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Created with Raphaël 2.2.06Aug20Dec151228Nov221915711Oct10430Sep27266Mar18Nov1411919May824Mar10119Feb18Nov1728Oct2718171614111097226Sep2524232221151210987624Jun1May26Feb242016151412874130Jan282725232018151211729Dec1716111026Nov212015Oct124Sep212019171523Jul3229Jun26Nov2514Sep21Aug1910Jul13Jun1127Mar12Oct9Jun612May27Apr2014659Mar17Feb1427Jan231110543222Dec211427Nov171618Oct119729Sep2621201287131Aug302322181713Jul326Jun7Apr527Dec20Nov1028Oct424Sep2211521Jul191814125Jun2423181715113231May28272625242320191816765424Apr23131276532131Mar3029282726232120181615143Feb27Jan13129819Nov129Oct281512530Sep292827262523222120181716151413111098727Aug222120171311625Jul2220191817168[qhull] Updated to 2020mastermasterUpdated for MSVC2019developdevelopMiscellaneous unknowns but requiredHandle SCOL meshesUpdate Skin parameters and processing for FalloutAdd Skin Data for Fallout 4Update with new vertex flagsFallout 4 BS Object fixesFallout 4 Initial ConversionUpdate to latest nif.xml.Change get sequences to avoid unneeded copyingAdd Skyrim Layer to world objectSync with eham's plugin changes for particles and animated texturesPut platform name in the static output librarysAdd Skyrim Material supportAdd refraction strength.Update to 0.7.1 version of nif.xmlUpdate to Visual Studio 2015Remove qhullMerge pull request #5 from skyfox69/feature/explanations_for_shadersadded enums for BSEffectShaderProperty*Controller and BSLightingShaderProperty*ControllerMerge pull request #4 from skyfox69/feature/build_type_for_mopp_dataadapt to newest nifxml: swapped unknown byte and mopp data; refactored unknown byte as build typeMerge pull request #3 from neomonkeus/feature/proj_updateQhull submodule update, adds .project file for eclipseMerge branch 'feature/NiTriStripsData_UnknownInt2_is_SkyrimMaterial'changed UnknownInt2 to SkyrimHavokMaterialMerge branch 'feature/bhkRigidBody-access-unknown7shorts'added getter//setter accessing unknown7shortsMerge branch 'feature/access-skyrimMaterial-in-bhkSphereRepShape'added acces to protected member skyrimMaterialMerge branch 'feature/access-LOD-levels'added access to levelXsize attributesMerge branch 'feature/skyrim_layer_ttl269'Added support for SkyrimLayer in bhkRigidBody and bhkCMSDMaterialfix: consider bsNumUvSets in bsNumUvSetsCalc(); set boolean hasTriangles when loading newer versions not using it any moreUpdate version.Merge pull request #19 from amorilia/release/0.8.3Correct CPACK_SOURCE_IGNORE_FILES to properly ignore .git files.Changelog update.
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