- May 21, 2022
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Candoran2 authored
Temporarily moved penetration depth from collision modifier permeability to niftools collision property to fix error caused by changes in Blender 3.0 and later.
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Candoran2 authored
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HENDRIX-ZT2 authored
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Candoran2 authored
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Candoran2 authored
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- Dec 25, 2021
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neomonkeus authored
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- Dec 23, 2021
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Candoran2 authored
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- Dec 04, 2021
- Dec 01, 2021
- Nov 20, 2021
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neomonkeus authored
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neomonkeus authored
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neomonkeus authored
Postfix "dev" to allow distributing plugin before release, should be removed when releasing.
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- Nov 14, 2021
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HENDRIX-ZT2 authored
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- Nov 13, 2021
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HENDRIX-ZT2 authored
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- Nov 10, 2021
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HENDRIX-ZT2 authored
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HENDRIX-ZT2 authored
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- Nov 09, 2021
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HENDRIX-ZT2 authored
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HENDRIX-ZT2 authored
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- Nov 08, 2021
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HENDRIX-ZT2 authored
only works with armature animation at the moment (force import skeleton only) imports different controller sequences as separate actions change priority of interpolator vs controller
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HENDRIX-ZT2 authored
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- Nov 07, 2021
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neomonkeus authored
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HENDRIX-ZT2 authored
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- Nov 06, 2021
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neomonkeus authored
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Candoran2 authored
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Candoran2 authored
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Candoran2 authored
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Candoran2 authored
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Candoran2 authored
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Candoran2 authored
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Candoran2 authored
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Candoran2 authored
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Candoran2 authored
Removed 'default' argument from collision_layer EnumProperty declaration. It wasn't doing anything and errored the plugin in Blender 2.8.
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Candoran2 authored
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Candoran2 authored
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Candoran2 authored
Made shader property flags interace dynamic, to avoid spelling mistakes and mismatches on format update.
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Candoran2 authored
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