diff --git a/src/obj/NiGeometryData.cpp b/src/obj/NiGeometryData.cpp index 695773c8363bebfc99911fb8de242087d4ed5400..f9cddd326778c1390462b98ad311644c48161463 100644 --- a/src/obj/NiGeometryData.cpp +++ b/src/obj/NiGeometryData.cpp @@ -443,6 +443,9 @@ vector<int> NiGeometryData::GetVertexIndices() const { void NiGeometryData::SetUVSetCount(int n) { uvSets.resize(n); hasUv = ( uvSets.size() != 0 ); + for (unsigned int i = 0; i < uvSets.size(); ++i ) { + uvSets[i].resize( vertices.size() ); + } } //--Setters--// diff --git a/src/obj/NiSkinPartition.cpp b/src/obj/NiSkinPartition.cpp index 11926e0de46a7976c14fc8f51a645b0a3c408a41..a103e5458cc5b2c0c2372ea95530fb47f2217dfa 100644 --- a/src/obj/NiSkinPartition.cpp +++ b/src/obj/NiSkinPartition.cpp @@ -900,7 +900,6 @@ NiSkinPartition::NiSkinPartition(Ref<NiTriBasedGeom> shape, int maxBonesPerParti for ( vector< BoneWeightList >::iterator it = weights.begin(); it != weights.end(); ++it ) { BoneWeightList & lst = *it; - sort(lst.begin(), lst.end(), std::less<BoneWeight>()); int n = int(lst.size()); if ( n > maxBonesPerVertex ) {