diff --git a/MaxNifTools.ini b/MaxNifTools.ini
index 4ec1a551c60c9bf6abd89db86c0152b504ca88c9..13800f9c7d798749280a9a2d4fa110b4bdb2a0f7 100644
--- a/MaxNifTools.ini
+++ b/MaxNifTools.ini
@@ -10,6 +10,31 @@ KnownApplications=Oblivion;Morrowind;Civ4;DAoC
 ; Reparse the Applications (and therefore Texture directory cache) on every import/export
 Reparse=0
 
+[MaxNifExport]
+; Current Application to get setting/directory information from.  Should match KnownApps above or Auto.
+;   Auto will check the import file against the known root paths use that app if a directory match is found.
+CurrentApp=Auto
+; Use Registry Default:0 (Prior to v1.6 Exporter settings were saved in the registry)
+UseRegistry=0
+; Whether to Generate TriStrips or TriShapes. Default:1
+GenerateStrips=1
+; Use Furnature Markers if present. Default:1
+FurnatureMarkers=1
+; Use Lights if present. Default:0
+Lights=0
+; Include Hidden Nodes if present. Default:0
+IncludeHidden=0
+; Export Collision meshes if present. Default:1
+ExportCollision=1
+; Export Vertext Colors. Default:1
+VertexColors=1
+; Remap Indices. Default:1
+RemapIndices=1
+; Texture Prefix if texture not found in AppSettings directory. Default:textures
+TexturePrefix=textures
+; Version to tell 3ds Max that we are for compatibility. Default:013
+Version=013
+
 [MaxNifImport]
 ; Current Application to get setting/directory information from.  Should match KnownApps above or Auto.
 ;   Auto will check the import file against the known root paths use that app if a directory match is found.
@@ -31,6 +56,8 @@ RemoveDoubleFaces=1
 RemoveIllegalFaces=1
 ; EnableSkinSupport attempt to skin the mesh if bones are available
 EnableSkinSupport=1
+; Enable Havok Collision Support
+EnableCollision=1
 
 [BipedImport]
 ; Top level bone import setting. Default:1
@@ -68,13 +95,17 @@ UncontrolledDummies=1
 [AnimationImport]
 ; Enable Animation Import.  Default: 1
 EnableAnimations=1
-; Require Multiple Keys to be present to before importing animation. (Kludge to workaround DOaC issues.) Default: 1
+; Require Multiple Keys to be present to before importing animation. (Kludge to workaround DAoC issues.) Default: 1
 RequireMultipleKeys=1
 ; Replace TCB Rotation with Bezier (workaround for unexpected behavior with TCB rotations)
 ReplaceTCBRotationWithBezier=1
 ; Apply the overall transform to skin and bones. Default: 1
 ApplyOverallTransformToSkinAndBones=1
 
+[Collision]
+; Scale Factor when blowing up bhk Shapes
+bhkScaleFactor=7.0
+
 ; [Applications]
 ; RootPaths - Semicolon separated list of base directories to use when determining which app the imported file is from
 ;