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jonwd7
authored
Instead of requiring all parsers to special-case the arg passing for BSVertexDesc, have just adopted the `\` syntax for compound member accessor. So at least for parsers that do not internalize BSVertexDesc to be `uint64_t` or equivalent to mirror the game, all you need to do is support `\`. For C++ this would go from `Vertex Desc\Vertex Attributes` to `vertexDesc.vertexAttributes` The period syntax was decided against because it is not very visible and `\` is familiar from filepaths / directory trees.
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