Fixed UV values when flipping so they align properly in UVW window
Fixed rotation issue with animation import Added biped "support" for max 7 (still cannot test properly but it compiles.)
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- MaxNifPlugins_Readme.txt 11 additions, 3 deletionsMaxNifPlugins_Readme.txt
- NifImport/BaseImporter.h 12 additions, 4 deletionsNifImport/BaseImporter.h
- NifImport/ImportAnimation.cpp 19 additions, 0 deletionsNifImport/ImportAnimation.cpp
- NifImport/ImportMeshAndSkin.cpp 1 addition, 1 deletionNifImport/ImportMeshAndSkin.cpp
- NifImport/ImportSkeleton.cpp 25 additions, 16 deletionsNifImport/ImportSkeleton.cpp
- NifImport/MaxNifImport.h 1 addition, 1 deletionNifImport/MaxNifImport.h
- NifImport/MaxNifImport.rc 4 additions, 4 deletionsNifImport/MaxNifImport.rc
- NifImport/MaxNifImport.vcproj 2 additions, 2 deletionsNifImport/MaxNifImport.vcproj
- NifImport/NIFImport.cpp 2 additions, 1 deletionNifImport/NIFImport.cpp
- NifImport/niutils.cpp 23 additions, 11 deletionsNifImport/niutils.cpp
- NifImport/niutils.h 6 additions, 0 deletionsNifImport/niutils.h
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