Skip to content
Snippets Groups Projects
  1. Oct 28, 2007
  2. Sep 22, 2007
  3. Sep 05, 2007
  4. Jul 01, 2007
    • Tazpn's avatar
      0.2.15 · e4bf0cfc
      Tazpn authored
        -----
      o Props
        - Resolve issue with bhkRigidBody object not saving and restoring data
      o Exporter/Importer
        - Resolve many issues with transforms and bhk shapes.
      o Exporter
        - Fix crash when exporting animations.
        - Fix issue with exporting Skin data causing missing vertexes in nifskope
        - Fix issue with exporting textkeys for morrowind and geomorph faces
           (Requires import to not ignore root node and selected export of that node)
        - Add animation export support for accumulate transforms (translation only)
        - Fix some issues with geometry Morpher exporter with bad UV data.
      o Importer
        - Fixed issue with not ignoring root node when option unchecked
        - Fixed issue of bhkRigidBody object not importing data properly
        - Set Accumulate Transforms to accumulate y-data by default
      e4bf0cfc
  5. Jun 15, 2007
  6. May 29, 2007
  7. May 28, 2007
  8. Mar 27, 2007
  9. Mar 26, 2007
    • Amorilia's avatar
      * organized nifxml python code as a python library in a directory, · ee2c57ff
      Amorilia authored
        still need to make seperate files for seperate parts of the library
      
      * (!!!) moved nif.xml and kfm.xml file to reflect the reorganization;
        I tried to fix references to it in all other projects
      
      * niflib now imports nifxml code through svn:externals (as svn
        symbolic links are not supported under windows)
      
      * scons generates list of header files via nifxml library: no longer
        need to manually update the list
      
      * SConstruct generator removed from nifxml_niflib.py script as scons
        now uses the nifxml library directly
      
      * fixed typo in nif.xml
      
      * property svn:eol-style set to native on some files
      ee2c57ff
  10. Dec 16, 2006
    • Tazpn's avatar
      Compile with Max9 · 4b11ebd8
      Tazpn authored
      Exporter - Fix naming bug when spliting multi-material meshes
      4b11ebd8
  11. Oct 01, 2006
    • Tazpn's avatar
      0.2.7 · 3acafbcb
      Tazpn authored
      -----
      o All
      - Add options to disable certain parts of plug via INI
      o Added so people who only want importer can disable exporter.
      - Enhancements from NifLib including support for Freedom Force
      - Max 5 build is available but untested.
      
      o Exporter
      - Fix bug with NiTriShape export which created corrupted files.
      - Add option to Update Tangent Space (for Oblivion)
      - Add option to Collapse Transforms on meshes (mostly a debug aide)
      3acafbcb
  12. Sep 26, 2006
    • Tazpn's avatar
      o All · 4a56ae25
      Tazpn authored
        - Consolidate code to single plugin: NifPlugins.dlu
        - Please remove the following when upgrading to this release.
          o MaxNifImport.dli, NifExport.dle, NifProps.dlu, NifFurniture.dlu
        - Started Wiki Documentation Project:
          o http://www.niftools.org/wiki/index.php/3ds_Max
        
      o Exporter
        - Fix bug in Skin Partitioning that would cause max to hang
        - Add links to website and wiki to dialog
        - Tag NIF files with Plugin version in first comment field.
        - Fix export of selected nodes.
        - Support Prn strings for Oblivion and Morrowind when selected
          mesh is bound to bone bug does not have skin modifier.
        - Change export to place all data in NonAccum nodes when available
          Plan to do proper support for NonAccum nodes in the future.
        - Add progress bar updates while exporting
        
      o Importer
        - Add links to website and wiki to dialog
        - Add support for Prn string imports for Oblivion and Morrowind
      4a56ae25
  13. Sep 20, 2006
  14. Aug 20, 2006
  15. Aug 06, 2006
    • Tazpn's avatar
      1. Restructure Max projects to use VC++ 2005 · 65b5e2e9
      Tazpn authored
      2. Start adding Collision import in to max importer
      3. Fix bug with Glossiness in Exporter
      4. Alter Exporter to use ini file instead of Registry if ini is present
      5. Alter Exporter to share UPB values with Reactor
      6. Remove duplicate niflib directory
      65b5e2e9
Loading