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  1. May 28, 2007
  2. Sep 26, 2006
    • Tazpn's avatar
      o All · 4a56ae25
      Tazpn authored
        - Consolidate code to single plugin: NifPlugins.dlu
        - Please remove the following when upgrading to this release.
          o MaxNifImport.dli, NifExport.dle, NifProps.dlu, NifFurniture.dlu
        - Started Wiki Documentation Project:
          o http://www.niftools.org/wiki/index.php/3ds_Max
        
      o Exporter
        - Fix bug in Skin Partitioning that would cause max to hang
        - Add links to website and wiki to dialog
        - Tag NIF files with Plugin version in first comment field.
        - Fix export of selected nodes.
        - Support Prn strings for Oblivion and Morrowind when selected
          mesh is bound to bone bug does not have skin modifier.
        - Change export to place all data in NonAccum nodes when available
          Plan to do proper support for NonAccum nodes in the future.
        - Add progress bar updates while exporting
        
      o Importer
        - Add links to website and wiki to dialog
        - Add support for Prn string imports for Oblivion and Morrowind
      4a56ae25
  3. Sep 18, 2006
    • Tazpn's avatar
      0.2.5 · b1450f38
      Tazpn authored
        -----
      o Exporter
        - Rewrote animation export dialogs and procedures to write files
          similar to Civilation exporter.
        - Removed seperate *.kf and merged with *.nif like Civ4
        - Fixed issues with NiStencilProperty (via niflib) for Morrowind
        - Add option to optionally export accum nodes
        - Add options for exporting skin partition in different ways
        - Expose the Auto detect parameter to allow game to be saved
        
      o Importer
        - Add option to ignore root
        - Expose the Time Tag and Key Note params on nif dialog
        - Expose the Auto detect parameter to allow game to be saved
      b1450f38
  4. Aug 21, 2006
  5. Aug 17, 2006
    • Tazpn's avatar
      o Importer · 92599f00
      Tazpn authored
        - Added Vertex Color modifier support
        - Fixed issue with static animation import
        - Fixed issue with skin vertex weight count import
        
      o Exporter
        - Dropped registry support in favor of INI file.
        - Dropped Official Max6 support because I do not have SDK to compile it with (try the max 7 files).
        - Fixed issue with importing glossiness setting on textures.
        - Fixed issues with export of vertex color. Alpha map is now exported as part of the normal color map.
        - No longer exports meshes associated with bone or biped nodes.
        - No longer exports extra NiNode when exporting NiTriGeom-based objects (can be reset in ini file)
        - Mass, Restitution(Ellasticity), and Friction now share values with Reactor(Havok)
        - Modified UPB export to actually export the values in the UserPropBuffer not just a fixed list.
        - Added Skin Modifier export
        
      o NifProps Utility
        - Mass, Restitution(Ellasticity), and Friction now share values with Reactor(Havok)
      92599f00
  6. Jun 26, 2006
  7. Jun 24, 2006
  8. Jun 23, 2006
  9. Jun 22, 2006
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