- May 21, 2022
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Candoran2 authored
Temporarily moved penetration depth from collision modifier permeability to niftools collision property to fix error caused by changes in Blender 3.0 and later.
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- Nov 06, 2021
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Candoran2 authored
Removed 'default' argument from collision_layer EnumProperty declaration. It wasn't doing anything and errored the plugin in Blender 2.8.
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- Oct 25, 2021
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Candoran2 authored
Removed 'default' argument from collision_layer EnumProperty declaration. It wasn't doing anything and errored the plugin in Blender 2.8.
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- Sep 25, 2021
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Candoran2 authored
Changed collision layer to be game dependent, rather than relying on Oblivion collision layers. No Skyrim functionality - best fix for that would be pyffi/nif.xml update.
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- Mar 02, 2021
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neomonkeus authored
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- Nov 02, 2020
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neomonkeus authored
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neomonkeus authored
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- May 15, 2020
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neomonkeus authored
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neomonkeus authored
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- Apr 13, 2020
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HENDRIX-ZT2 authored
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- Nov 23, 2019
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neomonkeus authored
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- Oct 03, 2019
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HENDRIX-ZT2 authored
Removes UI properties Stores them as actual materials (proper names pending until nifxml transition is settled)
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- Sep 15, 2019
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HENDRIX-ZT2 authored
Capsules visualize and export correctly again. Also add skyrim havok material property to UI.
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- Sep 06, 2018
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neomonkeus authored
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neomonkeus authored
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- Jan 03, 2015
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neomonkeus authored
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- Dec 10, 2014
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neomonkeus authored
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neomonkeus authored
If each class is imported by the parent __init__ of a module then it will automatically call the classmethod register for any classes that are imported.
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neomonkeus authored
Not sure if this is actually needed as object.py doesn't have one and is registered correctly. Should look into it for general registration.
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neomonkeus authored
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neomonkeus authored
Allows for improved maintainability & extensibility.
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