Skip to content
Snippets Groups Projects
Commit b15eec8f authored by Shon Ferguson's avatar Shon Ferguson
Browse files

Preparing 0.7.2 Release.

parent f6f593e5
No related branches found
No related tags found
No related merge requests found
......@@ -4,7 +4,7 @@
# Project related configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = Niflib
PROJECT_NUMBER = 0.7
PROJECT_NUMBER = 0.7.2
OUTPUT_DIRECTORY = doc
CREATE_SUBDIRS = NO
OUTPUT_LANGUAGE = English
......@@ -258,4 +258,4 @@ DOT_CLEANUP = YES
#---------------------------------------------------------------------------
# Configuration::additions related to the search engine
#---------------------------------------------------------------------------
SEARCHENGINE = YES
SEARCHENGINE = NO
<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" >
<head>
<title>Niflib Documentation Redirect</title>
<meta http-equiv="Refresh" content="0; url=doc/html/index.html">
</style>
</head>
<body>
Redirecting to Niflib Documentation Index. If you are not re-directed, <a href = "doc/html/index.html">click here</a>.
</body>
</html>
......@@ -608,4 +608,26 @@
* Changed as many functions as possible to take pointer arguments instead of
Ref template arguments.
* Prevented the link map from being copied unnecessarily, improving
performance and memory usage.
\ No newline at end of file
performance and memory usage.
==Version 0.7.2==
* Added some internal template functions for extracting flags and fields from
bitfields to NIF_IO.h.
* Finished new MatTexCollection helper class which makes it possible to
manipulate material properties and texture objects with the same classes
regardless of the intended NIF version.
* Implemented write for files of version < 3.3.0.13, so now old files can be
both read and written.
* Made some minor formatting improvements through alteration in the XML Python
script.
* Pre-main initialization of objects was causing problems with both static and
DLL linking of the library. I fixed the DLL issues, but statically linking
the library caused none of the objects to register themselves, so I went
back to using a single function that registers all objects the first time
ReadNifTree is called. This fixes the issues with crashing and missing
objects.
* Moved Object Registration/Creation functionality into new ObjectRegistry
class. This allows users of the library to register new NIF object or
overwrite exiting ones without recompiling the library.
* Restored some missing function implementations.
......@@ -73,7 +73,6 @@ public:
/*!
* Sets a new internal file texture. Removes any existing texture references, whether internal or external.
* \param[in] original_file_name The original file name of the texture. This may be optional.
* \param[in] raw_image_data The NiRawImageData object that contains the texture image data.
*/
NIFLIB_API void SetInternalTexture( NiRawImageData * raw_image_data );
......
......@@ -192,7 +192,7 @@
<Tool
Name="VCLinkerTool"
OutputFile="bin\niflib.dll"
Version="0.7"
Version="0.7.2"
ImportLibrary="lib/niflib_dll.lib"
/>
<Tool
......@@ -268,7 +268,7 @@
<Tool
Name="VCLinkerTool"
OutputFile="bin\niflib_debug.dll"
Version="0.7"
Version="0.7.2"
ImportLibrary="lib/niflib_dll_debug.lib"
/>
<Tool
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment