- Mar 27, 2007
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Amorilia authored
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- Mar 26, 2007
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Amorilia authored
still need to make seperate files for seperate parts of the library * (!!!) moved nif.xml and kfm.xml file to reflect the reorganization; I tried to fix references to it in all other projects * niflib now imports nifxml code through svn:externals (as svn symbolic links are not supported under windows) * scons generates list of header files via nifxml library: no longer need to manually update the list * SConstruct generator removed from nifxml_niflib.py script as scons now uses the nifxml library directly * fixed typo in nif.xml * property svn:eol-style set to native on some files
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- Dec 16, 2006
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Tazpn authored
Exporter - Fix naming bug when spliting multi-material meshes
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- Oct 01, 2006
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Tazpn authored
----- o All - Add options to disable certain parts of plug via INI o Added so people who only want importer can disable exporter. - Enhancements from NifLib including support for Freedom Force - Max 5 build is available but untested. o Exporter - Fix bug with NiTriShape export which created corrupted files. - Add option to Update Tangent Space (for Oblivion) - Add option to Collapse Transforms on meshes (mostly a debug aide)
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- Sep 26, 2006
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Tazpn authored
- Consolidate code to single plugin: NifPlugins.dlu - Please remove the following when upgrading to this release. o MaxNifImport.dli, NifExport.dle, NifProps.dlu, NifFurniture.dlu - Started Wiki Documentation Project: o http://www.niftools.org/wiki/index.php/3ds_Max o Exporter - Fix bug in Skin Partitioning that would cause max to hang - Add links to website and wiki to dialog - Tag NIF files with Plugin version in first comment field. - Fix export of selected nodes. - Support Prn strings for Oblivion and Morrowind when selected mesh is bound to bone bug does not have skin modifier. - Change export to place all data in NonAccum nodes when available Plan to do proper support for NonAccum nodes in the future. - Add progress bar updates while exporting o Importer - Add links to website and wiki to dialog - Add support for Prn string imports for Oblivion and Morrowind
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- Sep 20, 2006
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Tazpn authored
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- Aug 20, 2006
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Tazpn authored
1. Fix issue with exporting with user version specified. Oblivion CS will crash if not set correctly. 2. Fix issues with nif export in general around bhk ordering (ported over from gundalfs changes) 3. Civ4 Shader support for max 4. Numerous bug fixes to max.
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- Aug 06, 2006
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Tazpn authored
2. Start adding Collision import in to max importer 3. Fix bug with Glossiness in Exporter 4. Alter Exporter to use ini file instead of Registry if ini is present 5. Alter Exporter to share UPB values with Reactor 6. Remove duplicate niflib directory
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