diff --git a/xml_extract.h b/xml_extract.h index 99d8bb397a7a9b2d706933dd600cfe799163813e..2776a16281abbb464869296f96c14efea9a7f781 100644 --- a/xml_extract.h +++ b/xml_extract.h @@ -1939,7 +1939,7 @@ for (uint i0 = 0; i0 < numProperties; i0++) { \ }; \ if ( version <= 0x04020200 ) { \ NifStream( hasBoundingBox, in, version ); \ - if ( hasBoundingBox != 0 ) { \ + if ( (hasBoundingBox != 0) ) { \ NifStream( boundingBox.unknownInt, in, version ); \ NifStream( boundingBox.translation, in, version ); \ NifStream( boundingBox.rotation, in, version ); \ @@ -1972,7 +1972,7 @@ for (uint i0 = 0; i0 < numProperties; i0++) { \ }; \ if ( version <= 0x04020200 ) { \ NifStream( hasBoundingBox, out, version ); \ - if ( hasBoundingBox != 0 ) { \ + if ( (hasBoundingBox != 0) ) { \ NifStream( boundingBox.unknownInt, out, version ); \ NifStream( boundingBox.translation, out, version ); \ NifStream( boundingBox.rotation, out, version ); \ @@ -2001,7 +2001,7 @@ for (uint i0 = 0; i0 < numProperties; i0++) { \ out << " Properties[" << i0 << "]: " << properties[i0] << endl; \ }; \ out << "Has Bounding Box: " << hasBoundingBox << endl; \ -if ( hasBoundingBox != 0 ) { \ +if ( (hasBoundingBox != 0) ) { \ out << " Unknown Int: " << boundingBox.unknownInt << endl; \ out << " Translation: " << boundingBox.translation << endl; \ out << " Rotation: " << boundingBox.rotation << endl; \ @@ -2022,7 +2022,7 @@ for (uint i0 = 0; i0 < numProperties; i0++) { \ link_stack.pop_front(); \ }; \ if ( version <= 0x04020200 ) { \ - if ( hasBoundingBox != 0 ) { \ + if ( (hasBoundingBox != 0) ) { \ }; \ }; \ if ( ( version >= 0x0A000100 ) && ( version <= 0x14000004 ) ) { \ @@ -2052,7 +2052,7 @@ NiAVObject::Read( in, link_stack, version ); \ uint numAffectedNodes; \ if ( version <= 0x04000002 ) { \ NifStream( hasAffectedNodeList_, in, version ); \ - if ( hasAffectedNodeList_ != 0 ) { \ + if ( (hasAffectedNodeList_ != 0) ) { \ NifStream( affectedNodeList_, in, version ); \ }; \ }; \ @@ -2074,7 +2074,7 @@ uint numAffectedNodes; \ numAffectedNodes = uint(affectedNodes.size()); \ if ( version <= 0x04000002 ) { \ NifStream( hasAffectedNodeList_, out, version ); \ - if ( hasAffectedNodeList_ != 0 ) { \ + if ( (hasAffectedNodeList_ != 0) ) { \ NifStream( affectedNodeList_, out, version ); \ }; \ }; \ @@ -2094,7 +2094,7 @@ out << NiAVObject::asString(); \ uint numAffectedNodes; \ numAffectedNodes = uint(affectedNodes.size()); \ out << "Has Affected Node List?: " << hasAffectedNodeList_ << endl; \ -if ( hasAffectedNodeList_ != 0 ) { \ +if ( (hasAffectedNodeList_ != 0) ) { \ out << " Affected Node List?: " << affectedNodeList_ << endl; \ }; \ out << "Switch State: " << switchState << endl; \ @@ -2109,7 +2109,7 @@ NiAVObject::FixLinks( objects, link_stack, version ); \ uint numAffectedNodes; \ numAffectedNodes = uint(affectedNodes.size()); \ if ( version <= 0x04000002 ) { \ - if ( hasAffectedNodeList_ != 0 ) { \ + if ( (hasAffectedNodeList_ != 0) ) { \ }; \ }; \ if ( version >= 0x0A020000 ) { \ @@ -2398,7 +2398,7 @@ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ if ( version >= 0x0A000100 ) { \ NifStream( hasShader, in, version ); \ - if ( hasShader != 0 ) { \ + if ( (hasShader != 0) ) { \ NifStream( shaderName, in, version ); \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ @@ -2411,7 +2411,7 @@ NifStream( link_map[StaticCast<NiObject>(data)], out, version ); \ NifStream( link_map[StaticCast<NiObject>(skinInstance)], out, version ); \ if ( version >= 0x0A000100 ) { \ NifStream( hasShader, out, version ); \ - if ( hasShader != 0 ) { \ + if ( (hasShader != 0) ) { \ NifStream( shaderName, out, version ); \ NifStream( link_map[StaticCast<NiObject>(unknownLink)], out, version ); \ }; \ @@ -2423,7 +2423,7 @@ out << NiAVObject::asString(); \ out << "Data: " << data << endl; \ out << "Skin Instance: " << skinInstance << endl; \ out << "Has Shader: " << hasShader << endl; \ -if ( hasShader != 0 ) { \ +if ( (hasShader != 0) ) { \ out << " Shader Name: " << shaderName << endl; \ out << " Unknown Link: " << unknownLink << endl; \ }; \ @@ -2436,7 +2436,7 @@ link_stack.pop_front(); \ skinInstance = DynamicCast<NiSkinInstance>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version >= 0x0A000100 ) { \ - if ( hasShader != 0 ) { \ + if ( (hasShader != 0) ) { \ unknownLink = DynamicCast<NiObject>(objects[link_stack.front()]); \ link_stack.pop_front(); \ }; \ @@ -2482,7 +2482,7 @@ if ( version >= 0x0A010000 ) { \ NifStream( unknownShort1, in, version ); \ }; \ NifStream( hasVertices, in, version ); \ -if ( hasVertices != 0 ) { \ +if ( (hasVertices != 0) ) { \ vertices.resize(numVertices); \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( vertices[i1], in, version ); \ @@ -2493,14 +2493,14 @@ if ( version >= 0x0A000100 ) { \ NifStream( unknownByte, in, version ); \ }; \ NifStream( hasNormals, in, version ); \ -if ( hasNormals != 0 ) { \ +if ( (hasNormals != 0) ) { \ normals.resize(numVertices); \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( normals[i1], in, version ); \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( (hasNormals != 0) && (unknownByte & 16) ) { \ + if ( (((hasNormals != 0)) && ((unknownByte & 16))) ) { \ unknownVectors1.resize(numVertices); \ for (uint i2 = 0; i2 < numVertices; i2++) { \ NifStream( unknownVectors1[i2], in, version ); \ @@ -2514,7 +2514,7 @@ if ( version >= 0x0A010000 ) { \ NifStream( center, in, version ); \ NifStream( radius, in, version ); \ NifStream( hasVertexColors, in, version ); \ -if ( hasVertexColors != 0 ) { \ +if ( (hasVertexColors != 0) ) { \ vertexColors.resize(numVertices); \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( vertexColors[i1], in, version ); \ @@ -2537,10 +2537,10 @@ if ( version <= 0x04020200 ) { \ }; \ }; \ if ( version >= 0x0A000100 ) { \ - uvSets2.resize(numUvSets2 & 63); \ - for (uint i1 = 0; i1 < numUvSets2 & 63; i1++) \ + uvSets2.resize((numUvSets2 & 63)); \ + for (uint i1 = 0; i1 < (numUvSets2 & 63); i1++) \ uvSets2[i1].resize(numVertices); \ - for (uint i1 = 0; i1 < numUvSets2 & 63; i1++) { \ + for (uint i1 = 0; i1 < (numUvSets2 & 63); i1++) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ NifStream( uvSets2[i1][i2], in, version ); \ }; \ @@ -2568,7 +2568,7 @@ if ( version >= 0x0A010000 ) { \ NifStream( unknownShort1, out, version ); \ }; \ NifStream( hasVertices, out, version ); \ -if ( hasVertices != 0 ) { \ +if ( (hasVertices != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( vertices[i1], out, version ); \ }; \ @@ -2578,13 +2578,13 @@ if ( version >= 0x0A000100 ) { \ NifStream( unknownByte, out, version ); \ }; \ NifStream( hasNormals, out, version ); \ -if ( hasNormals != 0 ) { \ +if ( (hasNormals != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( normals[i1], out, version ); \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( (hasNormals != 0) && (unknownByte & 16) ) { \ + if ( (((hasNormals != 0)) && ((unknownByte & 16))) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ NifStream( unknownVectors1[i2], out, version ); \ }; \ @@ -2596,7 +2596,7 @@ if ( version >= 0x0A010000 ) { \ NifStream( center, out, version ); \ NifStream( radius, out, version ); \ NifStream( hasVertexColors, out, version ); \ -if ( hasVertexColors != 0 ) { \ +if ( (hasVertexColors != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( vertexColors[i1], out, version ); \ }; \ @@ -2615,7 +2615,7 @@ if ( version <= 0x04020200 ) { \ }; \ }; \ if ( version >= 0x0A000100 ) { \ - for (uint i1 = 0; i1 < numUvSets2 & 63; i1++) { \ + for (uint i1 = 0; i1 < (numUvSets2 & 63); i1++) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ NifStream( uvSets2[i1][i2], out, version ); \ }; \ @@ -2639,7 +2639,7 @@ out << "Name: " << name << endl; \ out << "Num Vertices: " << numVertices << endl; \ out << "Unknown Short 1: " << unknownShort1 << endl; \ out << "Has Vertices: " << hasVertices << endl; \ -if ( hasVertices != 0 ) { \ +if ( (hasVertices != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " Vertices[" << i1 << "]: " << vertices[i1] << endl; \ }; \ @@ -2647,12 +2647,12 @@ if ( hasVertices != 0 ) { \ out << "Num UV Sets 2: " << numUvSets2 << endl; \ out << "Unknown Byte: " << unknownByte << endl; \ out << "Has Normals: " << hasNormals << endl; \ -if ( hasNormals != 0 ) { \ +if ( (hasNormals != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " Normals[" << i1 << "]: " << normals[i1] << endl; \ }; \ }; \ -if ( (hasNormals != 0) && (unknownByte & 16) ) { \ +if ( (((hasNormals != 0)) && ((unknownByte & 16))) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " Unknown Vectors 1[" << i1 << "]: " << unknownVectors1[i1] << endl; \ }; \ @@ -2663,7 +2663,7 @@ if ( (hasNormals != 0) && (unknownByte & 16) ) { \ out << "Center: " << center << endl; \ out << "Radius: " << radius << endl; \ out << "Has Vertex Colors: " << hasVertexColors << endl; \ -if ( hasVertexColors != 0 ) { \ +if ( (hasVertexColors != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " Vertex Colors[" << i1 << "]: " << vertexColors[i1] << endl; \ }; \ @@ -2675,7 +2675,7 @@ for (uint i0 = 0; i0 < numUvSets; i0++) { \ out << " UV Sets[" << i0 << "][" << i1 << "]: " << uvSets[i0][i1] << endl; \ }; \ }; \ -for (uint i0 = 0; i0 < numUvSets2 & 63; i0++) { \ +for (uint i0 = 0; i0 < (numUvSets2 & 63); i0++) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " UV Sets 2[" << i0 << "][" << i1 << "]: " << uvSets2[i0][i1] << endl; \ }; \ @@ -2696,25 +2696,25 @@ if ( version >= 0x0A020000 ) { \ }; \ if ( version >= 0x0A010000 ) { \ }; \ -if ( hasVertices != 0 ) { \ +if ( (hasVertices != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ }; \ }; \ if ( version >= 0x0A000100 ) { \ }; \ -if ( hasNormals != 0 ) { \ +if ( (hasNormals != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( (hasNormals != 0) && (unknownByte & 16) ) { \ + if ( (((hasNormals != 0)) && ((unknownByte & 16))) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ }; \ for (uint i2 = 0; i2 < numVertices; i2++) { \ }; \ }; \ }; \ -if ( hasVertexColors != 0 ) { \ +if ( (hasVertexColors != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ }; \ }; \ @@ -2729,7 +2729,7 @@ if ( version <= 0x04020200 ) { \ }; \ }; \ if ( version >= 0x0A000100 ) { \ - for (uint i1 = 0; i1 < numUvSets2 & 63; i1++) { \ + for (uint i1 = 0; i1 < (numUvSets2 & 63); i1++) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ }; \ }; \ @@ -2756,7 +2756,7 @@ byte unknownByte1; \ #define A_P_SYS_DATA_READ \ TriBasedGeomData::Read( in, link_stack, version ); \ NifStream( hasUnknownFloats1, in, version ); \ -if ( hasUnknownFloats1 != 0 ) { \ +if ( (hasUnknownFloats1 != 0) ) { \ unknownFloats1.resize(numVertices); \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( unknownFloats1[i1], in, version ); \ @@ -2764,7 +2764,7 @@ if ( hasUnknownFloats1 != 0 ) { \ }; \ NifStream( unknownShort3, in, version ); \ NifStream( hasUnknownFloats2, in, version ); \ -if ( hasUnknownFloats2 != 0 ) { \ +if ( (hasUnknownFloats2 != 0) ) { \ unknownFloats2.resize(numVertices); \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( unknownFloats2[i1], in, version ); \ @@ -2775,14 +2775,14 @@ NifStream( unknownByte1, in, version ); \ #define A_P_SYS_DATA_WRITE \ TriBasedGeomData::Write( out, link_map, version ); \ NifStream( hasUnknownFloats1, out, version ); \ -if ( hasUnknownFloats1 != 0 ) { \ +if ( (hasUnknownFloats1 != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( unknownFloats1[i1], out, version ); \ }; \ }; \ NifStream( unknownShort3, out, version ); \ NifStream( hasUnknownFloats2, out, version ); \ -if ( hasUnknownFloats2 != 0 ) { \ +if ( (hasUnknownFloats2 != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( unknownFloats2[i1], out, version ); \ }; \ @@ -2793,14 +2793,14 @@ NifStream( unknownByte1, out, version ); \ stringstream out; \ out << TriBasedGeomData::asString(); \ out << "Has Unknown Floats 1: " << hasUnknownFloats1 << endl; \ -if ( hasUnknownFloats1 != 0 ) { \ +if ( (hasUnknownFloats1 != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " Unknown Floats 1[" << i1 << "]: " << unknownFloats1[i1] << endl; \ }; \ }; \ out << "Unknown Short 3: " << unknownShort3 << endl; \ out << "Has Unknown Floats 2: " << hasUnknownFloats2 << endl; \ -if ( hasUnknownFloats2 != 0 ) { \ +if ( (hasUnknownFloats2 != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " Unknown Floats 2[" << i1 << "]: " << unknownFloats2[i1] << endl; \ }; \ @@ -2810,11 +2810,11 @@ return out.str(); \ #define A_P_SYS_DATA_FIXLINKS \ TriBasedGeomData::FixLinks( objects, link_stack, version ); \ -if ( hasUnknownFloats1 != 0 ) { \ +if ( (hasUnknownFloats1 != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ }; \ }; \ -if ( hasUnknownFloats2 != 0 ) { \ +if ( (hasUnknownFloats2 != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ }; \ }; \ @@ -3286,7 +3286,7 @@ for (uint i0 = 0; i0 < 7; i0++) { \ }; \ }; \ NifStream( unknownFloat1, in, version ); \ -if ( type == 2 ) { \ +if ( (type == 2) ) { \ NifStream( unknownFloat2, in, version ); \ }; \ @@ -3306,7 +3306,7 @@ for (uint i0 = 0; i0 < 7; i0++) { \ }; \ }; \ NifStream( unknownFloat1, out, version ); \ -if ( type == 2 ) { \ +if ( (type == 2) ) { \ NifStream( unknownFloat2, out, version ); \ }; \ @@ -3327,7 +3327,7 @@ for (uint i0 = 0; i0 < 7; i0++) { \ }; \ }; \ out << "Unknown Float 1: " << unknownFloat1 << endl; \ -if ( type == 2 ) { \ +if ( (type == 2) ) { \ out << " Unknown Float 2: " << unknownFloat2 << endl; \ }; \ return out.str(); \ @@ -3344,7 +3344,7 @@ for (uint i0 = 0; i0 < 7; i0++) { \ for (uint i1 = 0; i1 < 4; i1++) { \ }; \ }; \ -if ( type == 2 ) { \ +if ( (type == 2) ) { \ }; \ #define BHK_MOPP_BV_TREE_SHAPE_MEMBERS \ @@ -4543,7 +4543,7 @@ if ( ( version >= 0x0401000C ) && ( version <= 0x0A000100 ) ) { \ NifStream( unknownShort, in, version ); \ }; \ NifStream( hasSizes, in, version ); \ -if ( hasSizes != 0 ) { \ +if ( (hasSizes != 0) ) { \ sizes.resize(numVertices); \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( sizes[i1], in, version ); \ @@ -4565,7 +4565,7 @@ if ( ( version >= 0x0401000C ) && ( version <= 0x0A000100 ) ) { \ NifStream( unknownShort, out, version ); \ }; \ NifStream( hasSizes, out, version ); \ -if ( hasSizes != 0 ) { \ +if ( (hasSizes != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( sizes[i1], out, version ); \ }; \ @@ -4579,7 +4579,7 @@ out << "Size: " << size << endl; \ out << "Num Active: " << numActive << endl; \ out << "Unknown Short: " << unknownShort << endl; \ out << "Has Sizes: " << hasSizes << endl; \ -if ( hasSizes != 0 ) { \ +if ( (hasSizes != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " Sizes[" << i1 << "]: " << sizes[i1] << endl; \ }; \ @@ -4596,7 +4596,7 @@ if ( version <= 0x04000002 ) { \ }; \ if ( ( version >= 0x0401000C ) && ( version <= 0x0A000100 ) ) { \ }; \ -if ( hasSizes != 0 ) { \ +if ( (hasSizes != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ }; \ }; \ @@ -4867,7 +4867,7 @@ KeyGroup<byte > data; \ #define NI_BOOL_DATA_READ \ AKeyedData::Read( in, link_stack, version ); \ NifStream( data.numKeys, in, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ NifStream( data.interpolation, in, version ); \ }; \ data.keys.resize(data.numKeys); \ @@ -4878,7 +4878,7 @@ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ #define NI_BOOL_DATA_WRITE \ AKeyedData::Write( out, link_map, version ); \ NifStream( data.numKeys, out, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ NifStream( data.interpolation, out, version ); \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ @@ -4889,7 +4889,7 @@ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ stringstream out; \ out << AKeyedData::asString(); \ out << "Num Keys: " << data.numKeys << endl; \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ out << " Interpolation: " << data.interpolation << endl; \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ @@ -4899,7 +4899,7 @@ return out.str(); \ #define NI_BOOL_DATA_FIXLINKS \ AKeyedData::FixLinks( objects, link_stack, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ }; \ @@ -5372,17 +5372,17 @@ link_stack.push_back( block_num ); \ NifStream( unknown2, in, version ); \ NifStream( unknown3, in, version ); \ NifStream( collisionType, in, version ); \ -if ( collisionType == 0 ) { \ +if ( (collisionType == 0) ) { \ NifStream( unknown5, in, version ); \ NifStream( unknown7, in, version ); \ }; \ -if ( collisionType == 2 ) { \ +if ( (collisionType == 2) ) { \ unknown6.resize(8); \ for (uint i1 = 0; i1 < 8; i1++) { \ NifStream( unknown6[i1], in, version ); \ }; \ }; \ -if ( collisionType == 1 ) { \ +if ( (collisionType == 1) ) { \ unknown8.resize(15); \ for (uint i1 = 0; i1 < 15; i1++) { \ NifStream( unknown8[i1], in, version ); \ @@ -5395,16 +5395,16 @@ NifStream( link_map[StaticCast<NiObject>(targetNode)], out, version ); \ NifStream( unknown2, out, version ); \ NifStream( unknown3, out, version ); \ NifStream( collisionType, out, version ); \ -if ( collisionType == 0 ) { \ +if ( (collisionType == 0) ) { \ NifStream( unknown5, out, version ); \ NifStream( unknown7, out, version ); \ }; \ -if ( collisionType == 2 ) { \ +if ( (collisionType == 2) ) { \ for (uint i1 = 0; i1 < 8; i1++) { \ NifStream( unknown6[i1], out, version ); \ }; \ }; \ -if ( collisionType == 1 ) { \ +if ( (collisionType == 1) ) { \ for (uint i1 = 0; i1 < 15; i1++) { \ NifStream( unknown8[i1], out, version ); \ }; \ @@ -5417,16 +5417,16 @@ out << "Target Node: " << targetNode << endl; \ out << "Unknown2: " << unknown2 << endl; \ out << "Unknown3: " << unknown3 << endl; \ out << "Collision Type: " << collisionType << endl; \ -if ( collisionType == 0 ) { \ +if ( (collisionType == 0) ) { \ out << " Unknown5: " << unknown5 << endl; \ out << " Unknown7: " << unknown7 << endl; \ }; \ -if ( collisionType == 2 ) { \ +if ( (collisionType == 2) ) { \ for (uint i1 = 0; i1 < 8; i1++) { \ out << " Unknown6[" << i1 << "]: " << unknown6[i1] << endl; \ }; \ }; \ -if ( collisionType == 1 ) { \ +if ( (collisionType == 1) ) { \ for (uint i1 = 0; i1 < 15; i1++) { \ out << " Unknown8[" << i1 << "]: " << unknown8[i1] << endl; \ }; \ @@ -5437,13 +5437,13 @@ return out.str(); \ NiObject::FixLinks( objects, link_stack, version ); \ targetNode = DynamicCast<NiNode>(objects[link_stack.front()]); \ link_stack.pop_front(); \ -if ( collisionType == 0 ) { \ +if ( (collisionType == 0) ) { \ }; \ -if ( collisionType == 2 ) { \ +if ( (collisionType == 2) ) { \ for (uint i1 = 0; i1 < 8; i1++) { \ }; \ }; \ -if ( collisionType == 1 ) { \ +if ( (collisionType == 1) ) { \ for (uint i1 = 0; i1 < 15; i1++) { \ }; \ }; \ @@ -5460,7 +5460,7 @@ KeyGroup<Color4 > data; \ #define NI_COLOR_DATA_READ \ AKeyedData::Read( in, link_stack, version ); \ NifStream( data.numKeys, in, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ NifStream( data.interpolation, in, version ); \ }; \ data.keys.resize(data.numKeys); \ @@ -5471,7 +5471,7 @@ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ #define NI_COLOR_DATA_WRITE \ AKeyedData::Write( out, link_map, version ); \ NifStream( data.numKeys, out, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ NifStream( data.interpolation, out, version ); \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ @@ -5482,7 +5482,7 @@ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ stringstream out; \ out << AKeyedData::asString(); \ out << "Num Keys: " << data.numKeys << endl; \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ out << " Interpolation: " << data.interpolation << endl; \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ @@ -5492,7 +5492,7 @@ return out.str(); \ #define NI_COLOR_DATA_FIXLINKS \ AKeyedData::FixLinks( objects, link_stack, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ }; \ @@ -6242,7 +6242,7 @@ KeyGroup<float > data; \ #define NI_FLOAT_DATA_READ \ AKeyedData::Read( in, link_stack, version ); \ NifStream( data.numKeys, in, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ NifStream( data.interpolation, in, version ); \ }; \ data.keys.resize(data.numKeys); \ @@ -6253,7 +6253,7 @@ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ #define NI_FLOAT_DATA_WRITE \ AKeyedData::Write( out, link_map, version ); \ NifStream( data.numKeys, out, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ NifStream( data.interpolation, out, version ); \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ @@ -6264,7 +6264,7 @@ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ stringstream out; \ out << AKeyedData::asString(); \ out << "Num Keys: " << data.numKeys << endl; \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ out << " Interpolation: " << data.interpolation << endl; \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ @@ -6274,7 +6274,7 @@ return out.str(); \ #define NI_FLOAT_DATA_FIXLINKS \ AKeyedData::FixLinks( objects, link_stack, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ }; \ @@ -6764,25 +6764,25 @@ KeyGroup<float > scales; \ #define NI_KEYFRAME_DATA_READ \ AKeyedData::Read( in, link_stack, version ); \ NifStream( numRotationKeys, in, version ); \ -if ( numRotationKeys != 0 ) { \ +if ( (numRotationKeys != 0) ) { \ NifStream( rotationType, in, version ); \ }; \ -if ( rotationType != 4 ) { \ +if ( (rotationType != 4) ) { \ quaternionKeys.resize(numRotationKeys); \ for (uint i1 = 0; i1 < numRotationKeys; i1++) { \ NifStream( quaternionKeys[i1], in, version, rotationType ); \ }; \ }; \ if ( version <= 0x0A010000 ) { \ - if ( rotationType == 4 ) { \ + if ( (rotationType == 4) ) { \ NifStream( unknownFloat, in, version ); \ }; \ }; \ -if ( rotationType == 4 ) { \ +if ( (rotationType == 4) ) { \ xyzRotations.resize(3); \ for (uint i1 = 0; i1 < 3; i1++) { \ NifStream( xyzRotations[i1].numKeys, in, version ); \ - if ( xyzRotations[i1].numKeys != 0 ) { \ + if ( (xyzRotations[i1].numKeys != 0) ) { \ NifStream( xyzRotations[i1].interpolation, in, version ); \ }; \ xyzRotations[i1].keys.resize(xyzRotations[i1].numKeys); \ @@ -6792,7 +6792,7 @@ if ( rotationType == 4 ) { \ }; \ }; \ NifStream( translations.numKeys, in, version ); \ -if ( translations.numKeys != 0 ) { \ +if ( (translations.numKeys != 0) ) { \ NifStream( translations.interpolation, in, version ); \ }; \ translations.keys.resize(translations.numKeys); \ @@ -6800,7 +6800,7 @@ for (uint i0 = 0; i0 < translations.numKeys; i0++) { \ NifStream( translations.keys[i0], in, version, translations.interpolation ); \ }; \ NifStream( scales.numKeys, in, version ); \ -if ( scales.numKeys != 0 ) { \ +if ( (scales.numKeys != 0) ) { \ NifStream( scales.interpolation, in, version ); \ }; \ scales.keys.resize(scales.numKeys); \ @@ -6811,23 +6811,23 @@ for (uint i0 = 0; i0 < scales.numKeys; i0++) { \ #define NI_KEYFRAME_DATA_WRITE \ AKeyedData::Write( out, link_map, version ); \ NifStream( numRotationKeys, out, version ); \ -if ( numRotationKeys != 0 ) { \ +if ( (numRotationKeys != 0) ) { \ NifStream( rotationType, out, version ); \ }; \ -if ( rotationType != 4 ) { \ +if ( (rotationType != 4) ) { \ for (uint i1 = 0; i1 < numRotationKeys; i1++) { \ NifStream( quaternionKeys[i1], out, version, rotationType ); \ }; \ }; \ if ( version <= 0x0A010000 ) { \ - if ( rotationType == 4 ) { \ + if ( (rotationType == 4) ) { \ NifStream( unknownFloat, out, version ); \ }; \ }; \ -if ( rotationType == 4 ) { \ +if ( (rotationType == 4) ) { \ for (uint i1 = 0; i1 < 3; i1++) { \ NifStream( xyzRotations[i1].numKeys, out, version ); \ - if ( xyzRotations[i1].numKeys != 0 ) { \ + if ( (xyzRotations[i1].numKeys != 0) ) { \ NifStream( xyzRotations[i1].interpolation, out, version ); \ }; \ for (uint i2 = 0; i2 < xyzRotations[i1].numKeys; i2++) { \ @@ -6836,14 +6836,14 @@ if ( rotationType == 4 ) { \ }; \ }; \ NifStream( translations.numKeys, out, version ); \ -if ( translations.numKeys != 0 ) { \ +if ( (translations.numKeys != 0) ) { \ NifStream( translations.interpolation, out, version ); \ }; \ for (uint i0 = 0; i0 < translations.numKeys; i0++) { \ NifStream( translations.keys[i0], out, version, translations.interpolation ); \ }; \ NifStream( scales.numKeys, out, version ); \ -if ( scales.numKeys != 0 ) { \ +if ( (scales.numKeys != 0) ) { \ NifStream( scales.interpolation, out, version ); \ }; \ for (uint i0 = 0; i0 < scales.numKeys; i0++) { \ @@ -6854,19 +6854,19 @@ for (uint i0 = 0; i0 < scales.numKeys; i0++) { \ stringstream out; \ out << AKeyedData::asString(); \ out << "Num Rotation Keys: " << numRotationKeys << endl; \ -if ( numRotationKeys != 0 ) { \ +if ( (numRotationKeys != 0) ) { \ out << " Rotation Type: " << rotationType << endl; \ }; \ -if ( rotationType != 4 ) { \ +if ( (rotationType != 4) ) { \ for (uint i1 = 0; i1 < numRotationKeys; i1++) { \ out << " Quaternion Keys[" << i1 << "]: " << quaternionKeys[i1] << endl; \ }; \ }; \ -if ( rotationType == 4 ) { \ +if ( (rotationType == 4) ) { \ out << " Unknown Float: " << unknownFloat << endl; \ for (uint i1 = 0; i1 < 3; i1++) { \ out << " Num Keys: " << xyzRotations[i1].numKeys << endl; \ - if ( xyzRotations[i1].numKeys != 0 ) { \ + if ( (xyzRotations[i1].numKeys != 0) ) { \ out << " Interpolation: " << xyzRotations[i1].interpolation << endl; \ }; \ for (uint i2 = 0; i2 < xyzRotations[i1].numKeys; i2++) { \ @@ -6875,14 +6875,14 @@ if ( rotationType == 4 ) { \ }; \ }; \ out << "Num Keys: " << translations.numKeys << endl; \ -if ( translations.numKeys != 0 ) { \ +if ( (translations.numKeys != 0) ) { \ out << " Interpolation: " << translations.interpolation << endl; \ }; \ for (uint i0 = 0; i0 < translations.numKeys; i0++) { \ out << " Keys[" << i0 << "]: " << translations.keys[i0] << endl; \ }; \ out << "Num Keys: " << scales.numKeys << endl; \ -if ( scales.numKeys != 0 ) { \ +if ( (scales.numKeys != 0) ) { \ out << " Interpolation: " << scales.interpolation << endl; \ }; \ for (uint i0 = 0; i0 < scales.numKeys; i0++) { \ @@ -6892,29 +6892,29 @@ return out.str(); \ #define NI_KEYFRAME_DATA_FIXLINKS \ AKeyedData::FixLinks( objects, link_stack, version ); \ -if ( numRotationKeys != 0 ) { \ +if ( (numRotationKeys != 0) ) { \ }; \ -if ( rotationType != 4 ) { \ +if ( (rotationType != 4) ) { \ for (uint i1 = 0; i1 < numRotationKeys; i1++) { \ }; \ }; \ if ( version <= 0x0A010000 ) { \ - if ( rotationType == 4 ) { \ + if ( (rotationType == 4) ) { \ }; \ }; \ -if ( rotationType == 4 ) { \ +if ( (rotationType == 4) ) { \ for (uint i1 = 0; i1 < 3; i1++) { \ - if ( xyzRotations[i1].numKeys != 0 ) { \ + if ( (xyzRotations[i1].numKeys != 0) ) { \ }; \ for (uint i2 = 0; i2 < xyzRotations[i1].numKeys; i2++) { \ }; \ }; \ }; \ -if ( translations.numKeys != 0 ) { \ +if ( (translations.numKeys != 0) ) { \ }; \ for (uint i0 = 0; i0 < translations.numKeys; i0++) { \ }; \ -if ( scales.numKeys != 0 ) { \ +if ( (scales.numKeys != 0) ) { \ }; \ for (uint i0 = 0; i0 < scales.numKeys; i0++) { \ }; \ @@ -7903,7 +7903,7 @@ uint block_num; \ NiNode::Read( in, link_stack, version ); \ uint numLodLevels; \ NifStream( lodType, in, version ); \ -if ( lodType == 0 ) { \ +if ( (lodType == 0) ) { \ NifStream( lodCenter, in, version ); \ NifStream( numLodLevels, in, version ); \ lodLevels.resize(numLodLevels); \ @@ -7912,7 +7912,7 @@ if ( lodType == 0 ) { \ NifStream( lodLevels[i1].far, in, version ); \ }; \ }; \ -if ( lodType == 1 ) { \ +if ( (lodType == 1) ) { \ NifStream( unknownShort, in, version ); \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ @@ -7923,7 +7923,7 @@ NiNode::Write( out, link_map, version ); \ uint numLodLevels; \ numLodLevels = uint(lodLevels.size()); \ NifStream( lodType, out, version ); \ -if ( lodType == 0 ) { \ +if ( (lodType == 0) ) { \ NifStream( lodCenter, out, version ); \ NifStream( numLodLevels, out, version ); \ for (uint i1 = 0; i1 < numLodLevels; i1++) { \ @@ -7931,7 +7931,7 @@ if ( lodType == 0 ) { \ NifStream( lodLevels[i1].far, out, version ); \ }; \ }; \ -if ( lodType == 1 ) { \ +if ( (lodType == 1) ) { \ NifStream( unknownShort, out, version ); \ NifStream( link_map[StaticCast<NiObject>(rangeData)], out, version ); \ }; \ @@ -7942,7 +7942,7 @@ out << NiNode::asString(); \ uint numLodLevels; \ numLodLevels = uint(lodLevels.size()); \ out << "LOD Type: " << lodType << endl; \ -if ( lodType == 0 ) { \ +if ( (lodType == 0) ) { \ out << " LOD Center: " << lodCenter << endl; \ out << " Num LOD Levels: " << numLodLevels << endl; \ for (uint i1 = 0; i1 < numLodLevels; i1++) { \ @@ -7950,7 +7950,7 @@ if ( lodType == 0 ) { \ out << " Far: " << lodLevels[i1].far << endl; \ }; \ }; \ -if ( lodType == 1 ) { \ +if ( (lodType == 1) ) { \ out << " Unknown Short: " << unknownShort << endl; \ out << " Range Data: " << rangeData << endl; \ }; \ @@ -7960,11 +7960,11 @@ return out.str(); \ NiNode::FixLinks( objects, link_stack, version ); \ uint numLodLevels; \ numLodLevels = uint(lodLevels.size()); \ -if ( lodType == 0 ) { \ +if ( (lodType == 0) ) { \ for (uint i1 = 0; i1 < numLodLevels; i1++) { \ }; \ }; \ -if ( lodType == 1 ) { \ +if ( (lodType == 1) ) { \ rangeData = DynamicCast<NiRangeLODData>(objects[link_stack.front()]); \ link_stack.pop_front(); \ }; \ @@ -8312,7 +8312,7 @@ NiAutoNormalParticlesData::Read( in, link_stack, version ); \ if ( version >= 0x0A010000 ) { \ NifStream( numActive, in, version ); \ NifStream( hasUnknownFloats, in, version ); \ - if ( hasUnknownFloats != 0 ) { \ + if ( (hasUnknownFloats != 0) ) { \ unknownFloats.resize(numVertices); \ for (uint i2 = 0; i2 < numVertices; i2++) { \ NifStream( unknownFloats[i2], in, version ); \ @@ -8320,7 +8320,7 @@ if ( version >= 0x0A010000 ) { \ }; \ }; \ NifStream( hasRotations, in, version ); \ -if ( hasRotations != 0 ) { \ +if ( (hasRotations != 0) ) { \ rotations.resize(numVertices); \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( rotations[i1], in, version ); \ @@ -8332,14 +8332,14 @@ NiAutoNormalParticlesData::Write( out, link_map, version ); \ if ( version >= 0x0A010000 ) { \ NifStream( numActive, out, version ); \ NifStream( hasUnknownFloats, out, version ); \ - if ( hasUnknownFloats != 0 ) { \ + if ( (hasUnknownFloats != 0) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ NifStream( unknownFloats[i2], out, version ); \ }; \ }; \ }; \ NifStream( hasRotations, out, version ); \ -if ( hasRotations != 0 ) { \ +if ( (hasRotations != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ NifStream( rotations[i1], out, version ); \ }; \ @@ -8350,13 +8350,13 @@ stringstream out; \ out << NiAutoNormalParticlesData::asString(); \ out << "Num Active: " << numActive << endl; \ out << "Has Unknown Floats: " << hasUnknownFloats << endl; \ -if ( hasUnknownFloats != 0 ) { \ +if ( (hasUnknownFloats != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " Unknown Floats[" << i1 << "]: " << unknownFloats[i1] << endl; \ }; \ }; \ out << "Has Rotations: " << hasRotations << endl; \ -if ( hasRotations != 0 ) { \ +if ( (hasRotations != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ out << " Rotations[" << i1 << "]: " << rotations[i1] << endl; \ }; \ @@ -8366,12 +8366,12 @@ return out.str(); \ #define NI_PARTICLES_DATA_FIXLINKS \ NiAutoNormalParticlesData::FixLinks( objects, link_stack, version ); \ if ( version >= 0x0A010000 ) { \ - if ( hasUnknownFloats != 0 ) { \ + if ( (hasUnknownFloats != 0) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ }; \ }; \ }; \ -if ( hasRotations != 0 ) { \ +if ( (hasRotations != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ }; \ }; \ @@ -9182,7 +9182,7 @@ KeyGroup<Vector3 > data; \ #define NI_POS_DATA_READ \ AKeyedData::Read( in, link_stack, version ); \ NifStream( data.numKeys, in, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ NifStream( data.interpolation, in, version ); \ }; \ data.keys.resize(data.numKeys); \ @@ -9193,7 +9193,7 @@ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ #define NI_POS_DATA_WRITE \ AKeyedData::Write( out, link_map, version ); \ NifStream( data.numKeys, out, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ NifStream( data.interpolation, out, version ); \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ @@ -9204,7 +9204,7 @@ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ stringstream out; \ out << AKeyedData::asString(); \ out << "Num Keys: " << data.numKeys << endl; \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ out << " Interpolation: " << data.interpolation << endl; \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ @@ -9214,7 +9214,7 @@ return out.str(); \ #define NI_POS_DATA_FIXLINKS \ AKeyedData::FixLinks( objects, link_stack, version ); \ -if ( data.numKeys != 0 ) { \ +if ( (data.numKeys != 0) ) { \ }; \ for (uint i0 = 0; i0 < data.numKeys; i0++) { \ }; \ @@ -9502,7 +9502,7 @@ if ( version <= 0x0A020000 ) { \ }; \ if ( version >= 0x14000004 ) { \ NifStream( unknownBool1, in, version ); \ - if ( unknownBool1 != 0 ) { \ + if ( (unknownBool1 != 0) ) { \ unknownBytes.resize(numVertices); \ for (uint i2 = 0; i2 < numVertices; i2++) \ unknownBytes[i2].resize(32); \ @@ -9512,7 +9512,7 @@ if ( version >= 0x14000004 ) { \ }; \ }; \ }; \ - if ( unknownBool1 == 0 ) { \ + if ( (unknownBool1 == 0) ) { \ unknownBytesAlt.resize(numVertices); \ for (uint i2 = 0; i2 < numVertices; i2++) \ unknownBytesAlt[i2].resize(28); \ @@ -9524,7 +9524,7 @@ if ( version >= 0x14000004 ) { \ }; \ NifStream( unknownByte3, in, version ); \ NifStream( unknownBool2, in, version ); \ - if ( unknownBool2 != 0 ) { \ + if ( (unknownBool2 != 0) ) { \ unknownBytes2.resize(numVertices); \ for (uint i2 = 0; i2 < numVertices; i2++) \ unknownBytes2[i2].resize(4); \ @@ -9548,14 +9548,14 @@ if ( version <= 0x0A020000 ) { \ }; \ if ( version >= 0x14000004 ) { \ NifStream( unknownBool1, out, version ); \ - if ( unknownBool1 != 0 ) { \ + if ( (unknownBool1 != 0) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ for (uint i3 = 0; i3 < 32; i3++) { \ NifStream( unknownBytes[i2][i3], out, version ); \ }; \ }; \ }; \ - if ( unknownBool1 == 0 ) { \ + if ( (unknownBool1 == 0) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ for (uint i3 = 0; i3 < 28; i3++) { \ NifStream( unknownBytesAlt[i2][i3], out, version ); \ @@ -9564,7 +9564,7 @@ if ( version >= 0x14000004 ) { \ }; \ NifStream( unknownByte3, out, version ); \ NifStream( unknownBool2, out, version ); \ - if ( unknownBool2 != 0 ) { \ + if ( (unknownBool2 != 0) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ for (uint i3 = 0; i3 < 4; i3++) { \ NifStream( unknownBytes2[i2][i3], out, version ); \ @@ -9583,14 +9583,14 @@ for (uint i0 = 0; i0 < numVertices; i0++) { \ }; \ }; \ out << "Unknown Bool 1: " << unknownBool1 << endl; \ -if ( unknownBool1 != 0 ) { \ +if ( (unknownBool1 != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ for (uint i2 = 0; i2 < 32; i2++) { \ out << " Unknown Bytes[" << i1 << "][" << i2 << "]: " << unknownBytes[i1][i2] << endl; \ }; \ }; \ }; \ -if ( unknownBool1 == 0 ) { \ +if ( (unknownBool1 == 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ for (uint i2 = 0; i2 < 28; i2++) { \ out << " Unknown Bytes Alt[" << i1 << "][" << i2 << "]: " << unknownBytesAlt[i1][i2] << endl; \ @@ -9599,7 +9599,7 @@ if ( unknownBool1 == 0 ) { \ }; \ out << "Unknown Byte 3: " << unknownByte3 << endl; \ out << "Unknown Bool 2: " << unknownBool2 << endl; \ -if ( unknownBool2 != 0 ) { \ +if ( (unknownBool2 != 0) ) { \ for (uint i1 = 0; i1 < numVertices; i1++) { \ for (uint i2 = 0; i2 < 4; i2++) { \ out << " Unknown Bytes 2[" << i1 << "][" << i2 << "]: " << unknownBytes2[i1][i2] << endl; \ @@ -9618,19 +9618,19 @@ if ( version <= 0x0A020000 ) { \ }; \ }; \ if ( version >= 0x14000004 ) { \ - if ( unknownBool1 != 0 ) { \ + if ( (unknownBool1 != 0) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ for (uint i3 = 0; i3 < 32; i3++) { \ }; \ }; \ }; \ - if ( unknownBool1 == 0 ) { \ + if ( (unknownBool1 == 0) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ for (uint i3 = 0; i3 < 28; i3++) { \ }; \ }; \ }; \ - if ( unknownBool2 != 0 ) { \ + if ( (unknownBool2 != 0) ) { \ for (uint i2 = 0; i2 < numVertices; i2++) { \ for (uint i3 = 0; i3 < 4; i3++) { \ }; \ @@ -9728,7 +9728,7 @@ vector<Key<byte > > visibilityKeys_; \ NiObject::Read( in, link_stack, version ); \ uint numVisibilityKeys_; \ NifStream( floatKeys_.numKeys, in, version ); \ -if ( floatKeys_.numKeys != 0 ) { \ +if ( (floatKeys_.numKeys != 0) ) { \ NifStream( floatKeys_.interpolation, in, version ); \ }; \ floatKeys_.keys.resize(floatKeys_.numKeys); \ @@ -9746,7 +9746,7 @@ NiObject::Write( out, link_map, version ); \ uint numVisibilityKeys_; \ numVisibilityKeys_ = uint(visibilityKeys_.size()); \ NifStream( floatKeys_.numKeys, out, version ); \ -if ( floatKeys_.numKeys != 0 ) { \ +if ( (floatKeys_.numKeys != 0) ) { \ NifStream( floatKeys_.interpolation, out, version ); \ }; \ for (uint i0 = 0; i0 < floatKeys_.numKeys; i0++) { \ @@ -9763,7 +9763,7 @@ out << NiObject::asString(); \ uint numVisibilityKeys_; \ numVisibilityKeys_ = uint(visibilityKeys_.size()); \ out << "Num Keys: " << floatKeys_.numKeys << endl; \ -if ( floatKeys_.numKeys != 0 ) { \ +if ( (floatKeys_.numKeys != 0) ) { \ out << " Interpolation: " << floatKeys_.interpolation << endl; \ }; \ for (uint i0 = 0; i0 < floatKeys_.numKeys; i0++) { \ @@ -9779,7 +9779,7 @@ return out.str(); \ NiObject::FixLinks( objects, link_stack, version ); \ uint numVisibilityKeys_; \ numVisibilityKeys_ = uint(visibilityKeys_.size()); \ -if ( floatKeys_.numKeys != 0 ) { \ +if ( (floatKeys_.numKeys != 0) ) { \ }; \ for (uint i0 = 0; i0 < floatKeys_.numKeys; i0++) { \ }; \ @@ -10863,7 +10863,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( skinPartitionBlocks[i0].hasVertexMap != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasVertexMap != 0) ) { \ skinPartitionBlocks[i0].vertexMap.resize(skinPartitionBlocks[i0].numVertices); \ for (uint i3 = 0; i3 < skinPartitionBlocks[i0].numVertices; i3++) { \ NifStream( skinPartitionBlocks[i0].vertexMap[i3], in, version ); \ @@ -10882,7 +10882,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( skinPartitionBlocks[i0].hasVertexWeights != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasVertexWeights != 0) ) { \ skinPartitionBlocks[i0].vertexWeights.resize(skinPartitionBlocks[i0].numVertices); \ for (uint i3 = 0; i3 < skinPartitionBlocks[i0].numVertices; i3++) \ skinPartitionBlocks[i0].vertexWeights[i3].resize(skinPartitionBlocks_numWeightsPerVertex); \ @@ -10911,7 +10911,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( skinPartitionBlocks[i0].hasStrips != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasStrips != 0) ) { \ skinPartitionBlocks[i0].strips.resize(skinPartitionBlocks[i0].numStrips); \ for (uint i3 = 0; i3 < skinPartitionBlocks[i0].numStrips; i3++) \ skinPartitionBlocks[i0].strips[i3].resize(skinPartitionBlocks_stripLengths); \ @@ -10922,14 +10922,14 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ }; \ - if ( skinPartitionBlocks[i0].numStrips == 0 ) { \ + if ( (skinPartitionBlocks[i0].numStrips == 0) ) { \ skinPartitionBlocks[i0].triangles.resize(skinPartitionBlocks_numTriangles); \ for (uint i2 = 0; i2 < skinPartitionBlocks_numTriangles; i2++) { \ NifStream( skinPartitionBlocks[i0].triangles[i2], in, version ); \ }; \ }; \ NifStream( skinPartitionBlocks[i0].hasBoneIndices, in, version ); \ - if ( skinPartitionBlocks[i0].hasBoneIndices != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasBoneIndices != 0) ) { \ skinPartitionBlocks[i0].boneIndices.resize(skinPartitionBlocks[i0].numVertices); \ for (uint i2 = 0; i2 < skinPartitionBlocks[i0].numVertices; i2++) \ skinPartitionBlocks[i0].boneIndices[i2].resize(skinPartitionBlocks_numWeightsPerVertex); \ @@ -10974,7 +10974,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( skinPartitionBlocks[i0].hasVertexMap != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasVertexMap != 0) ) { \ for (uint i3 = 0; i3 < skinPartitionBlocks[i0].numVertices; i3++) { \ NifStream( skinPartitionBlocks[i0].vertexMap[i3], out, version ); \ }; \ @@ -10989,7 +10989,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( skinPartitionBlocks[i0].hasVertexWeights != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasVertexWeights != 0) ) { \ for (uint i3 = 0; i3 < skinPartitionBlocks[i0].numVertices; i3++) { \ for (uint i4 = 0; i4 < skinPartitionBlocks_numWeightsPerVertex; i4++) { \ NifStream( skinPartitionBlocks[i0].vertexWeights[i3][i4], out, version ); \ @@ -11011,7 +11011,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( skinPartitionBlocks[i0].hasStrips != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasStrips != 0) ) { \ for (uint i3 = 0; i3 < skinPartitionBlocks[i0].numStrips; i3++) { \ for (uint i4 = 0; i4 < skinPartitionBlocks_stripLengths; i4++) { \ NifStream( skinPartitionBlocks[i0].strips[i3][i4], out, version ); \ @@ -11019,13 +11019,13 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ }; \ - if ( skinPartitionBlocks[i0].numStrips == 0 ) { \ + if ( (skinPartitionBlocks[i0].numStrips == 0) ) { \ for (uint i2 = 0; i2 < skinPartitionBlocks_numTriangles; i2++) { \ NifStream( skinPartitionBlocks[i0].triangles[i2], out, version ); \ }; \ }; \ NifStream( skinPartitionBlocks[i0].hasBoneIndices, out, version ); \ - if ( skinPartitionBlocks[i0].hasBoneIndices != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasBoneIndices != 0) ) { \ for (uint i2 = 0; i2 < skinPartitionBlocks[i0].numVertices; i2++) { \ for (uint i3 = 0; i3 < skinPartitionBlocks_numWeightsPerVertex; i3++) { \ NifStream( skinPartitionBlocks[i0].boneIndices[i2][i3], out, version ); \ @@ -11063,7 +11063,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ for (uint i1 = 0; i1 < skinPartitionBlocks[i0].numVertices; i1++) { \ out << " Vertex Map[" << i1 << "]: " << skinPartitionBlocks[i0].vertexMap[i1] << endl; \ }; \ - if ( skinPartitionBlocks[i0].hasVertexMap != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasVertexMap != 0) ) { \ for (uint i2 = 0; i2 < skinPartitionBlocks[i0].numVertices; i2++) { \ out << " Vertex Map[" << i2 << "]: " << skinPartitionBlocks[i0].vertexMap[i2] << endl; \ }; \ @@ -11074,7 +11074,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ out << " Vertex Weights[" << i1 << "][" << i2 << "]: " << skinPartitionBlocks[i0].vertexWeights[i1][i2] << endl; \ }; \ }; \ - if ( skinPartitionBlocks[i0].hasVertexWeights != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasVertexWeights != 0) ) { \ for (uint i2 = 0; i2 < skinPartitionBlocks[i0].numVertices; i2++) { \ for (uint i3 = 0; i3 < skinPartitionBlocks_numWeightsPerVertex; i3++) { \ out << " Vertex Weights[" << i2 << "][" << i3 << "]: " << skinPartitionBlocks[i0].vertexWeights[i2][i3] << endl; \ @@ -11090,20 +11090,20 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ out << " Strips[" << i1 << "][" << i2 << "]: " << skinPartitionBlocks[i0].strips[i1][i2] << endl; \ }; \ }; \ - if ( skinPartitionBlocks[i0].hasStrips != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasStrips != 0) ) { \ for (uint i2 = 0; i2 < skinPartitionBlocks[i0].numStrips; i2++) { \ for (uint i3 = 0; i3 < skinPartitionBlocks_stripLengths; i3++) { \ out << " Strips[" << i2 << "][" << i3 << "]: " << skinPartitionBlocks[i0].strips[i2][i3] << endl; \ }; \ }; \ }; \ - if ( skinPartitionBlocks[i0].numStrips == 0 ) { \ + if ( (skinPartitionBlocks[i0].numStrips == 0) ) { \ for (uint i2 = 0; i2 < skinPartitionBlocks_numTriangles; i2++) { \ out << " Triangles[" << i2 << "]: " << skinPartitionBlocks[i0].triangles[i2] << endl; \ }; \ }; \ out << " Has Bone Indices: " << skinPartitionBlocks[i0].hasBoneIndices << endl; \ - if ( skinPartitionBlocks[i0].hasBoneIndices != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasBoneIndices != 0) ) { \ for (uint i2 = 0; i2 < skinPartitionBlocks[i0].numVertices; i2++) { \ for (uint i3 = 0; i3 < skinPartitionBlocks_numWeightsPerVertex; i3++) { \ out << " Bone Indices[" << i2 << "][" << i3 << "]: " << skinPartitionBlocks[i0].boneIndices[i2][i3] << endl; \ @@ -11137,7 +11137,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( skinPartitionBlocks[i0].hasVertexMap != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasVertexMap != 0) ) { \ for (uint i3 = 0; i3 < skinPartitionBlocks[i0].numVertices; i3++) { \ }; \ }; \ @@ -11149,7 +11149,7 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( skinPartitionBlocks[i0].hasVertexWeights != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasVertexWeights != 0) ) { \ for (uint i3 = 0; i3 < skinPartitionBlocks[i0].numVertices; i3++) { \ for (uint i4 = 0; i4 < skinPartitionBlocks_numWeightsPerVertex; i4++) { \ }; \ @@ -11167,18 +11167,18 @@ for (uint i0 = 0; i0 < numSkinPartitionBlocks; i0++) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( skinPartitionBlocks[i0].hasStrips != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasStrips != 0) ) { \ for (uint i3 = 0; i3 < skinPartitionBlocks[i0].numStrips; i3++) { \ for (uint i4 = 0; i4 < skinPartitionBlocks_stripLengths; i4++) { \ }; \ }; \ }; \ }; \ - if ( skinPartitionBlocks[i0].numStrips == 0 ) { \ + if ( (skinPartitionBlocks[i0].numStrips == 0) ) { \ for (uint i2 = 0; i2 < skinPartitionBlocks_numTriangles; i2++) { \ }; \ }; \ - if ( skinPartitionBlocks[i0].hasBoneIndices != 0 ) { \ + if ( (skinPartitionBlocks[i0].hasBoneIndices != 0) ) { \ for (uint i2 = 0; i2 < skinPartitionBlocks[i0].numVertices; i2++) { \ for (uint i3 = 0; i3 < skinPartitionBlocks_numWeightsPerVertex; i3++) { \ }; \ @@ -11209,26 +11209,26 @@ byte unknownByte2; \ uint block_num; \ NiObjectNET::Read( in, link_stack, version ); \ NifStream( useExternal, in, version ); \ -if ( useExternal == 1 ) { \ +if ( (useExternal == 1) ) { \ NifStream( fileName, in, version ); \ }; \ if ( version >= 0x0A010000 ) { \ - if ( useExternal == 1 ) { \ + if ( (useExternal == 1) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ }; \ }; \ if ( version <= 0x0A000100 ) { \ - if ( useExternal == 0 ) { \ + if ( (useExternal == 0) ) { \ NifStream( unknownByte, in, version ); \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( useExternal == 0 ) { \ + if ( (useExternal == 0) ) { \ NifStream( originalFileName_, in, version ); \ }; \ }; \ -if ( useExternal == 0 ) { \ +if ( (useExternal == 0) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ }; \ @@ -11243,25 +11243,25 @@ if ( version >= 0x0A01006A ) { \ #define NI_SOURCE_TEXTURE_WRITE \ NiObjectNET::Write( out, link_map, version ); \ NifStream( useExternal, out, version ); \ -if ( useExternal == 1 ) { \ +if ( (useExternal == 1) ) { \ NifStream( fileName, out, version ); \ }; \ if ( version >= 0x0A010000 ) { \ - if ( useExternal == 1 ) { \ + if ( (useExternal == 1) ) { \ NifStream( link_map[StaticCast<NiObject>(unknownLink)], out, version ); \ }; \ }; \ if ( version <= 0x0A000100 ) { \ - if ( useExternal == 0 ) { \ + if ( (useExternal == 0) ) { \ NifStream( unknownByte, out, version ); \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( useExternal == 0 ) { \ + if ( (useExternal == 0) ) { \ NifStream( originalFileName_, out, version ); \ }; \ }; \ -if ( useExternal == 0 ) { \ +if ( (useExternal == 0) ) { \ NifStream( link_map[StaticCast<NiObject>(pixelData)], out, version ); \ }; \ NifStream( pixelLayout, out, version ); \ @@ -11276,11 +11276,11 @@ if ( version >= 0x0A01006A ) { \ stringstream out; \ out << NiObjectNET::asString(); \ out << "Use External: " << useExternal << endl; \ -if ( useExternal == 1 ) { \ +if ( (useExternal == 1) ) { \ out << " File Name: " << fileName << endl; \ out << " Unknown Link: " << unknownLink << endl; \ }; \ -if ( useExternal == 0 ) { \ +if ( (useExternal == 0) ) { \ out << " Unknown Byte: " << unknownByte << endl; \ out << " Original File Name?: " << originalFileName_ << endl; \ out << " Pixel Data: " << pixelData << endl; \ @@ -11294,23 +11294,23 @@ return out.str(); \ #define NI_SOURCE_TEXTURE_FIXLINKS \ NiObjectNET::FixLinks( objects, link_stack, version ); \ -if ( useExternal == 1 ) { \ +if ( (useExternal == 1) ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( useExternal == 1 ) { \ + if ( (useExternal == 1) ) { \ unknownLink = DynamicCast<NiObject>(objects[link_stack.front()]); \ link_stack.pop_front(); \ }; \ }; \ if ( version <= 0x0A000100 ) { \ - if ( useExternal == 0 ) { \ + if ( (useExternal == 0) ) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( useExternal == 0 ) { \ + if ( (useExternal == 0) ) { \ }; \ }; \ -if ( useExternal == 0 ) { \ +if ( (useExternal == 0) ) { \ pixelData = DynamicCast<NiPixelData>(objects[link_stack.front()]); \ link_stack.pop_front(); \ }; \ @@ -11835,7 +11835,7 @@ if ( version <= 0x0A000102 ) { \ NifStream( applyMode, in, version ); \ NifStream( textureCount, in, version ); \ NifStream( hasBaseTexture, in, version ); \ -if ( hasBaseTexture != 0 ) { \ +if ( (hasBaseTexture != 0) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ NifStream( baseTexture.clampMode, in, version ); \ @@ -11850,7 +11850,7 @@ if ( hasBaseTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( baseTexture.hasTextureTransform, in, version ); \ - if ( baseTexture.hasTextureTransform != 0 ) { \ + if ( (baseTexture.hasTextureTransform != 0) ) { \ NifStream( baseTexture.translation, in, version ); \ NifStream( baseTexture.tiling, in, version ); \ NifStream( baseTexture.wRotation, in, version ); \ @@ -11860,7 +11860,7 @@ if ( hasBaseTexture != 0 ) { \ }; \ }; \ NifStream( hasDarkTexture, in, version ); \ -if ( hasDarkTexture != 0 ) { \ +if ( (hasDarkTexture != 0) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ NifStream( darkTexture.clampMode, in, version ); \ @@ -11875,7 +11875,7 @@ if ( hasDarkTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( darkTexture.hasTextureTransform, in, version ); \ - if ( darkTexture.hasTextureTransform != 0 ) { \ + if ( (darkTexture.hasTextureTransform != 0) ) { \ NifStream( darkTexture.translation, in, version ); \ NifStream( darkTexture.tiling, in, version ); \ NifStream( darkTexture.wRotation, in, version ); \ @@ -11885,7 +11885,7 @@ if ( hasDarkTexture != 0 ) { \ }; \ }; \ NifStream( hasDetailTexture, in, version ); \ -if ( hasDetailTexture != 0 ) { \ +if ( (hasDetailTexture != 0) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ NifStream( detailTexture.clampMode, in, version ); \ @@ -11900,7 +11900,7 @@ if ( hasDetailTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( detailTexture.hasTextureTransform, in, version ); \ - if ( detailTexture.hasTextureTransform != 0 ) { \ + if ( (detailTexture.hasTextureTransform != 0) ) { \ NifStream( detailTexture.translation, in, version ); \ NifStream( detailTexture.tiling, in, version ); \ NifStream( detailTexture.wRotation, in, version ); \ @@ -11910,7 +11910,7 @@ if ( hasDetailTexture != 0 ) { \ }; \ }; \ NifStream( hasGlossTexture, in, version ); \ -if ( hasGlossTexture != 0 ) { \ +if ( (hasGlossTexture != 0) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ NifStream( glossTexture.clampMode, in, version ); \ @@ -11925,7 +11925,7 @@ if ( hasGlossTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( glossTexture.hasTextureTransform, in, version ); \ - if ( glossTexture.hasTextureTransform != 0 ) { \ + if ( (glossTexture.hasTextureTransform != 0) ) { \ NifStream( glossTexture.translation, in, version ); \ NifStream( glossTexture.tiling, in, version ); \ NifStream( glossTexture.wRotation, in, version ); \ @@ -11935,7 +11935,7 @@ if ( hasGlossTexture != 0 ) { \ }; \ }; \ NifStream( hasGlowTexture, in, version ); \ -if ( hasGlowTexture != 0 ) { \ +if ( (hasGlowTexture != 0) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ NifStream( glowTexture.clampMode, in, version ); \ @@ -11950,7 +11950,7 @@ if ( hasGlowTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( glowTexture.hasTextureTransform, in, version ); \ - if ( glowTexture.hasTextureTransform != 0 ) { \ + if ( (glowTexture.hasTextureTransform != 0) ) { \ NifStream( glowTexture.translation, in, version ); \ NifStream( glowTexture.tiling, in, version ); \ NifStream( glowTexture.wRotation, in, version ); \ @@ -11960,7 +11960,7 @@ if ( hasGlowTexture != 0 ) { \ }; \ }; \ NifStream( hasBumpMapTexture, in, version ); \ -if ( hasBumpMapTexture != 0 ) { \ +if ( (hasBumpMapTexture != 0) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ NifStream( bumpMapTexture.clampMode, in, version ); \ @@ -11975,7 +11975,7 @@ if ( hasBumpMapTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( bumpMapTexture.hasTextureTransform, in, version ); \ - if ( bumpMapTexture.hasTextureTransform != 0 ) { \ + if ( (bumpMapTexture.hasTextureTransform != 0) ) { \ NifStream( bumpMapTexture.translation, in, version ); \ NifStream( bumpMapTexture.tiling, in, version ); \ NifStream( bumpMapTexture.wRotation, in, version ); \ @@ -11988,7 +11988,7 @@ if ( hasBumpMapTexture != 0 ) { \ NifStream( bumpMapMatrix, in, version ); \ }; \ NifStream( hasDecal0Texture, in, version ); \ -if ( hasDecal0Texture != 0 ) { \ +if ( (hasDecal0Texture != 0) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ NifStream( decal0Texture.clampMode, in, version ); \ @@ -12003,7 +12003,7 @@ if ( hasDecal0Texture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( decal0Texture.hasTextureTransform, in, version ); \ - if ( decal0Texture.hasTextureTransform != 0 ) { \ + if ( (decal0Texture.hasTextureTransform != 0) ) { \ NifStream( decal0Texture.translation, in, version ); \ NifStream( decal0Texture.tiling, in, version ); \ NifStream( decal0Texture.wRotation, in, version ); \ @@ -12012,11 +12012,11 @@ if ( hasDecal0Texture != 0 ) { \ }; \ }; \ }; \ -if ( textureCount == 8 ) { \ +if ( (textureCount == 8) ) { \ NifStream( hasDecal1Texture, in, version ); \ }; \ if ( version >= 0x14000004 ) { \ - if ( (textureCount == 8) && (hasDecal1Texture != 0) ) { \ + if ( (((textureCount == 8)) && ((hasDecal1Texture != 0))) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ NifStream( decal1Texture.clampMode, in, version ); \ @@ -12031,7 +12031,7 @@ if ( version >= 0x14000004 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( decal1Texture.hasTextureTransform, in, version ); \ - if ( decal1Texture.hasTextureTransform != 0 ) { \ + if ( (decal1Texture.hasTextureTransform != 0) ) { \ NifStream( decal1Texture.translation, in, version ); \ NifStream( decal1Texture.tiling, in, version ); \ NifStream( decal1Texture.wRotation, in, version ); \ @@ -12046,7 +12046,7 @@ if ( version >= 0x0A000100 ) { \ shaderTextures.resize(numShaderTextures); \ for (uint i1 = 0; i1 < numShaderTextures; i1++) { \ NifStream( shaderTextures[i1].isUsed, in, version ); \ - if ( shaderTextures[i1].isUsed != 0 ) { \ + if ( (shaderTextures[i1].isUsed != 0) ) { \ NifStream( block_num, in, version ); \ link_stack.push_back( block_num ); \ NifStream( shaderTextures[i1].textureData.clampMode, in, version ); \ @@ -12061,7 +12061,7 @@ if ( version >= 0x0A000100 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( shaderTextures[i1].textureData.hasTextureTransform, in, version ); \ - if ( shaderTextures[i1].textureData.hasTextureTransform != 0 ) { \ + if ( (shaderTextures[i1].textureData.hasTextureTransform != 0) ) { \ NifStream( shaderTextures[i1].textureData.translation, in, version ); \ NifStream( shaderTextures[i1].textureData.tiling, in, version ); \ NifStream( shaderTextures[i1].textureData.wRotation, in, version ); \ @@ -12084,7 +12084,7 @@ if ( version <= 0x0A000102 ) { \ NifStream( applyMode, out, version ); \ NifStream( textureCount, out, version ); \ NifStream( hasBaseTexture, out, version ); \ -if ( hasBaseTexture != 0 ) { \ +if ( (hasBaseTexture != 0) ) { \ NifStream( link_map[StaticCast<NiObject>(baseTexture.source)], out, version ); \ NifStream( baseTexture.clampMode, out, version ); \ NifStream( baseTexture.filterMode, out, version ); \ @@ -12098,7 +12098,7 @@ if ( hasBaseTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( baseTexture.hasTextureTransform, out, version ); \ - if ( baseTexture.hasTextureTransform != 0 ) { \ + if ( (baseTexture.hasTextureTransform != 0) ) { \ NifStream( baseTexture.translation, out, version ); \ NifStream( baseTexture.tiling, out, version ); \ NifStream( baseTexture.wRotation, out, version ); \ @@ -12108,7 +12108,7 @@ if ( hasBaseTexture != 0 ) { \ }; \ }; \ NifStream( hasDarkTexture, out, version ); \ -if ( hasDarkTexture != 0 ) { \ +if ( (hasDarkTexture != 0) ) { \ NifStream( link_map[StaticCast<NiObject>(darkTexture.source)], out, version ); \ NifStream( darkTexture.clampMode, out, version ); \ NifStream( darkTexture.filterMode, out, version ); \ @@ -12122,7 +12122,7 @@ if ( hasDarkTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( darkTexture.hasTextureTransform, out, version ); \ - if ( darkTexture.hasTextureTransform != 0 ) { \ + if ( (darkTexture.hasTextureTransform != 0) ) { \ NifStream( darkTexture.translation, out, version ); \ NifStream( darkTexture.tiling, out, version ); \ NifStream( darkTexture.wRotation, out, version ); \ @@ -12132,7 +12132,7 @@ if ( hasDarkTexture != 0 ) { \ }; \ }; \ NifStream( hasDetailTexture, out, version ); \ -if ( hasDetailTexture != 0 ) { \ +if ( (hasDetailTexture != 0) ) { \ NifStream( link_map[StaticCast<NiObject>(detailTexture.source)], out, version ); \ NifStream( detailTexture.clampMode, out, version ); \ NifStream( detailTexture.filterMode, out, version ); \ @@ -12146,7 +12146,7 @@ if ( hasDetailTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( detailTexture.hasTextureTransform, out, version ); \ - if ( detailTexture.hasTextureTransform != 0 ) { \ + if ( (detailTexture.hasTextureTransform != 0) ) { \ NifStream( detailTexture.translation, out, version ); \ NifStream( detailTexture.tiling, out, version ); \ NifStream( detailTexture.wRotation, out, version ); \ @@ -12156,7 +12156,7 @@ if ( hasDetailTexture != 0 ) { \ }; \ }; \ NifStream( hasGlossTexture, out, version ); \ -if ( hasGlossTexture != 0 ) { \ +if ( (hasGlossTexture != 0) ) { \ NifStream( link_map[StaticCast<NiObject>(glossTexture.source)], out, version ); \ NifStream( glossTexture.clampMode, out, version ); \ NifStream( glossTexture.filterMode, out, version ); \ @@ -12170,7 +12170,7 @@ if ( hasGlossTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( glossTexture.hasTextureTransform, out, version ); \ - if ( glossTexture.hasTextureTransform != 0 ) { \ + if ( (glossTexture.hasTextureTransform != 0) ) { \ NifStream( glossTexture.translation, out, version ); \ NifStream( glossTexture.tiling, out, version ); \ NifStream( glossTexture.wRotation, out, version ); \ @@ -12180,7 +12180,7 @@ if ( hasGlossTexture != 0 ) { \ }; \ }; \ NifStream( hasGlowTexture, out, version ); \ -if ( hasGlowTexture != 0 ) { \ +if ( (hasGlowTexture != 0) ) { \ NifStream( link_map[StaticCast<NiObject>(glowTexture.source)], out, version ); \ NifStream( glowTexture.clampMode, out, version ); \ NifStream( glowTexture.filterMode, out, version ); \ @@ -12194,7 +12194,7 @@ if ( hasGlowTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( glowTexture.hasTextureTransform, out, version ); \ - if ( glowTexture.hasTextureTransform != 0 ) { \ + if ( (glowTexture.hasTextureTransform != 0) ) { \ NifStream( glowTexture.translation, out, version ); \ NifStream( glowTexture.tiling, out, version ); \ NifStream( glowTexture.wRotation, out, version ); \ @@ -12204,7 +12204,7 @@ if ( hasGlowTexture != 0 ) { \ }; \ }; \ NifStream( hasBumpMapTexture, out, version ); \ -if ( hasBumpMapTexture != 0 ) { \ +if ( (hasBumpMapTexture != 0) ) { \ NifStream( link_map[StaticCast<NiObject>(bumpMapTexture.source)], out, version ); \ NifStream( bumpMapTexture.clampMode, out, version ); \ NifStream( bumpMapTexture.filterMode, out, version ); \ @@ -12218,7 +12218,7 @@ if ( hasBumpMapTexture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( bumpMapTexture.hasTextureTransform, out, version ); \ - if ( bumpMapTexture.hasTextureTransform != 0 ) { \ + if ( (bumpMapTexture.hasTextureTransform != 0) ) { \ NifStream( bumpMapTexture.translation, out, version ); \ NifStream( bumpMapTexture.tiling, out, version ); \ NifStream( bumpMapTexture.wRotation, out, version ); \ @@ -12231,7 +12231,7 @@ if ( hasBumpMapTexture != 0 ) { \ NifStream( bumpMapMatrix, out, version ); \ }; \ NifStream( hasDecal0Texture, out, version ); \ -if ( hasDecal0Texture != 0 ) { \ +if ( (hasDecal0Texture != 0) ) { \ NifStream( link_map[StaticCast<NiObject>(decal0Texture.source)], out, version ); \ NifStream( decal0Texture.clampMode, out, version ); \ NifStream( decal0Texture.filterMode, out, version ); \ @@ -12245,7 +12245,7 @@ if ( hasDecal0Texture != 0 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( decal0Texture.hasTextureTransform, out, version ); \ - if ( decal0Texture.hasTextureTransform != 0 ) { \ + if ( (decal0Texture.hasTextureTransform != 0) ) { \ NifStream( decal0Texture.translation, out, version ); \ NifStream( decal0Texture.tiling, out, version ); \ NifStream( decal0Texture.wRotation, out, version ); \ @@ -12254,11 +12254,11 @@ if ( hasDecal0Texture != 0 ) { \ }; \ }; \ }; \ -if ( textureCount == 8 ) { \ +if ( (textureCount == 8) ) { \ NifStream( hasDecal1Texture, out, version ); \ }; \ if ( version >= 0x14000004 ) { \ - if ( (textureCount == 8) && (hasDecal1Texture != 0) ) { \ + if ( (((textureCount == 8)) && ((hasDecal1Texture != 0))) ) { \ NifStream( link_map[StaticCast<NiObject>(decal1Texture.source)], out, version ); \ NifStream( decal1Texture.clampMode, out, version ); \ NifStream( decal1Texture.filterMode, out, version ); \ @@ -12272,7 +12272,7 @@ if ( version >= 0x14000004 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( decal1Texture.hasTextureTransform, out, version ); \ - if ( decal1Texture.hasTextureTransform != 0 ) { \ + if ( (decal1Texture.hasTextureTransform != 0) ) { \ NifStream( decal1Texture.translation, out, version ); \ NifStream( decal1Texture.tiling, out, version ); \ NifStream( decal1Texture.wRotation, out, version ); \ @@ -12286,7 +12286,7 @@ if ( version >= 0x0A000100 ) { \ NifStream( numShaderTextures, out, version ); \ for (uint i1 = 0; i1 < numShaderTextures; i1++) { \ NifStream( shaderTextures[i1].isUsed, out, version ); \ - if ( shaderTextures[i1].isUsed != 0 ) { \ + if ( (shaderTextures[i1].isUsed != 0) ) { \ NifStream( link_map[StaticCast<NiObject>(shaderTextures[i1].textureData.source)], out, version ); \ NifStream( shaderTextures[i1].textureData.clampMode, out, version ); \ NifStream( shaderTextures[i1].textureData.filterMode, out, version ); \ @@ -12300,7 +12300,7 @@ if ( version >= 0x0A000100 ) { \ }; \ if ( version >= 0x0A010000 ) { \ NifStream( shaderTextures[i1].textureData.hasTextureTransform, out, version ); \ - if ( shaderTextures[i1].textureData.hasTextureTransform != 0 ) { \ + if ( (shaderTextures[i1].textureData.hasTextureTransform != 0) ) { \ NifStream( shaderTextures[i1].textureData.translation, out, version ); \ NifStream( shaderTextures[i1].textureData.tiling, out, version ); \ NifStream( shaderTextures[i1].textureData.wRotation, out, version ); \ @@ -12322,7 +12322,7 @@ out << "Flags: " << flags << endl; \ out << "Apply Mode: " << applyMode << endl; \ out << "Texture Count: " << textureCount << endl; \ out << "Has Base Texture: " << hasBaseTexture << endl; \ -if ( hasBaseTexture != 0 ) { \ +if ( (hasBaseTexture != 0) ) { \ out << " Source: " << baseTexture.source << endl; \ out << " Clamp Mode: " << baseTexture.clampMode << endl; \ out << " Filter Mode: " << baseTexture.filterMode << endl; \ @@ -12331,7 +12331,7 @@ if ( hasBaseTexture != 0 ) { \ out << " PS2 K: " << baseTexture.ps2K << endl; \ out << " Unknown1: " << baseTexture.unknown1 << endl; \ out << " Has Texture Transform: " << baseTexture.hasTextureTransform << endl; \ - if ( baseTexture.hasTextureTransform != 0 ) { \ + if ( (baseTexture.hasTextureTransform != 0) ) { \ out << " Translation: " << baseTexture.translation << endl; \ out << " Tiling: " << baseTexture.tiling << endl; \ out << " W Rotation: " << baseTexture.wRotation << endl; \ @@ -12340,7 +12340,7 @@ if ( hasBaseTexture != 0 ) { \ }; \ }; \ out << "Has Dark Texture: " << hasDarkTexture << endl; \ -if ( hasDarkTexture != 0 ) { \ +if ( (hasDarkTexture != 0) ) { \ out << " Source: " << darkTexture.source << endl; \ out << " Clamp Mode: " << darkTexture.clampMode << endl; \ out << " Filter Mode: " << darkTexture.filterMode << endl; \ @@ -12349,7 +12349,7 @@ if ( hasDarkTexture != 0 ) { \ out << " PS2 K: " << darkTexture.ps2K << endl; \ out << " Unknown1: " << darkTexture.unknown1 << endl; \ out << " Has Texture Transform: " << darkTexture.hasTextureTransform << endl; \ - if ( darkTexture.hasTextureTransform != 0 ) { \ + if ( (darkTexture.hasTextureTransform != 0) ) { \ out << " Translation: " << darkTexture.translation << endl; \ out << " Tiling: " << darkTexture.tiling << endl; \ out << " W Rotation: " << darkTexture.wRotation << endl; \ @@ -12358,7 +12358,7 @@ if ( hasDarkTexture != 0 ) { \ }; \ }; \ out << "Has Detail Texture: " << hasDetailTexture << endl; \ -if ( hasDetailTexture != 0 ) { \ +if ( (hasDetailTexture != 0) ) { \ out << " Source: " << detailTexture.source << endl; \ out << " Clamp Mode: " << detailTexture.clampMode << endl; \ out << " Filter Mode: " << detailTexture.filterMode << endl; \ @@ -12367,7 +12367,7 @@ if ( hasDetailTexture != 0 ) { \ out << " PS2 K: " << detailTexture.ps2K << endl; \ out << " Unknown1: " << detailTexture.unknown1 << endl; \ out << " Has Texture Transform: " << detailTexture.hasTextureTransform << endl; \ - if ( detailTexture.hasTextureTransform != 0 ) { \ + if ( (detailTexture.hasTextureTransform != 0) ) { \ out << " Translation: " << detailTexture.translation << endl; \ out << " Tiling: " << detailTexture.tiling << endl; \ out << " W Rotation: " << detailTexture.wRotation << endl; \ @@ -12376,7 +12376,7 @@ if ( hasDetailTexture != 0 ) { \ }; \ }; \ out << "Has Gloss Texture: " << hasGlossTexture << endl; \ -if ( hasGlossTexture != 0 ) { \ +if ( (hasGlossTexture != 0) ) { \ out << " Source: " << glossTexture.source << endl; \ out << " Clamp Mode: " << glossTexture.clampMode << endl; \ out << " Filter Mode: " << glossTexture.filterMode << endl; \ @@ -12385,7 +12385,7 @@ if ( hasGlossTexture != 0 ) { \ out << " PS2 K: " << glossTexture.ps2K << endl; \ out << " Unknown1: " << glossTexture.unknown1 << endl; \ out << " Has Texture Transform: " << glossTexture.hasTextureTransform << endl; \ - if ( glossTexture.hasTextureTransform != 0 ) { \ + if ( (glossTexture.hasTextureTransform != 0) ) { \ out << " Translation: " << glossTexture.translation << endl; \ out << " Tiling: " << glossTexture.tiling << endl; \ out << " W Rotation: " << glossTexture.wRotation << endl; \ @@ -12394,7 +12394,7 @@ if ( hasGlossTexture != 0 ) { \ }; \ }; \ out << "Has Glow Texture: " << hasGlowTexture << endl; \ -if ( hasGlowTexture != 0 ) { \ +if ( (hasGlowTexture != 0) ) { \ out << " Source: " << glowTexture.source << endl; \ out << " Clamp Mode: " << glowTexture.clampMode << endl; \ out << " Filter Mode: " << glowTexture.filterMode << endl; \ @@ -12403,7 +12403,7 @@ if ( hasGlowTexture != 0 ) { \ out << " PS2 K: " << glowTexture.ps2K << endl; \ out << " Unknown1: " << glowTexture.unknown1 << endl; \ out << " Has Texture Transform: " << glowTexture.hasTextureTransform << endl; \ - if ( glowTexture.hasTextureTransform != 0 ) { \ + if ( (glowTexture.hasTextureTransform != 0) ) { \ out << " Translation: " << glowTexture.translation << endl; \ out << " Tiling: " << glowTexture.tiling << endl; \ out << " W Rotation: " << glowTexture.wRotation << endl; \ @@ -12412,7 +12412,7 @@ if ( hasGlowTexture != 0 ) { \ }; \ }; \ out << "Has Bump Map Texture: " << hasBumpMapTexture << endl; \ -if ( hasBumpMapTexture != 0 ) { \ +if ( (hasBumpMapTexture != 0) ) { \ out << " Source: " << bumpMapTexture.source << endl; \ out << " Clamp Mode: " << bumpMapTexture.clampMode << endl; \ out << " Filter Mode: " << bumpMapTexture.filterMode << endl; \ @@ -12421,7 +12421,7 @@ if ( hasBumpMapTexture != 0 ) { \ out << " PS2 K: " << bumpMapTexture.ps2K << endl; \ out << " Unknown1: " << bumpMapTexture.unknown1 << endl; \ out << " Has Texture Transform: " << bumpMapTexture.hasTextureTransform << endl; \ - if ( bumpMapTexture.hasTextureTransform != 0 ) { \ + if ( (bumpMapTexture.hasTextureTransform != 0) ) { \ out << " Translation: " << bumpMapTexture.translation << endl; \ out << " Tiling: " << bumpMapTexture.tiling << endl; \ out << " W Rotation: " << bumpMapTexture.wRotation << endl; \ @@ -12433,7 +12433,7 @@ if ( hasBumpMapTexture != 0 ) { \ out << " Bump Map Matrix: " << bumpMapMatrix << endl; \ }; \ out << "Has Decal 0 Texture: " << hasDecal0Texture << endl; \ -if ( hasDecal0Texture != 0 ) { \ +if ( (hasDecal0Texture != 0) ) { \ out << " Source: " << decal0Texture.source << endl; \ out << " Clamp Mode: " << decal0Texture.clampMode << endl; \ out << " Filter Mode: " << decal0Texture.filterMode << endl; \ @@ -12442,7 +12442,7 @@ if ( hasDecal0Texture != 0 ) { \ out << " PS2 K: " << decal0Texture.ps2K << endl; \ out << " Unknown1: " << decal0Texture.unknown1 << endl; \ out << " Has Texture Transform: " << decal0Texture.hasTextureTransform << endl; \ - if ( decal0Texture.hasTextureTransform != 0 ) { \ + if ( (decal0Texture.hasTextureTransform != 0) ) { \ out << " Translation: " << decal0Texture.translation << endl; \ out << " Tiling: " << decal0Texture.tiling << endl; \ out << " W Rotation: " << decal0Texture.wRotation << endl; \ @@ -12450,10 +12450,10 @@ if ( hasDecal0Texture != 0 ) { \ out << " Center Offset: " << decal0Texture.centerOffset << endl; \ }; \ }; \ -if ( textureCount == 8 ) { \ +if ( (textureCount == 8) ) { \ out << " Has Decal 1 Texture: " << hasDecal1Texture << endl; \ }; \ -if ( (textureCount == 8) && (hasDecal1Texture != 0) ) { \ +if ( (((textureCount == 8)) && ((hasDecal1Texture != 0))) ) { \ out << " Source: " << decal1Texture.source << endl; \ out << " Clamp Mode: " << decal1Texture.clampMode << endl; \ out << " Filter Mode: " << decal1Texture.filterMode << endl; \ @@ -12462,7 +12462,7 @@ if ( (textureCount == 8) && (hasDecal1Texture != 0) ) { \ out << " PS2 K: " << decal1Texture.ps2K << endl; \ out << " Unknown1: " << decal1Texture.unknown1 << endl; \ out << " Has Texture Transform: " << decal1Texture.hasTextureTransform << endl; \ - if ( decal1Texture.hasTextureTransform != 0 ) { \ + if ( (decal1Texture.hasTextureTransform != 0) ) { \ out << " Translation: " << decal1Texture.translation << endl; \ out << " Tiling: " << decal1Texture.tiling << endl; \ out << " W Rotation: " << decal1Texture.wRotation << endl; \ @@ -12473,7 +12473,7 @@ if ( (textureCount == 8) && (hasDecal1Texture != 0) ) { \ out << "Num Shader Textures: " << numShaderTextures << endl; \ for (uint i0 = 0; i0 < numShaderTextures; i0++) { \ out << " Is Used: " << shaderTextures[i0].isUsed << endl; \ - if ( shaderTextures[i0].isUsed != 0 ) { \ + if ( (shaderTextures[i0].isUsed != 0) ) { \ out << " Source: " << shaderTextures[i0].textureData.source << endl; \ out << " Clamp Mode: " << shaderTextures[i0].textureData.clampMode << endl; \ out << " Filter Mode: " << shaderTextures[i0].textureData.filterMode << endl; \ @@ -12482,7 +12482,7 @@ for (uint i0 = 0; i0 < numShaderTextures; i0++) { \ out << " PS2 K: " << shaderTextures[i0].textureData.ps2K << endl; \ out << " Unknown1: " << shaderTextures[i0].textureData.unknown1 << endl; \ out << " Has Texture Transform: " << shaderTextures[i0].textureData.hasTextureTransform << endl; \ - if ( shaderTextures[i0].textureData.hasTextureTransform != 0 ) { \ + if ( (shaderTextures[i0].textureData.hasTextureTransform != 0) ) { \ out << " Translation: " << shaderTextures[i0].textureData.translation << endl; \ out << " Tiling: " << shaderTextures[i0].textureData.tiling << endl; \ out << " W Rotation: " << shaderTextures[i0].textureData.wRotation << endl; \ @@ -12500,7 +12500,7 @@ uint numShaderTextures; \ numShaderTextures = uint(shaderTextures.size()); \ if ( version <= 0x0A000102 ) { \ }; \ -if ( hasBaseTexture != 0 ) { \ +if ( (hasBaseTexture != 0) ) { \ baseTexture.source = DynamicCast<NiSourceTexture>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version <= 0x0A020000 ) { \ @@ -12508,11 +12508,11 @@ if ( hasBaseTexture != 0 ) { \ if ( version <= 0x0401000C ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( baseTexture.hasTextureTransform != 0 ) { \ + if ( (baseTexture.hasTextureTransform != 0) ) { \ }; \ }; \ }; \ -if ( hasDarkTexture != 0 ) { \ +if ( (hasDarkTexture != 0) ) { \ darkTexture.source = DynamicCast<NiSourceTexture>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version <= 0x0A020000 ) { \ @@ -12520,11 +12520,11 @@ if ( hasDarkTexture != 0 ) { \ if ( version <= 0x0401000C ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( darkTexture.hasTextureTransform != 0 ) { \ + if ( (darkTexture.hasTextureTransform != 0) ) { \ }; \ }; \ }; \ -if ( hasDetailTexture != 0 ) { \ +if ( (hasDetailTexture != 0) ) { \ detailTexture.source = DynamicCast<NiSourceTexture>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version <= 0x0A020000 ) { \ @@ -12532,11 +12532,11 @@ if ( hasDetailTexture != 0 ) { \ if ( version <= 0x0401000C ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( detailTexture.hasTextureTransform != 0 ) { \ + if ( (detailTexture.hasTextureTransform != 0) ) { \ }; \ }; \ }; \ -if ( hasGlossTexture != 0 ) { \ +if ( (hasGlossTexture != 0) ) { \ glossTexture.source = DynamicCast<NiSourceTexture>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version <= 0x0A020000 ) { \ @@ -12544,11 +12544,11 @@ if ( hasGlossTexture != 0 ) { \ if ( version <= 0x0401000C ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( glossTexture.hasTextureTransform != 0 ) { \ + if ( (glossTexture.hasTextureTransform != 0) ) { \ }; \ }; \ }; \ -if ( hasGlowTexture != 0 ) { \ +if ( (hasGlowTexture != 0) ) { \ glowTexture.source = DynamicCast<NiSourceTexture>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version <= 0x0A020000 ) { \ @@ -12556,11 +12556,11 @@ if ( hasGlowTexture != 0 ) { \ if ( version <= 0x0401000C ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( glowTexture.hasTextureTransform != 0 ) { \ + if ( (glowTexture.hasTextureTransform != 0) ) { \ }; \ }; \ }; \ -if ( hasBumpMapTexture != 0 ) { \ +if ( (hasBumpMapTexture != 0) ) { \ bumpMapTexture.source = DynamicCast<NiSourceTexture>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version <= 0x0A020000 ) { \ @@ -12568,11 +12568,11 @@ if ( hasBumpMapTexture != 0 ) { \ if ( version <= 0x0401000C ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( bumpMapTexture.hasTextureTransform != 0 ) { \ + if ( (bumpMapTexture.hasTextureTransform != 0) ) { \ }; \ }; \ }; \ -if ( hasDecal0Texture != 0 ) { \ +if ( (hasDecal0Texture != 0) ) { \ decal0Texture.source = DynamicCast<NiSourceTexture>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version <= 0x0A020000 ) { \ @@ -12580,14 +12580,14 @@ if ( hasDecal0Texture != 0 ) { \ if ( version <= 0x0401000C ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( decal0Texture.hasTextureTransform != 0 ) { \ + if ( (decal0Texture.hasTextureTransform != 0) ) { \ }; \ }; \ }; \ -if ( textureCount == 8 ) { \ +if ( (textureCount == 8) ) { \ }; \ if ( version >= 0x14000004 ) { \ - if ( (textureCount == 8) && (hasDecal1Texture != 0) ) { \ + if ( (((textureCount == 8)) && ((hasDecal1Texture != 0))) ) { \ decal1Texture.source = DynamicCast<NiSourceTexture>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version <= 0x0A020000 ) { \ @@ -12595,14 +12595,14 @@ if ( version >= 0x14000004 ) { \ if ( version <= 0x0401000C ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( decal1Texture.hasTextureTransform != 0 ) { \ + if ( (decal1Texture.hasTextureTransform != 0) ) { \ }; \ }; \ }; \ }; \ if ( version >= 0x0A000100 ) { \ for (uint i1 = 0; i1 < numShaderTextures; i1++) { \ - if ( shaderTextures[i1].isUsed != 0 ) { \ + if ( (shaderTextures[i1].isUsed != 0) ) { \ shaderTextures[i1].textureData.source = DynamicCast<NiSourceTexture>(objects[link_stack.front()]); \ link_stack.pop_front(); \ if ( version <= 0x0A020000 ) { \ @@ -12610,7 +12610,7 @@ if ( version >= 0x0A000100 ) { \ if ( version <= 0x0401000C ) { \ }; \ if ( version >= 0x0A010000 ) { \ - if ( shaderTextures[i1].textureData.hasTextureTransform != 0 ) { \ + if ( (shaderTextures[i1].textureData.hasTextureTransform != 0) ) { \ }; \ }; \ }; \ @@ -12772,7 +12772,7 @@ if ( version <= 0x0A000102 ) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( hasTriangles != 0 ) { \ + if ( (hasTriangles != 0) ) { \ triangles.resize(numTriangles); \ for (uint i2 = 0; i2 < numTriangles; i2++) { \ NifStream( triangles[i2], in, version ); \ @@ -12806,7 +12806,7 @@ if ( version <= 0x0A000102 ) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( hasTriangles != 0 ) { \ + if ( (hasTriangles != 0) ) { \ for (uint i2 = 0; i2 < numTriangles; i2++) { \ NifStream( triangles[i2], out, version ); \ }; \ @@ -12833,7 +12833,7 @@ out << "Has Triangles: " << hasTriangles << endl; \ for (uint i0 = 0; i0 < numTriangles; i0++) { \ out << " Triangles[" << i0 << "]: " << triangles[i0] << endl; \ }; \ -if ( hasTriangles != 0 ) { \ +if ( (hasTriangles != 0) ) { \ for (uint i1 = 0; i1 < numTriangles; i1++) { \ out << " Triangles[" << i1 << "]: " << triangles[i1] << endl; \ }; \ @@ -12860,7 +12860,7 @@ if ( version <= 0x0A000102 ) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( hasTriangles != 0 ) { \ + if ( (hasTriangles != 0) ) { \ for (uint i2 = 0; i2 < numTriangles; i2++) { \ }; \ }; \ @@ -12927,7 +12927,7 @@ if ( version <= 0x0A000102 ) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( hasPoints != 0 ) { \ + if ( (hasPoints != 0) ) { \ points.resize(numStrips); \ for (uint i2 = 0; i2 < numStrips; i2++) \ points[i2].resize(stripLengths); \ @@ -12963,7 +12963,7 @@ if ( version <= 0x0A000102 ) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( hasPoints != 0 ) { \ + if ( (hasPoints != 0) ) { \ for (uint i2 = 0; i2 < numStrips; i2++) { \ for (uint i3 = 0; i3 < stripLengths; i3++) { \ NifStream( points[i2][i3], out, version ); \ @@ -12992,7 +12992,7 @@ for (uint i0 = 0; i0 < numStrips; i0++) { \ out << " Points[" << i0 << "][" << i1 << "]: " << points[i0][i1] << endl; \ }; \ }; \ -if ( hasPoints != 0 ) { \ +if ( (hasPoints != 0) ) { \ for (uint i1 = 0; i1 < numStrips; i1++) { \ for (uint i2 = 0; i2 < stripLengths; i2++) { \ out << " Points[" << i1 << "][" << i2 << "]: " << points[i1][i2] << endl; \ @@ -13020,7 +13020,7 @@ if ( version <= 0x0A000102 ) { \ }; \ }; \ if ( version >= 0x0A010000 ) { \ - if ( hasPoints != 0 ) { \ + if ( (hasPoints != 0) ) { \ for (uint i2 = 0; i2 < numStrips; i2++) { \ for (uint i3 = 0; i3 < stripLengths; i3++) { \ }; \ @@ -13076,7 +13076,7 @@ NiObject::Read( in, link_stack, version ); \ uvGroups.resize(4); \ for (uint i0 = 0; i0 < 4; i0++) { \ NifStream( uvGroups[i0].numKeys, in, version ); \ - if ( uvGroups[i0].numKeys != 0 ) { \ + if ( (uvGroups[i0].numKeys != 0) ) { \ NifStream( uvGroups[i0].interpolation, in, version ); \ }; \ uvGroups[i0].keys.resize(uvGroups[i0].numKeys); \ @@ -13089,7 +13089,7 @@ for (uint i0 = 0; i0 < 4; i0++) { \ NiObject::Write( out, link_map, version ); \ for (uint i0 = 0; i0 < 4; i0++) { \ NifStream( uvGroups[i0].numKeys, out, version ); \ - if ( uvGroups[i0].numKeys != 0 ) { \ + if ( (uvGroups[i0].numKeys != 0) ) { \ NifStream( uvGroups[i0].interpolation, out, version ); \ }; \ for (uint i1 = 0; i1 < uvGroups[i0].numKeys; i1++) { \ @@ -13102,7 +13102,7 @@ stringstream out; \ out << NiObject::asString(); \ for (uint i0 = 0; i0 < 4; i0++) { \ out << " Num Keys: " << uvGroups[i0].numKeys << endl; \ - if ( uvGroups[i0].numKeys != 0 ) { \ + if ( (uvGroups[i0].numKeys != 0) ) { \ out << " Interpolation: " << uvGroups[i0].interpolation << endl; \ }; \ for (uint i1 = 0; i1 < uvGroups[i0].numKeys; i1++) { \ @@ -13114,7 +13114,7 @@ return out.str(); \ #define NI_U_V_DATA_FIXLINKS \ NiObject::FixLinks( objects, link_stack, version ); \ for (uint i0 = 0; i0 < 4; i0++) { \ - if ( uvGroups[i0].numKeys != 0 ) { \ + if ( (uvGroups[i0].numKeys != 0) ) { \ }; \ for (uint i1 = 0; i1 < uvGroups[i0].numKeys; i1++) { \ }; \