Skip to content
Snippets Groups Projects
Commit 2e1e6fdd authored by Shon Ferguson's avatar Shon Ferguson
Browse files

Fixed a typo.

parent 664a4620
No related branches found
No related tags found
No related merge requests found
...@@ -46,7 +46,7 @@ public: ...@@ -46,7 +46,7 @@ public:
*/ */
short GetUVSetCount() const { return short(uvSets.size()); } short GetUVSetCount() const { return short(uvSets.size()); }
/*! Changes the number of UV sets used by this mesh. If he new size is smaller, data at the end of the array will be lost. Otherwise it will be retained. The number of UV sets must correspond with the number of textures defined in the corresponding NiTexturingProperty block. /*! Changes the number of UV sets used by this mesh. If the new size is smaller, data at the end of the array will be lost. Otherwise it will be retained. The number of UV sets must correspond with the number of textures defined in the corresponding NiTexturingProperty block.
* \param n The new size of the uv set array. * \param n The new size of the uv set array.
* \sa IShapeData::GetUVSetCount, ITexturingProperty * \sa IShapeData::GetUVSetCount, ITexturingProperty
*/ */
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment