"src/obj/BSShaderProperty.cpp" did not exist on "405b18558670b1285381d0ee41d545efd402ab63"
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Shon Ferguson authored
Since there seemed to be no way to make pre-main initialization work for statically linking the library, I went back to using a CPP file that includes all the NiObject files and registers each one with the ObjectRegistry.
Shon Ferguson authoredSince there seemed to be no way to make pre-main initialization work for statically linking the library, I went back to using a CPP file that includes all the NiObject files and registers each one with the ObjectRegistry.