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Tazpn authored
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o Exporter
  - Add BSX flags for NIF exports when animation is involved for Oblivion.
  - Worked around what appears to be a bug in the Bezier Scale controller.
  - Change time intervals when exporting MW style animation.
  - Fixed bug with missing reference in Footer in MW exported .KF files.
  - Call routine to apply skin offsets to Skin data (required for MW?)

o Importer

  - Invoke Max Script in Max 5 so that we can import Note Tracks
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