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Commit a9663f12 authored by Shon Ferguson's avatar Shon Ferguson
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Preparing 0.6.2 release.

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......@@ -4,7 +4,7 @@
# Project related configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = Niflib
PROJECT_NUMBER = 0.6.0
PROJECT_NUMBER = 0.6.2
OUTPUT_DIRECTORY = doc
CREATE_SUBDIRS = NO
OUTPUT_LANGUAGE = English
......@@ -247,9 +247,11 @@ PREDEFINED = NI_OBJECT_PARENT= \
A_BONE_L_O_D_CONTROLLER_PARENT=NiTimeController \
NI_SINGLE_INTERPOLATOR_CONTROLLER_PARENT=NiTimeController \
A_P_SYS_CTLR_PARENT=NiSingleInterpolatorController \
NI_TRI_BASED_GEOM_PARENT=NiAVObject \
NI_TRI_BASED_GEOM_DATA_PARENT=NiObject \
A_P_SYS_DATA_PARENT=NiTriBasedGeomData \
NI_GEOMETRY_PARENT=NiAVObject \
NI_TRI_BASED_GEOM_PARENT=NiGeometry \
NI_GEOMETRY_DATA_PARENT=NiObject \
NI_TRI_BASED_GEOM_DATA_PARENT=NiGeometryData \
A_P_SYS_DATA_PARENT=NiGeometryData \
BHK_BLEND_COLLISION_OBJECT_PARENT=NiCollisionObject \
BHK_BLEND_CONTROLLER_PARENT=NiTimeController \
BHK_BOX_SHAPE_PARENT=bhkConvexShape \
......@@ -283,7 +285,7 @@ PREDEFINED = NI_OBJECT_PARENT= \
NI_ALPHA_CONTROLLER_PARENT=NiSingleInterpolatorController \
NI_ALPHA_PROPERTY_PARENT=NiProperty \
NI_AMBIENT_LIGHT_PARENT=NiLight \
NI_AUTO_NORMAL_PARTICLES_DATA_PARENT=NiTriBasedGeomData \
NI_AUTO_NORMAL_PARTICLES_DATA_PARENT=NiGeometryData \
NI_BINARY_EXTRA_DATA_PARENT=NiExtraData \
NI_BLEND_BOOL_INTERPOLATOR_PARENT=NiBlendInterpolator \
NI_BLEND_FLOAT_INTERPOLATOR_PARENT=NiBlendInterpolator \
......@@ -347,7 +349,7 @@ PREDEFINED = NI_OBJECT_PARENT= \
NI_PARTICLE_GROW_FADE_PARENT=AParticleModifier \
NI_PARTICLE_MESH_MODIFIER_PARENT=AParticleModifier \
NI_PARTICLE_ROTATION_PARENT=AParticleModifier \
NI_PARTICLES_PARENT=NiTriBasedGeom \
NI_PARTICLES_PARENT=NiGeometry \
NI_AUTO_NORMAL_PARTICLES_PARENT=NiParticles \
NI_PARTICLE_MESHES_PARENT=NiParticles \
NI_PARTICLES_DATA_PARENT=NiAutoNormalParticlesData \
......@@ -401,6 +403,7 @@ PREDEFINED = NI_OBJECT_PARENT= \
NI_SHADE_PROPERTY_PARENT=NiProperty \
NI_SKIN_DATA_PARENT=NiObject \
NI_SKIN_INSTANCE_PARENT=NiObject \
NI_CLOD_SKIN_INSTANCE_PARENT=NiSkinInstance \
NI_SKIN_PARTITION_PARENT=NiObject \
NI_SOURCE_TEXTURE_PARENT=NiObjectNET \
NI_SPECULAR_PROPERTY_PARENT=NiProperty \
......@@ -413,6 +416,9 @@ PREDEFINED = NI_OBJECT_PARENT= \
NI_TEXT_KEY_EXTRA_DATA_PARENT=NiExtraData \
NI_TEXTURE_EFFECT_PARENT=NiDynamicEffect \
NI_TEXTURE_TRANSFORM_CONTROLLER_PARENT=NiSingleInterpolatorController \
NI_TEXTURE_MODE_PROPERTY_PARENT=NiProperty \
NI_IMAGE_PARENT=NiObject \
NI_TEXTURE_PROPERTY_PARENT=NiProperty \
NI_TEXTURING_PROPERTY_PARENT=NiProperty \
NI_TRANSFORM_CONTROLLER_PARENT=NiSingleInterpolatorController \
NI_TRANSFORM_DATA_PARENT=NiKeyframeData \
......
......@@ -436,4 +436,48 @@
* Added Merge function to ComplexShape.
* Added != operator to Matrix44.
* Added IsSplitMeshProxy function to NiNode.
* Fixed some include problems.
\ No newline at end of file
* Fixed some include problems.
==Version 0.6.2==
* Improved support for Freedom Force games thanks to Symon.
* Change NodeGroup to use pointers instead of Refs.
* NiGeometry::BindSkin now throws an exception if one of the passed in bone
references is NULL.
* NiNode::IsSplitMeshProxy now returns false if it is a skin influence.
* NiTriShapeData::GetTriangles now only returns valid triangles.
* Fixed a bug in ComplexShape::Merge that occurred when a shape had no UV set,
but, for some reason, had a texture referencing UV set zero.
* Added NiGeometry::NormalizeSkinWeights function to ensure all skin weights
add up to 1.0 on export.
* ComplexShape::Split now cuts out weights below 0.1 and normalizes the
result.
* Fixed a bug which could cause NiSkinInstance to try to call a function on a
NiNode that was in the midst of destruction.
* Added NiGeometry::ApplySkinOffset function to clear nodes between skins and
the skeleton root.
* Added some new object types for NIF version 3.1, but most files still can't
be opened.
* Fixed object auto-destruct. Niflib is now destroying objects properly and
reporting the right number of Objects from NiObject::NumObjectsInMemory.
* Generated array code now prints 20 items per 2D array in total when verbose
is off.
* Fixed duplicated Read call. All FFvt3R demo files can now be read by
Niflib.
* Added NiGeometry::ApplyTransforms function to automatically zero out the
transforms of a mesh and apply them to its vertices.
* Added NiGeometryData::Transform function to apply an arbitrary transform
to all vertices and normals of a mesh (used by above).
* Added NiNode::PropagateTransform function to apply a NiNode's local
transform to its children and then zero it out.
* Fixed NiTriShapeData to properly set numTriangles when SetTriangles is
called.
* Removed "set root to scene root" option from NiGeometry::BindSkin.
* Replaced GetSkinInfluencedVertices function with GetSkinDeformation
function which takes in references to two vectors and fills them with the
skin deformed vertices and normals
* Added constructor to Matrix44 to convert from Matrix33.
* Change default to little endian instead of big endian.
* Added NiClodSkinInstance and fixed NiClodData. Niflib can now open all
Freedom Force demo NIF files.
* Corrected Shape/particle hierarchy by adding NiGeometry and NiGeometryData.
\ No newline at end of file
......@@ -34,7 +34,7 @@ LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE. */
%module new_niflib
%module niflib
%include "stl.i"
%include "std_map.i"
%include "exception.i"
......@@ -111,7 +111,9 @@ POSSIBILITY OF SUCH DAMAGE. */
#include "obj/ABoneLODController.h"
#include "obj/NiSingleInterpolatorController.h"
#include "obj/APSysCtlr.h"
#include "obj/NiGeometry.h"
#include "obj/NiTriBasedGeom.h"
#include "obj/NiGeometryData.h"
#include "obj/NiTriBasedGeomData.h"
#include "obj/APSysData.h"
#include "obj/bhkBlendCollisionObject.h"
......@@ -265,6 +267,7 @@ POSSIBILITY OF SUCH DAMAGE. */
#include "obj/NiShadeProperty.h"
#include "obj/NiSkinData.h"
#include "obj/NiSkinInstance.h"
#include "obj/NiClodSkinInstance.h"
#include "obj/NiSkinPartition.h"
#include "obj/NiSourceTexture.h"
#include "obj/NiSpecularProperty.h"
......@@ -277,6 +280,9 @@ POSSIBILITY OF SUCH DAMAGE. */
#include "obj/NiTextKeyExtraData.h"
#include "obj/NiTextureEffect.h"
#include "obj/NiTextureTransformController.h"
#include "obj/NiTextureModeProperty.h"
#include "obj/NiImage.h"
#include "obj/NiTextureProperty.h"
#include "obj/NiTexturingProperty.h"
#include "obj/NiTransformController.h"
#include "obj/NiTransformData.h"
......@@ -333,6 +339,7 @@ POSSIBILITY OF SUCH DAMAGE. */
%template(vector_byte) std::vector<Niflib::byte>;
%template(vector_ushort) std::vector<Niflib::ushort>;
%template(vector_SkinShape) std::vector<Niflib::SkinShape>;
%template(vector_LineString) std::vector<Niflib::LineString>;
%template(vector_string) std::vector<std::string>;
%template(vector_Triangle) std::vector<Niflib::Triangle>;
%template(vector_Vector3) std::vector<Niflib::Vector3>;
......@@ -485,10 +492,18 @@ POSSIBILITY OF SUCH DAMAGE. */
%template(APSysCtlrRef) Niflib::Ref<Niflib::APSysCtlr>;
%template(DynamicCastToAPSysCtlr) Niflib::DynamicCast<Niflib::APSysCtlr>;
%template(StaticCastToAPSysCtlr) Niflib::StaticCast<Niflib::APSysCtlr>;
%include "obj/NiGeometry.h"
%template(NiGeometryRef) Niflib::Ref<Niflib::NiGeometry>;
%template(DynamicCastToNiGeometry) Niflib::DynamicCast<Niflib::NiGeometry>;
%template(StaticCastToNiGeometry) Niflib::StaticCast<Niflib::NiGeometry>;
%include "obj/NiTriBasedGeom.h"
%template(NiTriBasedGeomRef) Niflib::Ref<Niflib::NiTriBasedGeom>;
%template(DynamicCastToNiTriBasedGeom) Niflib::DynamicCast<Niflib::NiTriBasedGeom>;
%template(StaticCastToNiTriBasedGeom) Niflib::StaticCast<Niflib::NiTriBasedGeom>;
%include "obj/NiGeometryData.h"
%template(NiGeometryDataRef) Niflib::Ref<Niflib::NiGeometryData>;
%template(DynamicCastToNiGeometryData) Niflib::DynamicCast<Niflib::NiGeometryData>;
%template(StaticCastToNiGeometryData) Niflib::StaticCast<Niflib::NiGeometryData>;
%include "obj/NiTriBasedGeomData.h"
%template(NiTriBasedGeomDataRef) Niflib::Ref<Niflib::NiTriBasedGeomData>;
%template(DynamicCastToNiTriBasedGeomData) Niflib::DynamicCast<Niflib::NiTriBasedGeomData>;
......@@ -1101,6 +1116,10 @@ POSSIBILITY OF SUCH DAMAGE. */
%template(NiSkinInstanceRef) Niflib::Ref<Niflib::NiSkinInstance>;
%template(DynamicCastToNiSkinInstance) Niflib::DynamicCast<Niflib::NiSkinInstance>;
%template(StaticCastToNiSkinInstance) Niflib::StaticCast<Niflib::NiSkinInstance>;
%include "obj/NiClodSkinInstance.h"
%template(NiClodSkinInstanceRef) Niflib::Ref<Niflib::NiClodSkinInstance>;
%template(DynamicCastToNiClodSkinInstance) Niflib::DynamicCast<Niflib::NiClodSkinInstance>;
%template(StaticCastToNiClodSkinInstance) Niflib::StaticCast<Niflib::NiClodSkinInstance>;
%include "obj/NiSkinPartition.h"
%template(NiSkinPartitionRef) Niflib::Ref<Niflib::NiSkinPartition>;
%template(DynamicCastToNiSkinPartition) Niflib::DynamicCast<Niflib::NiSkinPartition>;
......@@ -1149,6 +1168,18 @@ POSSIBILITY OF SUCH DAMAGE. */
%template(NiTextureTransformControllerRef) Niflib::Ref<Niflib::NiTextureTransformController>;
%template(DynamicCastToNiTextureTransformController) Niflib::DynamicCast<Niflib::NiTextureTransformController>;
%template(StaticCastToNiTextureTransformController) Niflib::StaticCast<Niflib::NiTextureTransformController>;
%include "obj/NiTextureModeProperty.h"
%template(NiTextureModePropertyRef) Niflib::Ref<Niflib::NiTextureModeProperty>;
%template(DynamicCastToNiTextureModeProperty) Niflib::DynamicCast<Niflib::NiTextureModeProperty>;
%template(StaticCastToNiTextureModeProperty) Niflib::StaticCast<Niflib::NiTextureModeProperty>;
%include "obj/NiImage.h"
%template(NiImageRef) Niflib::Ref<Niflib::NiImage>;
%template(DynamicCastToNiImage) Niflib::DynamicCast<Niflib::NiImage>;
%template(StaticCastToNiImage) Niflib::StaticCast<Niflib::NiImage>;
%include "obj/NiTextureProperty.h"
%template(NiTexturePropertyRef) Niflib::Ref<Niflib::NiTextureProperty>;
%template(DynamicCastToNiTextureProperty) Niflib::DynamicCast<Niflib::NiTextureProperty>;
%template(StaticCastToNiTextureProperty) Niflib::StaticCast<Niflib::NiTextureProperty>;
%include "obj/NiTexturingProperty.h"
%template(NiTexturingPropertyRef) Niflib::Ref<Niflib::NiTexturingProperty>;
%template(DynamicCastToNiTexturingProperty) Niflib::DynamicCast<Niflib::NiTexturingProperty>;
......
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