- Jun 26, 2014
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Scott Vokes authored
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Scott Vokes authored
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Scott Vokes authored
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Scott Vokes authored
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- Jun 25, 2014
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Scott Vokes authored
If the decompression stream was terminated with a 1 bit at exactly the byte boundary (perhaps due to decompressing from flash memory and sinking erased 0xFF bytes until the end of a flash page), it could end up in a state where heatshrink_decoder_finish() would return HSDR_FINISH_MORE, but calling heatshrink_decoder_poll would always yield 0 bytes of output. If _both_ results were not checked, this could lead to the code driving them uselessly calling them in a loop. Added regression test case: decoder_should_not_get_stuck_with_finish_yielding_MORE_but_0_bytes_output_from_poll Resolved by explicitly checking remaining input length in heatshrink_decoder_finish in the HSDS_YIELD_LITERAL state, since it is not safe to assume that the decompression stream input will be padded with 0 bits.
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- Mar 25, 2014
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Scott Vokes authored
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- Jan 14, 2014
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Scott Vokes authored
Only check for matches that can be improvements.
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Scott Vokes authored
Only test whether len is > match_maxlen when at least the first byte matches, and use a pointer to curry in the current offset, saving an add per compare.
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Scott Vokes authored
This eliminates more unnecessary compares, speeding things up further. (Thanks to user jibsen on hacker news for the original suggestion.)
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- Dec 28, 2013
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Scott Vokes authored
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Scott Vokes authored
Also, update index type to int16_t.
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Scott Vokes authored
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Scott Vokes authored
Eliminate some unnecessary comparisons by making the position in the index signed, and treating any negative value as not found, not just ((uint16_t)-1). Also, decrease HEATSHRINK_MAX_WINDOW_BITS to 15, so index values with the highest bit set can be used as working space for index optimization on the fly (some day). Use 'if length >= 3' instead of 'length > 2' for the break even point, sinec it makes the intent clearer, and pull the comparison outside of the inner loop. Increase HEATSHRINK_MIN_LOOKAHEAD_BITS to 2, since -l 1 won't compress. Also, eliminate the corresponding MAX #define, since it has to be <= the window size anyway. Use a separate *pt == *pt2 instead of pt[0] == pt2[0] for comparison of the leading byte, which should allow for better branch prediction. Eliminate 'needle_index' in the inner loop -- it's only aliasing 'end'. Also, add comments about the indexing strategy.
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Scott Vokes authored
This can save a significant amount of time in push_bits, particularly if -w is 8.
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Scott Vokes authored
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Scott Vokes authored
1. Instead of storing an offset to the previous matching byte in the index, store the next matching byte bigram. Since the compression doesn't break even unless at least 3 bytes match, any single-byte matches in the index should just be skipped. Since this eliminates these false positives in one pass, it also removes work that would otherwise be done during every walk of the index's offset chain - possibly several times. This greatly reduces the time spent in find_longest_match(). EDIT: This prematurely discards information from the index, damaging the overall compression effectiveness. Some of the links being skipped are still necessary for other chains, so they cannot be eliminated this way. It's still possible dynamic programming can be used for this, but the strategy in this commit doesn't quite work. 2. Eliminate the test of the first byte, since indexing already incorporates this comparison ahead of time.
- Dec 21, 2013
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Scott Vokes authored
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- Dec 19, 2013
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Scott Vokes authored
*comment on rebase*
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Scott Vokes authored
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Scott Vokes authored
Since heatshrink.c is just the command-line interface, but heatshrink.h is constants common to the encoder and decoder, rename it to heatshrink_common.h to avoid confusion.
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Scott Vokes authored
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Scott Vokes authored
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Scott Vokes authored
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Scott Vokes authored
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Scott Vokes authored
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Scott Vokes authored
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- Aug 30, 2013
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Scott Vokes authored
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Scott Vokes authored
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- May 15, 2013
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Scott Vokes authored
The "Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution." clause of the BSD license seems to be problematic manufacturers that do not otherwise provide written documentation for hardware.
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Scott Vokes authored
There seems to be diminishing returns after 32 bytes, and it takes significantly less space. (It's only a default, anyway.)
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- May 13, 2013
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Scott Vokes authored
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Scott Vokes authored
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Scott Vokes authored
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Scott Vokes authored
This eliminates the possibility of infinite loops caused by counters overflowing and preventing the output buffer full or input exhausted conditions from being reached.
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Scott Vokes authored
Previously, suspending between the two bytes of a >8-bit index or count could lead to accumulation of an incorrect value. This commit breaks each of the index and count states into X_{msb,lsb}, where _msb reads the >8th bits and stores them in the accumulator, and _lsb reads the lower 8 bits (or all of them, if the total value is < 8). This adds another point where the state machine can suspend and resume without any loss of information, if necessary.
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- May 12, 2013
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Scott Vokes authored
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Scott Vokes authored
Since they're only stored as `uint16_t`s, disallow overly large sizes.
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- May 11, 2013
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Scott Vokes authored
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- Mar 25, 2013
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Scott Vokes authored
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