diff --git a/MaxNifTools.ini b/MaxNifTools.ini index 4ec1a551c60c9bf6abd89db86c0152b504ca88c9..13800f9c7d798749280a9a2d4fa110b4bdb2a0f7 100644 --- a/MaxNifTools.ini +++ b/MaxNifTools.ini @@ -10,6 +10,31 @@ KnownApplications=Oblivion;Morrowind;Civ4;DAoC ; Reparse the Applications (and therefore Texture directory cache) on every import/export Reparse=0 +[MaxNifExport] +; Current Application to get setting/directory information from. Should match KnownApps above or Auto. +; Auto will check the import file against the known root paths use that app if a directory match is found. +CurrentApp=Auto +; Use Registry Default:0 (Prior to v1.6 Exporter settings were saved in the registry) +UseRegistry=0 +; Whether to Generate TriStrips or TriShapes. Default:1 +GenerateStrips=1 +; Use Furnature Markers if present. Default:1 +FurnatureMarkers=1 +; Use Lights if present. Default:0 +Lights=0 +; Include Hidden Nodes if present. Default:0 +IncludeHidden=0 +; Export Collision meshes if present. Default:1 +ExportCollision=1 +; Export Vertext Colors. Default:1 +VertexColors=1 +; Remap Indices. Default:1 +RemapIndices=1 +; Texture Prefix if texture not found in AppSettings directory. Default:textures +TexturePrefix=textures +; Version to tell 3ds Max that we are for compatibility. Default:013 +Version=013 + [MaxNifImport] ; Current Application to get setting/directory information from. Should match KnownApps above or Auto. ; Auto will check the import file against the known root paths use that app if a directory match is found. @@ -31,6 +56,8 @@ RemoveDoubleFaces=1 RemoveIllegalFaces=1 ; EnableSkinSupport attempt to skin the mesh if bones are available EnableSkinSupport=1 +; Enable Havok Collision Support +EnableCollision=1 [BipedImport] ; Top level bone import setting. Default:1 @@ -68,13 +95,17 @@ UncontrolledDummies=1 [AnimationImport] ; Enable Animation Import. Default: 1 EnableAnimations=1 -; Require Multiple Keys to be present to before importing animation. (Kludge to workaround DOaC issues.) Default: 1 +; Require Multiple Keys to be present to before importing animation. (Kludge to workaround DAoC issues.) Default: 1 RequireMultipleKeys=1 ; Replace TCB Rotation with Bezier (workaround for unexpected behavior with TCB rotations) ReplaceTCBRotationWithBezier=1 ; Apply the overall transform to skin and bones. Default: 1 ApplyOverallTransformToSkinAndBones=1 +[Collision] +; Scale Factor when blowing up bhk Shapes +bhkScaleFactor=7.0 + ; [Applications] ; RootPaths - Semicolon separated list of base directories to use when determining which app the imported file is from ;