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  1. Jul 21, 2007
    • Tazpn's avatar
      0.2.16 · c4e39fe1
      Tazpn authored
        -----
      o All
        - Add support for Loki, Pro Cycling Manager (version 10.2.0.0)
        - Add support for Megami Tensei: Imagine (version 20.1.0.3)
        - Add support for Emerge Demo (versions 20.3.0.3 and 20.3.0.6)
      o Importer
        - Add Weld Vertices option
      o Exporter
        - Remove veryrxv change because it breaks Oblivion export
      o Props
        - Add Clone Mesh button on Collision Modifier and bhk Proxy Object
      c4e39fe1
  2. Jun 25, 2007
    • wz's avatar
      max/NifExport/KfExport.cpp · c5a25e50
      wz authored
        - normalized line endings
      
      max/NifExport/KfExport.cpp
      max/NifExport/NifExport.cpp
      max/NifExport/NifExport.rc
      max/NifImport/BaseImporter.h
      max/NifImport/MaxNifImport.cpp
      max/NifImport/MaxNifImport.rc
        - Changed URLs for homepage and wiki
      c5a25e50
  3. Oct 01, 2006
    • Tazpn's avatar
      0.2.7 · 3acafbcb
      Tazpn authored
      -----
      o All
      - Add options to disable certain parts of plug via INI
      o Added so people who only want importer can disable exporter.
      - Enhancements from NifLib including support for Freedom Force
      - Max 5 build is available but untested.
      
      o Exporter
      - Fix bug with NiTriShape export which created corrupted files.
      - Add option to Update Tangent Space (for Oblivion)
      - Add option to Collapse Transforms on meshes (mostly a debug aide)
      3acafbcb
  4. Sep 26, 2006
    • Tazpn's avatar
      Add Update Tangent Space to export dialog · dc6c4bc1
      Tazpn authored
      dc6c4bc1
    • Tazpn's avatar
      o All · 4a56ae25
      Tazpn authored
        - Consolidate code to single plugin: NifPlugins.dlu
        - Please remove the following when upgrading to this release.
          o MaxNifImport.dli, NifExport.dle, NifProps.dlu, NifFurniture.dlu
        - Started Wiki Documentation Project:
          o http://www.niftools.org/wiki/index.php/3ds_Max
        
      o Exporter
        - Fix bug in Skin Partitioning that would cause max to hang
        - Add links to website and wiki to dialog
        - Tag NIF files with Plugin version in first comment field.
        - Fix export of selected nodes.
        - Support Prn strings for Oblivion and Morrowind when selected
          mesh is bound to bone bug does not have skin modifier.
        - Change export to place all data in NonAccum nodes when available
          Plan to do proper support for NonAccum nodes in the future.
        - Add progress bar updates while exporting
        
      o Importer
        - Add links to website and wiki to dialog
        - Add support for Prn string imports for Oblivion and Morrowind
      4a56ae25
  5. Sep 20, 2006
  6. Sep 18, 2006
    • Tazpn's avatar
      0.2.5 · b1450f38
      Tazpn authored
        -----
      o Exporter
        - Rewrote animation export dialogs and procedures to write files
          similar to Civilation exporter.
        - Removed seperate *.kf and merged with *.nif like Civ4
        - Fixed issues with NiStencilProperty (via niflib) for Morrowind
        - Add option to optionally export accum nodes
        - Add options for exporting skin partition in different ways
        - Expose the Auto detect parameter to allow game to be saved
        
      o Importer
        - Add option to ignore root
        - Expose the Time Tag and Key Note params on nif dialog
        - Expose the Auto detect parameter to allow game to be saved
      b1450f38
  7. Sep 11, 2006
    • Tazpn's avatar
      0.2.4 · 6eb5601d
      Tazpn authored
        -----
      o Exporter
        - Add animation export.
        
      o Importer
        - Add option to ignore UPB buffers.  
          * Useful in preventing LOD Bone warnings from the Civ4 Exporter
        - Fixed problem with Animation Note Tracks not being cleared
        - Fixed issue with BSpline animation when too much data was present
          * Specifically the Civ4 Leaderheads now import animation very well
        - Import Animation Priority into user prop buffer
          
      o NifProps Utility
        - Added Animation Priority
        - Removed unused Globals
      
      6eb5601d
  8. Sep 10, 2006
    • Tazpn's avatar
      0.2.3 · 0cc5fc7f
      Tazpn authored
        -----
      o Exporter
        - Fix issue when exporting a mesh with a skin modifier that had bones
           that were not used.
        - Fix bug with normals introduced in 0.2.2 when fixing previous problem
        - Changed code to scale the mesh so that Reset XForm is not required
        - Added support for Bone LOD code.  Works with Civ4 Bone LOD Manager.
        - Added support for Lights and Cameras
        
      o Importer
        - Alter code to create Camera nodes when name begins with Camera.
        - Initial pass at Lights
        - Fixed issues with skin modifier on Civ4 Units and Leaderheads
        - Added support for Bone LOD code.  Works with Civ4 Bone LOD Manager.
        - Added support for Lights and Cameras
        - Fixed issues with Textures with muliple UV Sets
      0cc5fc7f
  9. Aug 31, 2006
  10. Aug 22, 2006
  11. Aug 21, 2006
  12. Aug 20, 2006
  13. Jun 26, 2006
  14. Jun 25, 2006
  15. Jun 22, 2006
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