- Jun 17, 2007
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Tazpn authored
- Improved Bridge Commander support. - Added more Collision support (bhkRigidBodyModifier, bhkCollisionShape) - Attempt to avoid using mesh names a much as possible. (for better BC support)
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- Jun 15, 2007
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Tazpn authored
Add bhkListObj object.
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- Jun 01, 2007
- May 29, 2007
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Tazpn authored
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- May 28, 2007
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Tazpn authored
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- Dec 16, 2006
- Oct 12, 2006
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Tazpn authored
----- o Exporter - Fix Collapse Transforms on dialog so that it actually triggers collapse - Change defaults for textures so Morrowind does not crash in CS - Fix export of animation for Morrowind - Introduce mechanism in Collapse Transforms so that poorly scaled models export better o Importer - Fix import of animation for Morrowind
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- Sep 20, 2006
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Tazpn authored
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- Sep 18, 2006
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Tazpn authored
----- o Exporter - Rewrote animation export dialogs and procedures to write files similar to Civilation exporter. - Removed seperate *.kf and merged with *.nif like Civ4 - Fixed issues with NiStencilProperty (via niflib) for Morrowind - Add option to optionally export accum nodes - Add options for exporting skin partition in different ways - Expose the Auto detect parameter to allow game to be saved o Importer - Add option to ignore root - Expose the Time Tag and Key Note params on nif dialog - Expose the Auto detect parameter to allow game to be saved
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- Sep 11, 2006
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Tazpn authored
----- o Exporter - Add animation export. o Importer - Add option to ignore UPB buffers. * Useful in preventing LOD Bone warnings from the Civ4 Exporter - Fixed problem with Animation Note Tracks not being cleared - Fixed issue with BSpline animation when too much data was present * Specifically the Civ4 Leaderheads now import animation very well - Import Animation Priority into user prop buffer o NifProps Utility - Added Animation Priority - Removed unused Globals
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- Aug 31, 2006
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Tazpn authored
Importer - Alter code to create Camera nodes when name begins with Camera.
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- Aug 22, 2006
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Tazpn authored
2. commit fix for bug with transforms.
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- Aug 21, 2006
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Tazpn authored
Replace the Tri Stripper with a new version. The old version had some bugs which came when compiled with VS 2005.
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- Aug 06, 2006
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Tazpn authored
2. Start adding Collision import in to max importer 3. Fix bug with Glossiness in Exporter 4. Alter Exporter to use ini file instead of Registry if ini is present 5. Alter Exporter to share UPB values with Reactor 6. Remove duplicate niflib directory
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- Jun 28, 2006
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Gundalf authored
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- Jun 26, 2006
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Gundalf authored
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- Jun 25, 2006
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Gundalf authored
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- Jun 24, 2006
- Jun 22, 2006