- Sep 18, 2006
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Tazpn authored
1. Update NiStencilProperty based on Shon's changes 2. Rewrote large chunks of WriteFileGroup related routines. 3. Added a WriteNifTree which allows for multiple roots (not exposed publically) 4. Added option to BindSkin to scene instead of skeleton root. 5. Fixed bug in RemoveController 6. Added helpers to NiControllerManager for sequence management 7. Propegated user_version in routines which take a version
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- Sep 17, 2006
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Tazpn authored
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- Sep 16, 2006
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Tazpn authored
2. Fix PCH project settings. 3. Add NifSkope base partitioning algorithm 4. Add ability to use TriStripper instead of NvStripper for tristripdata 5. Sync with XML and equivalent changes.
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Shon Ferguson authored
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wz authored
Updated method names to use 'LOD'. Added documentation comments.
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Shon Ferguson authored
Really put the skin calculations back the way they were this time. Helps, but the hands of better bodies meshes still end up in the wrong place. Added transform parameter to ComplexShape::Split because changing the transforms after the fact ruins the skin binds.
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- Sep 15, 2006
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wz authored
Added missing NvTriStripper files back into solution.
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wz authored
Updated NiScreenLODNode in Nif.xml to use 'ProportionLevels'.
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Shon Ferguson authored
Fixed the relative include paths and tried to update solution, but havn't got the precompiled header working right.
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Shon Ferguson authored
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Shon Ferguson authored
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Shon Ferguson authored
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