- Jul 21, 2007
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Tazpn authored
- Add support for Loki, Pro Cycling Manager (version 10.2.0.0) - Add support for Megami Tensei: Imagine (version 20.1.0.3) - Add support for Emerge Demo (versions 20.3.0.3 and 20.3.0.6) o Importer - Add Weld Vertices option o Exporter - Remove veryrxv change because it breaks Oblivion export o Props - Add Clone Mesh button on Collision Modifier and bhk Proxy Object
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- Jun 19, 2007
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Tazpn authored
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- Jun 18, 2007
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Tazpn authored
----- o Importer/Exporter - Improved Bridge Commander support. - Added more Collision support + Modifiers * bhkRigidBody - Modifier This is a modifier which converts a mesh into a collision mesh and is a replacement for the Utility. + Helper Objects (Find under Create | Helper | NifTools) * bhkRigidBody Rigid Body reference object. Place all havok objects in this object. * bhkBox Primitive for a Havok Box * bhkSphere Primitive for a Havok Sphere * bhkCapsule Primitive for a Havok Capsule * bhkCollProxy Makes a collision object from an existing set of objects but does not make the root objects collision objects.
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- Jun 17, 2007
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Tazpn authored
- Improved Bridge Commander support. - Added more Collision support (bhkRigidBodyModifier, bhkCollisionShape) - Attempt to avoid using mesh names a much as possible. (for better BC support)
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- Jun 15, 2007
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Tazpn authored
Add bhkListObj object.
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- Jun 01, 2007
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Tazpn authored
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- Dec 16, 2006
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Tazpn authored
2. Partial work on multi-material mesh import
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- Oct 12, 2006
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Tazpn authored
----- o Exporter - Fix Collapse Transforms on dialog so that it actually triggers collapse - Change defaults for textures so Morrowind does not crash in CS - Fix export of animation for Morrowind - Introduce mechanism in Collapse Transforms so that poorly scaled models export better o Importer - Fix import of animation for Morrowind
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- Sep 20, 2006
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Tazpn authored
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- Sep 18, 2006
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Tazpn authored
----- o Exporter - Rewrote animation export dialogs and procedures to write files similar to Civilation exporter. - Removed seperate *.kf and merged with *.nif like Civ4 - Fixed issues with NiStencilProperty (via niflib) for Morrowind - Add option to optionally export accum nodes - Add options for exporting skin partition in different ways - Expose the Auto detect parameter to allow game to be saved o Importer - Add option to ignore root - Expose the Time Tag and Key Note params on nif dialog - Expose the Auto detect parameter to allow game to be saved
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- Sep 11, 2006
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Tazpn authored
----- o Exporter - Add animation export. o Importer - Add option to ignore UPB buffers. * Useful in preventing LOD Bone warnings from the Civ4 Exporter - Fixed problem with Animation Note Tracks not being cleared - Fixed issue with BSpline animation when too much data was present * Specifically the Civ4 Leaderheads now import animation very well - Import Animation Priority into user prop buffer o NifProps Utility - Added Animation Priority - Removed unused Globals
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- Aug 31, 2006
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Tazpn authored
Importer - Alter code to create Camera nodes when name begins with Camera.
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- Aug 22, 2006
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Tazpn authored
2. commit fix for bug with transforms.
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- Aug 21, 2006
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Tazpn authored
Replace the Tri Stripper with a new version. The old version had some bugs which came when compiled with VS 2005.
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- Jun 26, 2006
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- Jun 25, 2006
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Gundalf authored
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- Jun 22, 2006
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Gundalf authored
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