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Commit f75b8a04 authored by Alecu100's avatar Alecu100
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Added support for adding new control points and editing the offsets in the...

Added support for adding new control points and editing the offsets in the NiBSplineTransformInterpolator for the start of the control points. Also made niflib compile with the latest version of qhull.
parent a25b734f
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......@@ -25,6 +25,7 @@ extern "C"
#include "../qhull/src/libqhull/poly2.c"
#include "../qhull/src/libqhull/geom2.c"
#include "../qhull/src/libqhull/userprintf.c"
#include "../qhull/src/libqhull/userprintf_rbox.c"
#include "../qhull/src/libqhull/usermem.c"
#include "../qhull/src/libqhull/random.c"
#include "../qhull/src/libqhull/rboxlib.c"
......
......@@ -147,6 +147,27 @@ vector<float> NiBSplineData::GetFloatControlPoints() const
return floatControlPoints;
}
void NiBSplineData::SetFloatControlPoints( vector<float> value )
{
this->floatControlPoints.clear();
this->numFloatControlPoints = value.size();
for(int i = 0; i < value.size(); i++) {
this->floatControlPoints.push_back(value[i]);
}
}
void NiBSplineData::AppendFloatControlPoints( vector<float> value )
{
this->numFloatControlPoints += value.size();
for(int i = 0; i < this->floatControlPoints.size(); i++) {
this->floatControlPoints.push_back(value[i]);
}
}
vector<float> NiBSplineData::GetFloatControlPointRange(int offset, int count) const
{
vector<float> value;
......@@ -163,6 +184,25 @@ vector<short > NiBSplineData::GetShortControlPoints() const
return shortControlPoints;
}
void NiBSplineData::SetShortControlPoints( vector<short> value )
{
this->shortControlPoints.clear();
this->numShortControlPoints = value.size();
for(int i = 0; i < value.size(); i++) {
this->shortControlPoints.push_back(value);
}
}
void NiBSplineData::AppendShortControlPoints( vector<short> value )
{
this->numShortControlPoints += value.size();
for(int i = 0; i < value.size(); i++) {
this->shortControlPoints.push_back(value[i]);
}
}
vector<short > NiBSplineData::GetShortControlPointRange(int offset, int count) const
{
vector<short> value;
......
......@@ -124,6 +124,14 @@ void NiBSplineTransformInterpolator::SetTranslation( Vector3 value ) {
translation = value;
}
int NiBSplineTransformInterpolator::GetTranslationOffset() {
return translationOffset;
}
void NiBSplineTransformInterpolator::SetTranslationOffset( int value ) {
translationOffset = value;
}
Quaternion NiBSplineTransformInterpolator::GetRotation() const {
return rotation;
}
......@@ -132,6 +140,14 @@ void NiBSplineTransformInterpolator::SetRotation( Quaternion value ) {
rotation = value;
}
int NiBSplineTransformInterpolator::GetRotationOffset() {
return rotationOffset;
}
void NiBSplineTransformInterpolator::SetRotationOffset( int value ) {
rotationOffset = value;
}
float NiBSplineTransformInterpolator::GetScale() const {
return scale;
}
......@@ -140,6 +156,13 @@ void NiBSplineTransformInterpolator::SetScale( float value ) {
scale = value;
}
int NiBSplineTransformInterpolator::GetScaleOffset() {
return scaleOffset;
}
void Niflib::NiBSplineTransformInterpolator::SetScaleOffset( int value ) {
scaleOffset = value;
}
vector< Quaternion > NiBSplineTransformInterpolator::GetQuatRotateControlData() const
{
......
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