("Failed to find suitable skeleton root."); throw runtime_error("Failed to find suitable skeleton root.");
} }
cout << "Skeleton Root Selected: " << skeleton_root << endl;
//Create a skin instance using the bone and root data //Create a skin instance using the bone and root data
skinInstance = new NiSkinInstance( skeleton_root, bone_nodes ); skinInstance = new NiSkinInstance( skeleton_root, bone_nodes );
...@@ -179,8 +174,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) { ...@@ -179,8 +174,6 @@ void NiTriBasedGeom::BindSkin( vector< Ref<NiNode> > bone_nodes ) {
}; };
list< Ref<NiNode> > NiTriBasedGeom::ListAncestors( const Ref<NiNode> & leaf ) const { list< Ref<NiNode> > NiTriBasedGeom::ListAncestors( const Ref<NiNode> & leaf ) const {
cout << "Listing ancestors for " << leaf << endl;
if ( leaf == NULL ) { if ( leaf == NULL ) {
throw runtime_error("ListAncestors called with a NULL leaf NiNode Ref"); throw runtime_error("ListAncestors called with a NULL leaf NiNode Ref");
} }
...@@ -197,10 +190,6 @@ list< Ref<NiNode> > NiTriBasedGeom::ListAncestors( const Ref<NiNode> & leaf ) co ...@@ -197,10 +190,6 @@ list< Ref<NiNode> > NiTriBasedGeom::ListAncestors( const Ref<NiNode> & leaf ) co
} }
} }
for ( list<NiNodeRef>::iterator it = ancestors.begin(); it != ancestors.end(); ++it ) {
cout << " " << *it << endl;
}
return ancestors; return ancestors;
} }
......
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