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Commit 07a1caac authored by Candoran2's avatar Candoran2 Committed by neomonkeus
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Fixed wrong use of Vector3 (which doesn't exist) instead of Vector on mathutils.

parent 24349481
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......@@ -244,7 +244,7 @@ class Armature:
b_bind = math.nif_bind_to_blender_bind(n_bind)
# set the bone matrix - but set the tail first to prevent issues with zero-length bone
b_edit_bone.tail = mathutils.Vector3([0,0,1])
b_edit_bone.tail = mathutils.Vector([0,0,1])
b_edit_bone.matrix = b_bind
# link to parent
if b_parent_bone:
......
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