- Jan 30, 2012
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Alecu100 authored
added support for skyrim and added some new ways to check the user version of a nif file to check if it's a skyrim file.
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- Jan 28, 2012
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Alecu100 authored
updated the BSLightingShaderProperty.cpp and BSLightingShaderProperty.h to add support for editing those objects
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- Jan 27, 2012
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Alecu100 authored
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- Jan 25, 2012
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Alecu100 authored
added a new overload for the AddInterpolatorMethod in the NiControllerSequence class to fix a bug when it would export the string pallete for fallout 3 nif versions.
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- Jan 23, 2012
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Alecu100 authored
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- Jan 20, 2012
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Alecu100 authored
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- Jan 18, 2012
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Alecu100 authored
fixed a bug in the complex shape helper class used for exporting or importing. now it properly creates skin partitions.
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- Jan 15, 2012
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Alecu100 authored
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- Jan 12, 2012
- Jan 11, 2012
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Alecu100 authored
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- Dec 10, 2011
- Oct 15, 2011
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Amorilia authored
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Amorilia authored
Made various NiSkinPartition methods public, so they can be manipulated (contributed by gentle_sal, see issue #3411675).
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Amorilia authored
Added method to remove match data from NiTriShapeData (contributed by gentle_sal, see issue #3411674).
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Amorilia authored
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Amorilia authored
Added subshape and material access to bhkConvexListShape (contributed by gentle_sal, see issue #3411666).
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Amorilia authored
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- Oct 01, 2011
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Amorilia authored
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- Sep 24, 2011
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Amorilia authored
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Amorilia authored
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Amorilia authored
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Amorilia authored
Use single root for nif in WriteNifTree and ResolveMissingLinkStack, to make interface consistent with the rest of niflib.
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Amorilia authored
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Amorilia authored
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Amorilia authored
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Amorilia authored
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Amorilia authored
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Amorilia authored
Add first vertex in match group to the head of the group, so indices are consequetive (might have a small performance benefit, and looks more like official nifs).
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Amorilia authored
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Amorilia authored
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- Sep 21, 2011