- Mar 30, 2014
-
-
Ghost authored
those that matched existing blender conventions to those value items.
-
- Feb 20, 2014
-
-
neomonkeus authored
Merging various fixes to use as base.
-
Ghost authored
-
- Feb 19, 2014
-
-
Ghost authored
Added new custom flags and changed def names to better match current use.
-
- Feb 18, 2014
- Feb 17, 2014
-
-
Ghost authored
have determined their purpose. not sure if we need to worry with coding them in. Nif using the BSShader and dismember body parts import and export with a few mismatches Added custom to handle the alpha flag value
-
- Feb 16, 2014
- Feb 13, 2014
-
-
Ghost authored
-
- Feb 05, 2014
-
-
Ghost authored
bsbound import and raised import max bones to 63
-
- Feb 04, 2014
-
-
Ghost authored
-
- Feb 03, 2014
- Feb 02, 2014
- Feb 01, 2014
- Jan 31, 2014
- Jan 30, 2014
- Jan 29, 2014
- Jan 28, 2014
- Jan 27, 2014
- Jan 24, 2014
-
-
Ghost authored
import, much faster importing for meshes with large vertex count. Updated texture import to support morrowind type nifs
-
- Jan 23, 2014
- Jan 22, 2014
-
-
Ghost authored
-
- Jan 20, 2014
-
-
Ghost authored
Merge branch 'develop' of git@github.com:niftools/blender_nif_plugin.git into feature/BsShaderproperty
-
neomonkeus authored
Fix/global dictionary
-
Ghost authored
issue. also some changes to the longname custom property.
-
Ghost authored
as the modularization had caused some dictionaries to be over written by duplicates during execution.
-
- Jan 19, 2014
-
-
Ghost authored
-
- Jan 18, 2014
-
-
neomonkeus authored
Feature/import fo3
-
neomonkeus authored
Added support for skyrim name import export for blender convention.
-