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Created with Raphaël 2.2.08Aug26May2129Apr28Mar13Jan526Dec25234120Nov1816141310987676532126Oct2523222120191614131110426Sep253May126Apr2524231918171611109865227Mar13114213Feb1113Dec86530Nov11876543218Oct129817Sep12414Aug54228Jul2414114Jun8127May2625242322212016151312765Merge branch 'master' of https://github.com/niftools/blender_niftools_addondevelop masterdevelop masterMerge pull request #519 from niftools/hotfix/v0.0.14Fix missed hard coded version string in the __init__.py fileMerge pull request #513 from neomonkeus/release/v0.0.14Bump the version to v0.0.14Update changelog for v0.0.14Temporarily moved penetration depth from collision modifier permeability to niftools collision property to fix error caused by changes in Blender 3.0 and later.Fixed error that occured when trying to qhull without any vertices.Import animation by defaultFixed issue #496 by allowing for multiple triangles with the same vertices used.Added extra warning for too many bones per partition and move warning up.Merge branch 'develop' of https://github.com/niftools/blender_niftools_addonMerge pull request #505 from HENDRIX-ZT2/developImport animation by defaultMerge pull request #497 from Candoran2/developFixed issue #496 by allowing for multiple triangles with the same vertices used.Added extra warning for too many bones per partition and move warning up.Merge pull request #493 from niftools/release/v0.0.13Update changelog to include PRs merged in v0.0.13Merge pull request #492 from Candoran2/developFixed issues #490 and #491.Fixed 73dbb7da98a4b998cacbe237ae7cfe0d9a35786aChanged node group linking to use int instead of string for 2.8 compatibility.Corrected github website link fallback for the addon updater.Changed set_rows to use the math blender->nif matrix.Changed partition limit from 63 to ushort limit (Skyrim LE does not appear to have a limit).Replaced check for shader type with check for model space normals flag, as that is when you don't need normals/tangents (see loadscreenbretonmage.nif for example)Update warning that the plugin is generally stable.Bump main version up to build 13.Add some issues we can close off based on already completed work.Bump version on develop to v0.0.13.Merge pull request #485 from niftools/release/v0.0.12Add closed issue to the CHANGELOG.rstMerge pull request #484 from HENDRIX-ZT2/developPull out nifformat_to_mathutils_matrix, improve commentMerge pull request #481 from HENDRIX-ZT2/developAlso get interpolators in find_controllerImport of KFs if there's no armatureUpdate import_keyframe_controller docstringRefactor anim import to work with or without armature #2
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