diff --git a/include/gen/ControllerLink.h b/include/gen/ControllerLink.h
index f3051ffb701c253bc13b3428e865baefd8cfc771..65c682a1bcdc4ce2b9d744efbcd995183c590bae 100644
--- a/include/gen/ControllerLink.h
+++ b/include/gen/ControllerLink.h
@@ -49,7 +49,7 @@ struct ControllerLink {
 	 * Idle animations tend to have low values for this, and NIF objects that have high
 	 * values tend to correspond with the important parts of the animation.
 	 */
-	byte priority_;
+	byte priority;
 	/*!
 	 * Refers to the NiStringPalette which contains the name of the controlled NIF
 	 * object.
diff --git a/src/gen/ControllerLink.cpp b/src/gen/ControllerLink.cpp
index 95b6b86f3f14b3157eaa9d272d11b2fbc3a82e4d..f3b02717ee7bded8b65e0f0b4bb8503d2f5ba71a 100644
--- a/src/gen/ControllerLink.cpp
+++ b/src/gen/ControllerLink.cpp
@@ -13,7 +13,7 @@ All rights reserved.  Please see niflib.h for license. */
 using namespace Niflib;
 
 //Constructor
-ControllerLink::ControllerLink() : controller(NULL), interpolator(NULL), unknownLink2(NULL), unknownShort0((unsigned short)0), priority_((byte)0), stringPalette(NULL), nodeNameOffset((unsigned int)-1), propertyTypeOffset((unsigned int)-1), controllerTypeOffset((unsigned int)-1), variableOffset1((unsigned int)-1), variableOffset2((unsigned int)-1) {};
+ControllerLink::ControllerLink() : controller(NULL), interpolator(NULL), unknownLink2(NULL), unknownShort0((unsigned short)0), priority((byte)0), stringPalette(NULL), nodeNameOffset((unsigned int)-1), propertyTypeOffset((unsigned int)-1), controllerTypeOffset((unsigned int)-1), variableOffset1((unsigned int)-1), variableOffset2((unsigned int)-1) {};
 
 //Copy Constructor
 ControllerLink::ControllerLink( const ControllerLink & src ) {
@@ -27,7 +27,7 @@ ControllerLink & ControllerLink::operator=( const ControllerLink & src ) {
 	this->interpolator = src.interpolator;
 	this->unknownLink2 = src.unknownLink2;
 	this->unknownShort0 = src.unknownShort0;
-	this->priority_ = src.priority_;
+	this->priority = src.priority;
 	this->stringPalette = src.stringPalette;
 	this->nodeName = src.nodeName;
 	this->nodeNameOffset = src.nodeNameOffset;
diff --git a/src/obj/NiSequence.cpp b/src/obj/NiSequence.cpp
index 2e6c113553516f423edabcf1d8b2949614a509da..455bb30e3352bf3becc22212f264c9655d8cbe8e 100644
--- a/src/obj/NiSequence.cpp
+++ b/src/obj/NiSequence.cpp
@@ -78,10 +78,10 @@ void NiSequence::Read( istream& in, list<unsigned int> & link_stack, const NifIn
 			NifStream( controlledBlocks[i1].unknownShort0, in, info );
 		};
 		if ( ( info.version >= 0x0A01006A ) && ( info.userVersion == 10 ) ) {
-			NifStream( controlledBlocks[i1].priority_, in, info );
+			NifStream( controlledBlocks[i1].priority, in, info );
 		};
 		if ( ( info.version >= 0x0A01006A ) && ( info.userVersion == 11 ) ) {
-			NifStream( controlledBlocks[i1].priority_, in, info );
+			NifStream( controlledBlocks[i1].priority, in, info );
 		};
 		if ( ( info.version >= 0x0A020000 ) && ( info.version <= 0x14000005 ) ) {
 			NifStream( block_num, in, info );
@@ -207,10 +207,10 @@ void NiSequence::Write( ostream& out, const map<NiObjectRef,unsigned int> & link
 			NifStream( controlledBlocks[i1].unknownShort0, out, info );
 		};
 		if ( ( info.version >= 0x0A01006A ) && ( info.userVersion == 10 ) ) {
-			NifStream( controlledBlocks[i1].priority_, out, info );
+			NifStream( controlledBlocks[i1].priority, out, info );
 		};
 		if ( ( info.version >= 0x0A01006A ) && ( info.userVersion == 11 ) ) {
-			NifStream( controlledBlocks[i1].priority_, out, info );
+			NifStream( controlledBlocks[i1].priority, out, info );
 		};
 		if ( ( info.version >= 0x0A020000 ) && ( info.version <= 0x14000005 ) ) {
 			if ( info.version < VER_3_3_0_13 ) {
@@ -298,7 +298,7 @@ std::string NiSequence::asString( bool verbose ) const {
 		out << "    Interpolator:  " << controlledBlocks[i1].interpolator << endl;
 		out << "    Unknown Link 2:  " << controlledBlocks[i1].unknownLink2 << endl;
 		out << "    Unknown Short 0:  " << controlledBlocks[i1].unknownShort0 << endl;
-		out << "    Priority?:  " << controlledBlocks[i1].priority_ << endl;
+		out << "    Priority:  " << controlledBlocks[i1].priority << endl;
 		out << "    String Palette:  " << controlledBlocks[i1].stringPalette << endl;
 		out << "    Node Name:  " << controlledBlocks[i1].nodeName << endl;
 		out << "    Node Name Offset:  " << controlledBlocks[i1].nodeNameOffset << endl;