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Created with Raphaël 2.2.028May27128723Nov18Sep23Apr2Dec2Nov2Sep130Aug13123127Jul262524191615230Jun2928262519161487654131May2718171615148519Feb722Jan823Dec1715147Nov19Oct17161514976423Sep1916151311108616Aug14227Jun1714139131May30292827812Apr1085229Mar28Jan21Dec1715149226Nov2524221917161525Jun2423May8Feb26Nov257Jul65430Jun2927Apr252423201031Mar22412Feb118Jan9816Nov121028Jul2028Jun28May2787316Nov927Oct2423161413116422Sep2116151211876510Dec543227Nov26191215Oct27Sep25241520Mar131220Feb121129Jan28242322Nov212014822Aug5Jun224May14Mar14Feb1312417Jan5428Dec272622628Nov2118171631Oct21620Aug18171615Move docs to root.gh-pagesgh-pagesMove docs to root.Add documentation for github docs.Use the unique id as the name rather than the number as it is not unique for with bethesda sub-versioning.formatting_pep_…formatting_pep_passNext pass at pep8 formattingMore pep formatting.Pep formatting.Ignore some IDE directoriesMerge pull request #78 from niftools/developmastermasterUpdate nif.xmlv0.9.2 developv0.9.2 developMerge pull request #75 from jonwd7/developRename 'add' to 'field'Misc FixesBlock Type Hashes for 20.3.1.2Rename value to bit for bitflagsInitial BSStream 155 commit[Linting] Reorder defaults to keep ancestor types above childrenMisc decoding, custom blocks for WorldShift, Guild 2Legacy NiParticle decodingBS PCD Shared decoding[Linting] Float defaults without decimalsAdd missing token for aa05717Ranges Pass 1Type, Name, Comment fixesString type fixesDefault Values Pass 3, Subclass DefaultsbhkNiCollisionObject cleanupMark custom modulesInitial Module commitDefault Values Pass 2Rename StringIndex to NiFixedString, add NiTFixedStringMapRename `istemplate` to `generic`BSVertexDesc correct bitfieldBethesda Havok major refactorNiAlphaProperty flags Bethesda-only bitsBSWaterShaderProperty flags correctionDefault Values Pass 1FO4 skin instance and shader decodingNiBound naming consistencybhk Emulate Havok CInfo for World Obj, Entity, Rigid Body
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