Skip to content
Snippets Groups Projects
Commit bb1e8f61 authored by Tazpn's avatar Tazpn
Browse files

niflib: Update texture map index enumeration to reflect newer NIF versions

parent 3a8485ad
No related branches found
No related tags found
No related merge requests found
......@@ -1528,10 +1528,18 @@ TexDesc NiTexturingProperty::GetTexture( int n ) const {
return glowTexture;
case BUMP_MAP:
return bumpMapTexture;
case NORMAL_MAP:
return normalTexture;
case UNKNOWN2_MAP:
return unknown2Texture;
case DECAL_0_MAP:
return decal0Texture;
case DECAL_1_MAP:
return decal1Texture;
case DECAL_2_MAP:
return decal2Texture;
case DECAL_3_MAP:
return decal3Texture;
};
//If we get here, an invalid texture was requested.
......@@ -1573,7 +1581,7 @@ void NiTexturingProperty::SetTextureCount( int new_count ) {
ClearTexture(i);
}
}
textureCount = new_count;
textureCount = new_count;
}
void NiTexturingProperty::SetShaderTextureCount( int new_count ) {
......@@ -1615,14 +1623,14 @@ void NiTexturingProperty::SetTexture( int n, TexDesc & new_val ) {
hasBumpMapTexture = true;
bumpMapTexture = new_val;
break;
case NORMAL_MAP:
hasNormalTexture = true;
normalTexture = new_val;
break;
case UNKNOWN2_MAP:
hasUnknown2Texture = true;
unknown2Texture = new_val;
break;
case NORMAL_MAP:
hasNormalTexture = true;
normalTexture = new_val;
break;
case UNKNOWN2_MAP:
hasUnknown2Texture = true;
unknown2Texture = new_val;
break;
case DECAL_0_MAP:
hasDecal0Texture = true;
decal0Texture = new_val;
......@@ -1631,14 +1639,14 @@ void NiTexturingProperty::SetTexture( int n, TexDesc & new_val ) {
hasDecal1Texture = true;
decal1Texture = new_val;
break;
case DECAL_2_MAP:
hasDecal2Texture = true;
decal2Texture = new_val;
break;
case DECAL_3_MAP:
hasDecal3Texture = true;
decal3Texture = new_val;
break;
case DECAL_2_MAP:
hasDecal2Texture = true;
decal2Texture = new_val;
break;
case DECAL_3_MAP:
hasDecal3Texture = true;
decal3Texture = new_val;
break;
};
}
......@@ -1666,10 +1674,18 @@ bool NiTexturingProperty::HasTexture( int n ) const {
return hasGlowTexture;
case BUMP_MAP:
return hasBumpMapTexture;
case NORMAL_MAP:
return hasNormalTexture;
case UNKNOWN2_MAP:
return hasUnknown2Texture;
case DECAL_0_MAP:
return hasDecal0Texture;
case DECAL_1_MAP:
return hasDecal1Texture;
case DECAL_2_MAP:
return hasDecal2Texture;
case DECAL_3_MAP:
return hasDecal3Texture;
default:
throw runtime_error("You have specified an invalid texture type.");
};
......@@ -1701,6 +1717,14 @@ void NiTexturingProperty::ClearTexture( int n ) {
hasBumpMapTexture = false;
bumpMapTexture.source = NULL;
break;
case NORMAL_MAP:
hasNormalTexture = false;
normalTexture.source = NULL;
break;
case UNKNOWN2_MAP:
hasUnknown2Texture = false;
unknown2Texture.source = NULL;
break;
case DECAL_0_MAP:
hasDecal0Texture = false;
decal0Texture.source = NULL;
......@@ -1709,6 +1733,14 @@ void NiTexturingProperty::ClearTexture( int n ) {
hasDecal1Texture = false;
decal1Texture.source = NULL;
break;
case DECAL_2_MAP:
hasDecal2Texture = false;
decal2Texture.source = NULL;
break;
case DECAL_3_MAP:
hasDecal3Texture = false;
decal3Texture.source = NULL;
break;
};
}
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment