diff --git a/MaxNifPlugins_Readme.txt b/MaxNifPlugins_Readme.txt new file mode 100644 index 0000000000000000000000000000000000000000..2bffb5364b05da25bbb1804a52c6512559c4c794 --- /dev/null +++ b/MaxNifPlugins_Readme.txt @@ -0,0 +1,99 @@ + MaxPlugins 0.1.2 + ================ + + This releases simply introduces an importer to make a unified release. + + This plugin set currently consists of an exporter, importer and a utility + plugin. This is a early release, so expect it to be buggy. + + Report problems and ask questions here: + + http://niftools.sourceforge.net/forum/viewforum.php?f=6 + + A tutorial on how to use the exporter and utility plugins can be found here: + + http://www.silgrad.com/wbb2/thread.php?threadid=2477 + + Enjoy! + + + Changes since 0.1 + ----------------- + + - Introduced the importer + + - Fixed collision generation, turned out that Oblivion + doesn't like NvTriStrip's strips. Thanks to Razorwing + for discovering the bug and Tanguy Fautré for his + stripper (http://users.telenet.be/tfautre/softdev/tristripper). + + + Requirements + ------------ + + Exporter and Utility: + 3D Studio Max 6+, tested with version 8. + + Importer + 3d Studio Max 8, untested with previous releases + + Installation + ------------ + + Copy NifExport.dle, NifProps.dlu, MaxNifImport.dli to your 3dsmax\plugins + directory. + + Copy MaxNifTools.ini to your 3dsmax\plugcfg directory. + + Usage + ----- + + Exporter and Utility: + Use the NifProps utility plugin to mark objects as collision shapes and + set their Havok material and layer properties. Export files using + "File->Export->Gambryo File (*.nif)". + + Importer: + Import files using "File->Import->Netimmerse/Gamebryo(*.NIF)" + + Its highly recommended that you edit the MaxNifTools.ini file to adjust + paths and other settings to your machine to make it easier to work with. + + 1. Remove irrelevant applications from the KnownApplications list + 2. Fix the RootPaths, TexturePaths and TextureSearchPaths in the + Applications for your machine. + + - The ini file has a substitution mechanism to make it easier to just + change one location and refer to that path in other areas. + + - RootPaths is used to determine if the imported nif is in one of + those directories if so it assumes the nif is from that app and uses + those settings for import. + + - TexturePaths is used to test if the relative path in the nif is + relative to that directory. + + - TextureSearchPaths will be recursively scanned for file names that + match the extensions (this can be time consuming so keep it to only + relevant directories to you). + + Copyright + --------- + + Copyright (c) 2006, NIF File Format Library and Tools. All rights reserved. + + Legal + ----- + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS + FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE + COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, + INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, + BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN + ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE.