diff --git a/nif.xml b/nif.xml index 73d2a42514bd0f853b1c900847765b42ccd64e36..323f3dc41d63ed207038255ae889e41050e01049 100644 --- a/nif.xml +++ b/nif.xml @@ -5286,9 +5286,8 @@ <add name="Partitions" type="BodyPartList" arr1="Num Partitions">Unknown</add> </niobject> - <niobject name="BSDecalPlacementVectorExtraData" inherit="NiExtraData"> + <niobject name="BSDecalPlacementVectorExtraData" inherit="NiFloatExtraData"> Bethesda-specific node. (for dynamic decal projection?) - <add name="Unknown Float 1" type="float">Unknown</add> <add name="Num Vector Blocks" type="short">Number of groups</add> <add name="Vector Blocks" type="DecalVectorArray" arr1="Num Vector Blocks">Number of Blocks</add> </niobject> @@ -6687,8 +6686,8 @@ </niobject> <niobject name="BSDistantObjectLargeRefExtraData" abstract="0" inherit="NiExtraData"> - Extra integer data. - <add name="Data" type="byte">The value of the extra data.</add> + Large ref flag. + <add name="Large Ref" type="bool"/> </niobject> </niftoolsxml>