- Oct 10, 2020
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Reddraconi authored
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- Oct 09, 2020
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Reddraconi authored
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Reddraconi authored
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Reddraconi authored
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Reddraconi authored
"f-strings". Format specifiers were converted where they were previously used.
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- Sep 17, 2020
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neomonkeus authored
Fixes on game import and vertex color mixing
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- Sep 12, 2020
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Candoran2 authored
Changed vertex color blending mode on import from 'overlay' to 'multiply' to match what is shown in NifSkope - i.e. no difference between white vertex colors or no vertex color influence at all
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- Sep 04, 2020
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Candoran2 authored
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- Aug 14, 2020
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Candoran2 authored
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- Aug 05, 2020
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neomonkeus authored
Bug fixes to zip generation, BSEffecShaderProperty export, and meshes parented to armature. Also game set on import.
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- Aug 04, 2020
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Candoran2 authored
Changed game import lookup: multiple loops to single loop, added warning for multiple qualifying meshes and changed set to list for consistent first element
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neomonkeus authored
Update transform.py
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neomonkeus authored
Update __init__.py
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- Aug 02, 2020
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Candoran2 authored
Fixed 'Scene Root' issue #373 that was due to temporary n_parent variables overriding the parameter n_parent for all subsequent loops
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- Jul 28, 2020
- Jul 24, 2020
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Candoran2 authored
Removed emission value setting in export from BSEffectShaderProperty in line with BSLightingShaderProperty
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- Jul 14, 2020
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Candoran2 authored
Changed it so the generated zip from the PowerShell script will include the io_scene_nif folder, in line with the bash scripts. Took out unzip.ps1 old directory removal that is already present in install.bat.
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- Jul 01, 2020
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Candoran2 authored
Changed export version lookup so that it only needs to be defined in properties/scene and added import game setting based on nif version and user versions
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- Jun 14, 2020
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neomonkeus authored
Fix to bhkBoxShape and bhkSphereShape translation export and documentation update.
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- Jun 08, 2020
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neomonkeus authored
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neomonkeus authored
Bug/export disable clamp mode
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- Jun 01, 2020
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neomonkeus authored
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neomonkeus authored
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neomonkeus authored
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neomonkeus authored
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neomonkeus authored
Fix access to rgb values for emissive and disable b_mat.emit value until Emissive BDFS is supported.
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neomonkeus authored
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neomonkeus authored
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- May 27, 2020
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neomonkeus authored
Feature: import pose
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Candoran2 authored
fixed issue where inverse havok scale was not applied on the translation of bhkConvexTransformShape due to transposed matrix
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HENDRIX-ZT2 authored
So that bind poses don't end up being composed from several lod levels with incompatible transforms
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- May 26, 2020
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neomonkeus authored
Fix/bss shader node setup
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neomonkeus authored
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HENDRIX-ZT2 authored
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HENDRIX-ZT2 authored
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HENDRIX-ZT2 authored
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neomonkeus authored
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neomonkeus authored
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HENDRIX-ZT2 authored
GXA00.nif now imports properly
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