- Sep 06, 2008
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Tazpn authored
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- Sep 02, 2008
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Tazpn authored
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- Aug 31, 2008
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Tazpn authored
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- Aug 23, 2008
- Jul 13, 2008
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Tazpn authored
- Correct project so Max 2008 is properly supported. - Update license to reflect that its a BSD license o Importer - Add support for importing Collision as Packed TriStrip as appropriate - Remove code which was causing collision to be imported twice in some models o Exporter - Add support for exporting Collision as Packed TriStrips as appropriate - Packed TriStrips will now also export bhkMoppBvTreeShape as well bhkMoppBvTreeShape uses the Havok SDK to generate efficient collision models which is supperior to bhkNiTriStripsShape. This feature will not be available for max x64 builds.
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- Jul 03, 2008
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sacarrow authored
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- Sep 11, 2007
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Tazpn authored
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- Jul 21, 2007
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Tazpn authored
- Add support for Loki, Pro Cycling Manager (version 10.2.0.0) - Add support for Megami Tensei: Imagine (version 20.1.0.3) - Add support for Emerge Demo (versions 20.3.0.3 and 20.3.0.6) o Importer - Add Weld Vertices option o Exporter - Remove veryrxv change because it breaks Oblivion export o Props - Add Clone Mesh button on Collision Modifier and bhk Proxy Object
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- Jun 19, 2007
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Tazpn authored
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- Jun 17, 2007
- Jun 15, 2007
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Tazpn authored
Add bhkListObj object.
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- May 29, 2007
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Tazpn authored
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- May 28, 2007
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Tazpn authored
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- Dec 16, 2006
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Tazpn authored
2. Partial work on multi-material mesh import
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