- Jun 18, 2007
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Tazpn authored
----- o Importer/Exporter - Improved Bridge Commander support. - Added more Collision support + Modifiers * bhkRigidBody - Modifier This is a modifier which converts a mesh into a collision mesh and is a replacement for the Utility. + Helper Objects (Find under Create | Helper | NifTools) * bhkRigidBody Rigid Body reference object. Place all havok objects in this object. * bhkBox Primitive for a Havok Box * bhkSphere Primitive for a Havok Sphere * bhkCapsule Primitive for a Havok Capsule * bhkCollProxy Makes a collision object from an existing set of objects but does not make the root objects collision objects.
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- Jun 17, 2007
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Tazpn authored
- Improved Bridge Commander support. - Added more Collision support (bhkRigidBodyModifier, bhkCollisionShape) - Attempt to avoid using mesh names a much as possible. (for better BC support)
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- Jun 15, 2007
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Tazpn authored
Add bhkListObj object.
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- Jun 04, 2007
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Tazpn authored
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- Jun 01, 2007
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Tazpn authored
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- May 28, 2007
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Tazpn authored
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- Dec 16, 2006
- Oct 12, 2006
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Tazpn authored
----- o Exporter - Fix Collapse Transforms on dialog so that it actually triggers collapse - Change defaults for textures so Morrowind does not crash in CS - Fix export of animation for Morrowind - Introduce mechanism in Collapse Transforms so that poorly scaled models export better o Importer - Fix import of animation for Morrowind
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- Oct 01, 2006
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Tazpn authored
----- o All - Add options to disable certain parts of plug via INI o Added so people who only want importer can disable exporter. - Enhancements from NifLib including support for Freedom Force - Max 5 build is available but untested. o Exporter - Fix bug with NiTriShape export which created corrupted files. - Add option to Update Tangent Space (for Oblivion) - Add option to Collapse Transforms on meshes (mostly a debug aide)
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- Sep 30, 2006
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Tazpn authored
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- Sep 20, 2006
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Tazpn authored
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