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Grant Kim
Niflib
Commits
8b00fb72
Commit
8b00fb72
authored
18 years ago
by
Shon Ferguson
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Updated the change log for version 0.6.0.
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# Project related configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = Niflib
PROJECT_NUMBER = 0.
5.8
PROJECT_NUMBER = 0.
6.0
OUTPUT_DIRECTORY = doc
CREATE_SUBDIRS = NO
OUTPUT_LANGUAGE = English
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* Changed default for new controllers to 12; Active/Clamped. Should get
cycle type from NiControllerSequence.
* Add a default value for the new controller so that its active.
1.
Update niflib with bspline interpolation abilities
2.
Change mergeniftrees to default phase to 0.0f instead of 1.0f as its
a
better default value.
*
Update niflib with bspline interpolation abilities
*
Change mergeniftrees to default phase to 0.0f instead of 1.0f as its
a
better default value.
* Determined that there are references to NiBSplineData and
NiBSplineBasisData in all NiBSplineInterpolator derived classes.
Consolidated the various references from the derived classes to the
...
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@@ -297,7 +297,7 @@
same skeleton root as real NIF files.
* The NiTriBasedGeomData::SetUVSetCount function now sets the hasUVs bool
value correctly.
* Fixed some skin related bugs in ComplexSh::Split.
* Fixed some skin related bugs in ComplexSh
ape
::Split.
* Created a new ComplexShape class which can currently be used to
automatically split the sort of complicated mesh that contains
per-point-per-face attributes into NiTriShape classes. Should support
...
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@@ -310,3 +310,130 @@
a string.
* NiTriBasedGeom::BindSkin should now automatically finds the skeleton root
by itself. The skeleton_root argument has been removed.
==Version 0.6.0==
* Fixed ComplexShape::Merge and ComplexShape::Split to properly take new uvSet
member of TexDesc into account.
* Cleared up all Doxygen and SWIG warnings.
* Replaced _WRITE, _READ, _STRING, AND _FIXLINKS defines with the
corresponding internal function call.
* Replaced STANDARD_INTERNAL_FUNCTIONS with the internal function signatures.
* Made my Doxygen config file use relative paths and added it to SVN so
everyone can generate the same documentation for themselves.
* Added missing NifInfo arguments to ReadNifList calls.
* Several fixes to XML and Niflib to enable all my files from Freedom Force
(except with NiClodData), Oblivion, CivIV, Morrowind, Zoo Tycoon 2, and
DAoC to load in Niflib and NifSkope. Includes the two strange Oblivion files with version 3.3.0.13 and version
10.0.1.2.
* Fixed the array bug by reversing the template arguments and re-doing the
declarations in the Python script.
* Added support for sub version 4 headers, object storage, and link method.
Some objects like NiNodes already read correctly.
* Renamed the following functions:
CheckNifHeader -> GetNifVersion
GetVersion -> ParseVersionString
IsVersionSupported -> IsSupportedVersion
* Added new function, FormatVersionString, to format integer version numbers
as a "#.#.#.#" string.
* Changed GetNifVersion so it no longer returns VER_UNSUPPORTED. It now
always returns the actual version value, if possible, which can be passed
to IsSupportedVersion if desired.
* GetNifVersion now supports version numbers lower than 4.
* Added versions 4.0.0.0 and 10.1.0.106 to version constants and
IsSupportedVersion function.
* Fix iterator problem with skin partition.
* Changed WriteNifTree, and WriteFileGroup functions to take NifInfo
structures instead of version and user_version arguments.
* Changed ReadNifList and ReadNifTree to optionally fill a passed in NifInfo
structure with information from the header of the NIF file they read.
* Fixed some tabs that were done with spaces instead of actual tab characters.
* Added * dot product and ^ cross product aliases.
* Removed unused vars from UpdateTangentSpace().
* Made UpdateTangentSpace set the name of newly created NiBinaryExtraData
objects.
* Added option to ComplexShape::Split to request the generation of tangent
space.
* Fixed NiSkinData overall offset transform calculation.
* Added an exception and some extra checks to
NiTriBasedGeomData::UpdateTangentSpace. Also made minor style changes.
* Fixed warning created by changing NiStencilProperty's enabled value to a
byte.
* Added UpdateTangentSpace() to NiTriBasedGeom class.
* Rewrote large chunks of WriteFileGroup related routines.
* Added a WriteNifTree which allows for multiple roots (not exposed
publically)
* Added option to BindSkin to scene instead of skeleton root.
* Fixed bug in RemoveController
* Added helpers to NiControllerManager for sequence management
* Propegated user_version in routines which take a version
* Add more rigorous recursive block reordering for Oblivion collision objects.
* Add NiClod and NiClodData.
* Add NifSkope base partitioning algorithm
* Add ability to use TriStripper instead of NvStripper for tristripdata
* Changed XML Name of NiLODNode's data ref.
* Updated method names to use 'LOD'.
* Really put the skin calculations back the way they were this time. Helps,
but the hands of better bodies meshes still end up in the wrong place.
* Added transform parameter to ComplexShape::Split because changing the
transforms after the fact ruins the skin binds.
* Fixed missing includes in enum files to work without PCH.
* Added missing NvTriStripper files back into solution.
* Created accessors for LOD type nodes.
* Fixed the relative include paths and tried to update solution, but havn't
got the precompiled header working right.
* Removed gen and obj folder and added lib folder.
* Restructured folder hierarchy. Now with separate include, src, and lib
folders.
* Reverted a previous change to the skin calculations which turned out to be
incorrect.
* Forgot to include NiLODData.cpp in project file.
* Included missing implementation of Weight methods.
* Fix issues with NiControllerSequence in niflib.
* StringOffset now defaults to -1
* Search in StringPalette now finds exact matches rather than partial matches.
* Reuse same StringPalette for Controller and all child blocks
* Convert bspline controller offsets from ushort to uint
* fix bug in nicontrollersequence with string palette
* Add LOD Bone Controller handler
* Added a max_bones_per_partition parameter to ComplexShape::Split and
NiTriBasedGeom::GenHardwareSkinInfo in anticipation of Tazpn adding that
capability.
* Modify so that niflib compiles as it points to the correct enum file.
* Changed around XML enum support a bit.
* Remove enum value maps and update comments in generated files.
* Update niflib with Enumerations generated from nif.xml.
* Fixed problems I created in nif.xml
* Some simple updates to Niflib documentation.
* Updated ComplexShape::Split to optionally support stripification and skin
partition generation.
* Altered exception message for NiTriBasedGeomData::SetTriangles
* Casting functions now check for NULL as of last commit.
* First pass at strippifier in niflib.
* Adding some helpers on to access priority on controllers.
* Changed the order of file includes so that ControllerLink vectors would be
recognized by Swig.
* Added some end lines to make Swig 1.3.29 work.
* Fix issues with writing out KF files related to footer
* Add support for changing the priority on NiSequenceControllers
* Added Key templates to Python wrapper.
* Renamed CreateBlock to CreateObject and made it clear that it is not
necessary for the user to call this function unless s/he is working through
Python.
* Removed BlocksInMemory function. Call NiObject::NumObjectsInMemory instead.
* Implemented GetScale and SetScale functions of bhkNiTriStripsShape to fix
linker errors when compiling Python wrapper.
* Initial changes for skin partition access. Needs more work around
protecting the user from inconsistencies.
* Update bounding sphere info. on skin so not unknown anymore
* Fixed Matrix44 != operator
* Added bounding box related functions to NiAVObject.
* Hopefully fixed the skin calculations. Results in skin files that always
seem to look correct in Morrowind but do not always look correct in
NifSkope.
* Merged in changes required by 3ds Max Exporter as I try to remove the
cloned copy of niflib completely from svn.
* Added Merge function to ComplexShape.
* Added != operator to Matrix44.
* Added IsSplitMeshProxy function to NiNode.
* Fixed some include problems.
\ No newline at end of file
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