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Created with Raphaël 2.2.022Dec2016151222Nov20712Oct11430Sep277Jan27Nov2621203Jul213Nov3May27Apr20146515Mar1417Feb151427Jan231513111043222Dec211819Nov1729Oct24232119138728Sep262112118762131Aug302320191814Jul135329Jun28Oct24Sep2211521Jul1814126Jun2524191817151342129May2827Mar2616Dec15Oct12130Sep262018111031Aug27262221201817106422Jul1682130Jun28272625242322Dim out the invalid options for Fallout 43.8.0 master3.8.0 masterAdd the ID for subindex stuff.Fix Material Path import folderStability and rendering improvements.Fix recursion crashFallout4 shader testingUse Param BlocksAdd BGSM,BGEMAdd fallout 4Fallout 4 initial support updateBuild and installer fixes3.8.0-a33.8.0-a3Export Skyrim Collision support beginnings (supported through NifMopp but currently disabled)Fixes for earlier versions of max.3.8.0-a23.8.0-a2- Fix bhkRigidBodyT importFix shader maps and add alpha map when NiAlphaProperty is present on importAdd the nifdebug utility scriptFix import of animation embedded in nifsClean up the material/layer importFix RigidBody Transform import- Add blabba's Derivative object checksFix search and replace bug with DataForWrite.3.8.0-a13.8.0-a1Fix Biped name string casting issue for older versionsFixes for compiling old versions of 3dsmax as well as Win32 version- Clean up project for VC 2015.Additional updates to shader for BSLightingShaderPropertyUpdate to 0.7.1.0 version of nif.xml and associated updates to niflibUpdate to Visual Studio 2015Minor fixes for more compatible export by defaultChanges to dismember and texture mapping and default import settingsFix installation of 32-bit of Max on 64-bit Windows.Fix version numbers to 3.7.1Fix tspace usage again1. Add skyrim specific checks and modification support.Build fixes.Add the ignore errors handler for loading nifs.Alter code to handle the NiProperty inheritance break on BS ShaderPropsniflib updatesMax 2011/2012 UpdateFixed niflib path in solution file.Also include config.h in archive.
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