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Created with Raphaël 2.2.016Mar15143Feb27Jan13129819Nov129Oct281512530Sep292827262523222120181716151413111098727Aug222120171311625Jul22201918171687432130Jun2726252423222119181716151413121110876543230May2928272519171615141372130Apr29282717102121Mar20191817161514131211107421Feb201211108231Jan3028272520181716151413325Dec232221201816141211109854129Nov282726252217141312725Oct242322211615141312108ignoring abstract Ref classes, update test script (still crashes on writing nif file)First working niflib python script.also moved python.h test header to swig dirmoved swig related files to seperate directoryWIP: trying to make smart pointers work again with SWIG; for the moment I commented out most of the SWIG interface to reduce wrapper size and compilation time while testingsome changes which make SWIG wrapper file 50% smaller (now compilable with 1.5GB memory)SConstruct update:fixing uint tooWIP: building the python wrapper via scons; fixing includes and ushortSConstruct fix for windows buildChanged Niflib, Niflyze, and Maya NIF Plug-in solution files to non-DLL code generation.Added a simple MakefileAdded more feedback during job detectionAdded some new files that were missed, added some improvmentsAdded some documentation to ComplexShape.hCommitting the changes to the SConstruct SCONS build system file that Xoalin contributed through the forums. Thanks Xoalin! I'm told that Niflib now compiles on GCC =)Tried to fix another GGC error.Changed C++ style unsigned int casts so GCC will be able to understand them.Changed all occurrences of uint and ushort to unsigned int and unsigned short.Fixed some unnecessary qualification.Fixed GCC-related errors in triangle stripper libraries.More GCC related fixes... almost there.Replaced "unsigned" with "unsigned int" GCC doesn't like this.Several fixes getting us closer to GCC compatibility.Replaced array template with a simpler one that works with GCC.Fixed some GCC compile problems.Added missing file for Py++ wrapper.Added Py++ project to contrib/niflib folder.0.2.9MaxPlugins 0.2.8Prevented the link map from being copied unnecessarily, improving performance and memory usage.Fixed module name in pyniflib.i.Preparing 0.6.2 release.niflib-0.6.2niflib-0.6.2Updated from XML and removed old commented code and cout statements.Update NodeGroup again with all of the required changes.Change NodeGroup back to Ptr and fix bone lod controller code.NiGeometry::BindSkin now throws an exception if one of the passed in bone references is NULL.Fixed a bug in ComplexShape::Merge that occurred when a shape had no UV set, but, for some reason, had a texture referencing UV set zero.Added NiGeometry::NormalizeSkinWeights function to ensure all skin weights add up to one on export.BindSkin no longer automatically clears transforms between the mesh and the root. Instead this can be done with the ApplySkinOffset function after all the shapes are in place.
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