Newer
Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
#pragma warning( disable:4800 )
#include <stdio.h>
#include <tchar.h>
#include <iomanip>
#include <cmath>
#include <iostream>
#include <fstream>
#include <string>
#include <map>
#include <exception>
#include <stdexcept>
#include <algorithm>
#include <functional>
#include <numeric>
#include <vector>
#include <list>
#include <map>
#include <deque>
#include <sstream>
// _WIN32 will detect windows on most compilers
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <commctrl.h>
#include <shellapi.h>
#include <shlwapi.h>
#include <math.h>
#include <io.h>
#include <string.h>
#include <direct.h>
#include <commdlg.h>
#ifndef ASSERT
#ifdef _DEBUG
#include <crtdbg.h>
#define ASSERT _ASSERTE
#else
#define ASSERT(exp)
#endif
#endif
#include <Max.h>
#include "MAX_MemDirect.h"
#include <istdplug.h>
#include <iparamb2.h>
#include <iparamm2.h>
#ifdef USE_BIPED
# include <cs/BipedApi.h>
#endif
#include <plugapi.h>
#include <triobj.h>
#include <bitmap.h>
#include <modstack.h>
#include <iskin.h>
#include <strclass.h>
#include "objectParams.h"
#undef ALPHA_NONE
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
#include "niflib.h"
#include "obj/NiObject.h"
#include "obj/NiNode.h"
#include "obj/NiTriShape.h"
#include "obj/NiTriShapeData.h"
#include "obj/NiTriStrips.h"
#include "obj/NiTriStripsData.h"
#include "obj/NiMaterialProperty.h"
#include "obj/NiTexturingProperty.h"
#include "obj/NiSourceTexture.h"
#include "obj/NiExtraData.h"
#include "obj/BSBound.h"
#include "obj/NiSkinData.h"
#include "obj/NiSkinInstance.h"
#include "obj/NiSkinPartition.h"
#include "obj/NiLight.h"
#include "obj/bhkCollisionObject.h"
#include "obj/bhkRigidBody.h"
#include "obj/bhkNiTriStripsShape.h"
#include "obj/bhkBoxShape.h"
#include "obj/bhkSphereShape.h"
#include "obj/bhkCapsuleShape.h"
#include "obj/NiMaterialProperty.h"
#include "obj/NiTexturingProperty.h"
#include "obj/NiSourceTexture.h"
#include "obj/BsxFlags.h"
#include "obj/NiStringExtraData.h"
#include "obj/bhkRigidBodyT.h"
#include "niutils.h"
#include "AppSettings.h"
// undef macros for tristripper
#undef max
#undef min
#include "NvTriStrip/NvTriStrip.h"
#include "TriStripper/tri_stripper.h"
#include "NifPlugins.h"