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Grant Kim
nifplg
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c3f9b045711221a7196f7b6ef3a3237fe700a721
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master
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7
3.8.0
3.8.0-a3
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max-0.1.2
max-0.11
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Dim out the invalid options for Fallout 4
3.8.0 master
3.8.0 master
Add the ID for subindex stuff.
Fix Material Path import folder
Stability and rendering improvements.
Fix recursion crash
Fallout4 shader testing
Use Param Blocks
Add BGSM,BGEM
Add fallout 4
Fallout 4 initial support update
Build and installer fixes
3.8.0-a3
3.8.0-a3
Export Skyrim Collision support beginnings (supported through NifMopp but currently disabled)
Fixes for earlier versions of max.
3.8.0-a2
3.8.0-a2
- Fix bhkRigidBodyT import
Fix shader maps and add alpha map when NiAlphaProperty is present on import
Add the nifdebug utility script
Fix import of animation embedded in nifs
Clean up the material/layer import
Fix RigidBody Transform import
- Add blabba's Derivative object checks
Fix search and replace bug with DataForWrite.
3.8.0-a1
3.8.0-a1
Fix Biped name string casting issue for older versions
Fixes for compiling old versions of 3dsmax as well as Win32 version
- Clean up project for VC 2015.
Additional updates to shader for BSLightingShaderProperty
Update to 0.7.1.0 version of nif.xml and associated updates to niflib
Update to Visual Studio 2015
Minor fixes for more compatible export by default
Changes to dismember and texture mapping and default import settings
Fix installation of 32-bit of Max on 64-bit Windows.
Fix version numbers to 3.7.1
Fix tspace usage again
1. Add skyrim specific checks and modification support.
Build fixes.
Add the ignore errors handler for loading nifs.
Alter code to handle the NiProperty inheritance break on BS ShaderProps
niflib updates
Max 2011/2012 Update
Fixed niflib path in solution file.
Also include config.h in archive.
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