diff --git a/niflib.vcproj b/niflib.vcproj index 1f1b4a71f5191f89bb5f884d682f09f97222b3d6..6c7eab106ed202b277fc5656a099c7efb0425f57 100644 --- a/niflib.vcproj +++ b/niflib.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="8.00" + Version="8,00" Name="Niflib" ProjectGUID="{19FD8EE6-79CC-4BAC-9744-D9573BE47C7E}" RootNamespace="NIFlib" @@ -662,6 +662,10 @@ > </File> <File + RelativePath=".\src\pch.cpp" + > + </File> + <File RelativePath=".\src\RefObject.cpp" > </File> @@ -673,6 +677,10 @@ Name="obj" > <File + RelativePath=".\src\obj\AbstractAdditionalGeometryData.cpp" + > + </File> + <File RelativePath=".\src\obj\ATextureRenderData.cpp" > </File> @@ -685,6 +693,14 @@ > </File> <File + RelativePath=".\src\obj\bhkBallAndSocketConstraint.cpp" + > + </File> + <File + RelativePath=".\src\obj\bhkBallSocketConstraintChain.cpp" + > + </File> + <File RelativePath=".\src\obj\bhkBlendCollisionObject.cpp" > </File> @@ -713,6 +729,14 @@ > </File> <File + RelativePath=".\src\obj\bhkCompressedMeshShape.cpp" + > + </File> + <File + RelativePath=".\src\obj\bhkCompressedMeshShapeData.cpp" + > + </File> + <File RelativePath=".\src\obj\bhkConstraint.cpp" > </File> @@ -757,6 +781,10 @@ > </File> <File + RelativePath=".\src\obj\bhkMeshShape.cpp" + > + </File> + <File RelativePath=".\src\obj\bhkMoppBvTreeShape.cpp" > </File> @@ -857,10 +885,18 @@ > </File> <File + RelativePath=".\src\obj\BSBehaviorGraphExtraData.cpp" + > + </File> + <File RelativePath=".\src\obj\BSBlastNode.cpp" > </File> <File + RelativePath=".\src\obj\BSBoneLODExtraData.cpp" + > + </File> + <File RelativePath=".\src\obj\BSBound.cpp" > </File> @@ -885,6 +921,18 @@ > </File> <File + RelativePath=".\src\obj\BSEffectShaderProperty.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSEffectShaderPropertyColorController.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSEffectShaderPropertyFloatController.cpp" + > + </File> + <File RelativePath=".\src\obj\BSFadeNode.cpp" > </File> @@ -897,10 +945,42 @@ > </File> <File + RelativePath=".\src\obj\BSFurnitureMarkerNode.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSInvMarker.cpp" + > + </File> + <File RelativePath=".\src\obj\BSKeyframeController.cpp" > </File> <File + RelativePath=".\src\obj\BSLagBoneController.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSLeafAnimNode.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSLightingShaderProperty.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSLightingShaderPropertyColorController.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSLightingShaderPropertyFloatController.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSLODTriShape.cpp" + > + </File> + <File RelativePath=".\src\obj\BSMasterParticleSystem.cpp" > </File> @@ -921,26 +1001,62 @@ > </File> <File + RelativePath=".\src\obj\BSMultiBoundOBB.cpp" + > + </File> + <File RelativePath=".\src\obj\BSMultiBoundSphere.cpp" > </File> <File + RelativePath=".\src\obj\BSNiAlphaPropertyTestRefController.cpp" + > + </File> + <File RelativePath=".\src\obj\BSOrderedNode.cpp" > </File> <File + RelativePath=".\src\obj\BSPackedAdditionalGeometryData.cpp" + > + </File> + <File RelativePath=".\src\obj\BSParentVelocityModifier.cpp" > </File> <File + RelativePath=".\src\obj\BSProceduralLightningController.cpp" + > + </File> + <File RelativePath=".\src\obj\BSPSysArrayEmitter.cpp" > </File> <File + RelativePath=".\src\obj\BSPSysHavokUpdateModifier.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSPSysInheritVelocityModifier.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSPSysLODModifier.cpp" + > + </File> + <File RelativePath=".\src\obj\BSPSysMultiTargetEmitterCtlr.cpp" > </File> <File + RelativePath=".\src\obj\BSPSysRecycleBoundModifier.cpp" + > + </File> + <File + RelativePath=".\src\obj\BSPSysScaleModifier.cpp" + > + </File> + <File RelativePath=".\src\obj\BSPSysSimpleColorModifier.cpp" > </File> @@ -949,6 +1065,10 @@ > </File> <File + RelativePath=".\src\obj\BSPSysSubTexModifier.cpp" + > + </File> + <File RelativePath=".\src\obj\BSRefractionFirePeriodController.cpp" > </File> @@ -957,6 +1077,10 @@ > </File> <File + RelativePath=".\src\obj\BSRotAccumTransfInterpolator.cpp" + > + </File> + <File RelativePath=".\src\obj\BSSegmentedTriShape.cpp" > </File> @@ -981,6 +1105,10 @@ > </File> <File + RelativePath=".\src\obj\BSSkyShaderProperty.cpp" + > + </File> + <File RelativePath=".\src\obj\BSStripParticleSystem.cpp" > </File> @@ -993,6 +1121,10 @@ > </File> <File + RelativePath=".\src\obj\BSTreeNode.cpp" + > + </File> + <File RelativePath=".\src\obj\BSValueNode.cpp" > </File> @@ -1001,6 +1133,10 @@ > </File> <File + RelativePath=".\src\obj\BSWaterShaderProperty.cpp" + > + </File> + <File RelativePath=".\src\obj\BSWindModifier.cpp" > </File> @@ -1009,6 +1145,10 @@ > </File> <File + RelativePath=".\src\obj\CStreamableAssetData.cpp" + > + </File> + <File RelativePath=".\src\obj\DistantLODShaderProperty.cpp" > </File> @@ -1213,6 +1353,10 @@ > </File> <File + RelativePath=".\src\obj\NiBSplineCompTransformEvaluator.cpp" + > + </File> + <File RelativePath=".\src\obj\NiBSplineCompTransformInterpolator.cpp" > </File> @@ -1277,6 +1421,10 @@ > </File> <File + RelativePath=".\src\obj\NiDataStream.cpp" + > + </File> + <File RelativePath=".\src\obj\NiDefaultAVObjectPalette.cpp" > </File> @@ -1341,6 +1489,10 @@ > </File> <File + RelativePath=".\src\obj\NiFurSpringController.cpp" + > + </File> + <File RelativePath=".\src\obj\NiGeometry.cpp" > </File> @@ -1361,6 +1513,10 @@ > </File> <File + RelativePath=".\src\obj\NiInstancingMeshModifier.cpp" + > + </File> + <File RelativePath=".\src\obj\NiIntegerExtraData.cpp" > </File> @@ -1437,6 +1593,18 @@ > </File> <File + RelativePath=".\src\obj\NiMesh.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiMeshHWInstance.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiMeshModifier.cpp" + > + </File> + <File RelativePath=".\src\obj\NiMeshParticleSystem.cpp" > </File> @@ -1457,6 +1625,14 @@ > </File> <File + RelativePath=".\src\obj\NiMorphMeshModifier.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiMorphWeightsController.cpp" + > + </File> + <File RelativePath=".\src\obj\NiMultiTargetTransformController.cpp" > </File> @@ -1613,14 +1789,170 @@ > </File> <File + RelativePath=".\src\obj\NiPSBombForce.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSBoundUpdater.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSBoxEmitter.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSCylinderEmitter.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSDragForce.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitParticlesCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterDeclinationCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterDeclinationVarCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterLifeSpanCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterPlanarAngleCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterPlanarAngleVarCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterRadiusCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterRotAngleCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterRotAngleVarCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterRotSpeedCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterRotSpeedVarCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSEmitterSpeedCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSFacingQuadGenerator.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSForceActiveCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSGravityForce.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSGravityStrengthCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSMeshEmitter.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSMeshParticleSystem.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSParticleSystem.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSPlanarCollider.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSResetOnLoopCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSimulator.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSimulatorCollidersStep.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSimulatorFinalStep.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSimulatorForcesStep.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSimulatorGeneralStep.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSimulatorMeshAlignStep.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSimulatorStep.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSpawner.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSphereEmitter.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSSphericalCollider.cpp" + > + </File> + <File RelativePath=".\src\obj\NiPSysAgeDeathModifier.cpp" > </File> <File + RelativePath=".\src\obj\NiPSysAirFieldAirFrictionCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSysAirFieldInheritVelocityCtlr.cpp" + > + </File> + <File RelativePath=".\src\obj\NiPSysAirFieldModifier.cpp" > </File> <File + RelativePath=".\src\obj\NiPSysAirFieldSpreadCtlr.cpp" + > + </File> + <File RelativePath=".\src\obj\NiPSysBombModifier.cpp" > </File> @@ -1689,14 +2021,30 @@ > </File> <File + RelativePath=".\src\obj\NiPSysEmitterPlanarAngleCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSysEmitterPlanarAngleVarCtlr.cpp" + > + </File> + <File RelativePath=".\src\obj\NiPSysEmitterSpeedCtlr.cpp" > </File> <File + RelativePath=".\src\obj\NiPSysFieldAttenuationCtlr.cpp" + > + </File> + <File RelativePath=".\src\obj\NiPSysFieldMagnitudeCtlr.cpp" > </File> <File + RelativePath=".\src\obj\NiPSysFieldMaxDistanceCtlr.cpp" + > + </File> + <File RelativePath=".\src\obj\NiPSysFieldModifier.cpp" > </File> @@ -1717,6 +2065,22 @@ > </File> <File + RelativePath=".\src\obj\NiPSysInitialRotAngleCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSysInitialRotAngleVarCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSysInitialRotSpeedCtlr.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiPSysInitialRotSpeedVarCtlr.cpp" + > + </File> + <File RelativePath=".\src\obj\NiPSysMeshEmitter.cpp" > </File> @@ -1753,6 +2117,10 @@ > </File> <File + RelativePath=".\src\obj\NiPSysRadialFieldModifier.cpp" + > + </File> + <File RelativePath=".\src\obj\NiPSysResetOnLoopCtlr.cpp" > </File> @@ -1801,6 +2169,10 @@ > </File> <File + RelativePath=".\src\obj\NiRenderObject.cpp" + > + </File> + <File RelativePath=".\src\obj\NiRollController.cpp" > </File> @@ -1837,6 +2209,10 @@ > </File> <File + RelativePath=".\src\obj\NiSequenceData.cpp" + > + </File> + <File RelativePath=".\src\obj\NiSequenceStreamHelper.cpp" > </File> @@ -1845,6 +2221,10 @@ > </File> <File + RelativePath=".\src\obj\NiShadowGenerator.cpp" + > + </File> + <File RelativePath=".\src\obj\NiSingleInterpController.cpp" > </File> @@ -1857,6 +2237,14 @@ > </File> <File + RelativePath=".\src\obj\NiSkinningLODController.cpp" + > + </File> + <File + RelativePath=".\src\obj\NiSkinningMeshModifier.cpp" + > + </File> + <File RelativePath=".\src\obj\NiSkinPartition.cpp" > </File> @@ -1945,6 +2333,10 @@ > </File> <File + RelativePath=".\src\obj\NiTransformEvaluator.cpp" + > + </File> + <File RelativePath=".\src\obj\NiTransformInterpolator.cpp" > </File> @@ -2061,6 +2453,34 @@ > </File> <File + RelativePath=".\src\gen\bhkCMSD_Shape.cpp" + > + </File> + <File + RelativePath=".\src\gen\bhkCMSD_Something.cpp" + > + </File> + <File + RelativePath=".\src\gen\bhkCMSDBigTris.cpp" + > + </File> + <File + RelativePath=".\src\gen\bhkCMSDChunk.cpp" + > + </File> + <File + RelativePath=".\src\gen\bhkCMSDContainer.cpp" + > + </File> + <File + RelativePath=".\src\gen\bhkCMSDData.cpp" + > + </File> + <File + RelativePath=".\src\gen\bhkCMSDTransform.cpp" + > + </File> + <File RelativePath=".\src\gen\BodyPartList.cpp" > </File> @@ -2077,6 +2497,10 @@ > </File> <File + RelativePath=".\src\gen\BSPackedAdditionalDataBlock.cpp" + > + </File> + <File RelativePath=".\src\gen\BSSegmentedTriangle.cpp" > </File> @@ -2085,6 +2509,14 @@ > </File> <File + RelativePath=".\src\gen\BSTreadTransform.cpp" + > + </File> + <File + RelativePath=".\src\gen\BSTreadTransformData.cpp" + > + </File> + <File RelativePath=".\src\gen\BSTreadTransfSubInfo.cpp" > </File> @@ -2125,6 +2557,10 @@ > </File> <File + RelativePath=".\src\gen\ElementReference.cpp" + > + </File> + <File RelativePath=".\src\gen\enums.cpp" > </File> @@ -2133,6 +2569,14 @@ > </File> <File + RelativePath=".\src\gen\ExtraMeshDataEpicMickey.cpp" + > + </File> + <File + RelativePath=".\src\gen\ExtraMeshDataEpicMickey2.cpp" + > + </File> + <File RelativePath=".\src\gen\Footer.cpp" > </File> @@ -2169,6 +2613,14 @@ > </File> <File + RelativePath=".\src\gen\MaterialData.cpp" + > + </File> + <File + RelativePath=".\src\gen\MeshData.cpp" + > + </File> + <File RelativePath=".\src\gen\MipMap.cpp" > </File> @@ -2181,6 +2633,10 @@ > </File> <File + RelativePath=".\src\gen\MotorDescriptor.cpp" + > + </File> + <File RelativePath=".\src\gen\MultiTextureElement.cpp" > </File> @@ -2225,10 +2681,18 @@ > </File> <File + RelativePath=".\src\gen\Region.cpp" + > + </File> + <File RelativePath=".\src\gen\register.cpp" > </File> <File + RelativePath=".\src\gen\SemanticData.cpp" + > + </File> + <File RelativePath=".\src\gen\ShaderTexDesc.cpp" > </File> @@ -2249,6 +2713,10 @@ > </File> <File + RelativePath=".\src\gen\SkinTransform.cpp" + > + </File> + <File RelativePath=".\src\gen\SkinWeight.cpp" > </File> @@ -2276,6 +2744,10 @@ RelativePath=".\src\gen\UnionBV.cpp" > </File> + <File + RelativePath=".\src\gen\UnknownMatrix1.cpp" + > + </File> </Filter> <Filter Name="NvTriStrip" @@ -2376,6 +2848,10 @@ > </File> <File + RelativePath=".\include\pch.h" + > + </File> + <File RelativePath=".\include\Ref.h" > </File> @@ -2391,6 +2867,10 @@ Name="obj" > <File + RelativePath=".\include\obj\AbstractAdditionalGeometryData.h" + > + </File> + <File RelativePath=".\include\obj\ATextureRenderData.h" > </File> @@ -2403,6 +2883,14 @@ > </File> <File + RelativePath=".\include\obj\bhkBallAndSocketConstraint.h" + > + </File> + <File + RelativePath=".\include\obj\bhkBallSocketConstraintChain.h" + > + </File> + <File RelativePath=".\include\obj\bhkBlendCollisionObject.h" > </File> @@ -2431,6 +2919,14 @@ > </File> <File + RelativePath=".\include\obj\bhkCompressedMeshShape.h" + > + </File> + <File + RelativePath=".\include\obj\bhkCompressedMeshShapeData.h" + > + </File> + <File RelativePath=".\include\obj\bhkConstraint.h" > </File> @@ -2475,6 +2971,10 @@ > </File> <File + RelativePath=".\include\obj\bhkMeshShape.h" + > + </File> + <File RelativePath=".\include\obj\bhkMoppBvTreeShape.h" > </File> @@ -2575,10 +3075,18 @@ > </File> <File + RelativePath=".\include\obj\BSBehaviorGraphExtraData.h" + > + </File> + <File RelativePath=".\include\obj\BSBlastNode.h" > </File> <File + RelativePath=".\include\obj\BSBoneLODExtraData.h" + > + </File> + <File RelativePath=".\include\obj\BSBound.h" > </File> @@ -2603,6 +3111,18 @@ > </File> <File + RelativePath=".\include\obj\BSEffectShaderProperty.h" + > + </File> + <File + RelativePath=".\include\obj\BSEffectShaderPropertyColorController.h" + > + </File> + <File + RelativePath=".\include\obj\BSEffectShaderPropertyFloatController.h" + > + </File> + <File RelativePath=".\include\obj\BSFadeNode.h" > </File> @@ -2615,10 +3135,42 @@ > </File> <File + RelativePath=".\include\obj\BSFurnitureMarkerNode.h" + > + </File> + <File + RelativePath=".\include\obj\BSInvMarker.h" + > + </File> + <File RelativePath=".\include\obj\BSKeyframeController.h" > </File> <File + RelativePath=".\include\obj\BSLagBoneController.h" + > + </File> + <File + RelativePath=".\include\obj\BSLeafAnimNode.h" + > + </File> + <File + RelativePath=".\include\obj\BSLightingShaderProperty.h" + > + </File> + <File + RelativePath=".\include\obj\BSLightingShaderPropertyColorController.h" + > + </File> + <File + RelativePath=".\include\obj\BSLightingShaderPropertyFloatController.h" + > + </File> + <File + RelativePath=".\include\obj\BSLODTriShape.h" + > + </File> + <File RelativePath=".\include\obj\BSMasterParticleSystem.h" > </File> @@ -2639,26 +3191,62 @@ > </File> <File + RelativePath=".\include\obj\BSMultiBoundOBB.h" + > + </File> + <File RelativePath=".\include\obj\BSMultiBoundSphere.h" > </File> <File + RelativePath=".\include\obj\BSNiAlphaPropertyTestRefController.h" + > + </File> + <File RelativePath=".\include\obj\BSOrderedNode.h" > </File> <File + RelativePath=".\include\obj\BSPackedAdditionalGeometryData.h" + > + </File> + <File RelativePath=".\include\obj\BSParentVelocityModifier.h" > </File> <File + RelativePath=".\include\obj\BSProceduralLightningController.h" + > + </File> + <File RelativePath=".\include\obj\BSPSysArrayEmitter.h" > </File> <File + RelativePath=".\include\obj\BSPSysHavokUpdateModifier.h" + > + </File> + <File + RelativePath=".\include\obj\BSPSysInheritVelocityModifier.h" + > + </File> + <File + RelativePath=".\include\obj\BSPSysLODModifier.h" + > + </File> + <File RelativePath=".\include\obj\BSPSysMultiTargetEmitterCtlr.h" > </File> <File + RelativePath=".\include\obj\BSPSysRecycleBoundModifier.h" + > + </File> + <File + RelativePath=".\include\obj\BSPSysScaleModifier.h" + > + </File> + <File RelativePath=".\include\obj\BSPSysSimpleColorModifier.h" > </File> @@ -2667,6 +3255,10 @@ > </File> <File + RelativePath=".\include\obj\BSPSysSubTexModifier.h" + > + </File> + <File RelativePath=".\include\obj\BSRefractionFirePeriodController.h" > </File> @@ -2675,6 +3267,10 @@ > </File> <File + RelativePath=".\include\obj\BSRotAccumTransfInterpolator.h" + > + </File> + <File RelativePath=".\include\obj\BSSegmentedTriShape.h" > </File> @@ -2699,6 +3295,10 @@ > </File> <File + RelativePath=".\include\obj\BSSkyShaderProperty.h" + > + </File> + <File RelativePath=".\include\obj\BSStripParticleSystem.h" > </File> @@ -2711,6 +3311,10 @@ > </File> <File + RelativePath=".\include\obj\BSTreeNode.h" + > + </File> + <File RelativePath=".\include\obj\BSValueNode.h" > </File> @@ -2719,6 +3323,10 @@ > </File> <File + RelativePath=".\include\obj\BSWaterShaderProperty.h" + > + </File> + <File RelativePath=".\include\obj\BSWindModifier.h" > </File> @@ -2727,6 +3335,10 @@ > </File> <File + RelativePath=".\include\obj\CStreamableAssetData.h" + > + </File> + <File RelativePath=".\include\obj\DistantLODShaderProperty.h" > </File> @@ -2931,6 +3543,10 @@ > </File> <File + RelativePath=".\include\obj\NiBSplineCompTransformEvaluator.h" + > + </File> + <File RelativePath=".\include\obj\NiBSplineCompTransformInterpolator.h" > </File> @@ -2995,6 +3611,10 @@ > </File> <File + RelativePath=".\include\obj\NiDataStream.h" + > + </File> + <File RelativePath=".\include\obj\NiDefaultAVObjectPalette.h" > </File> @@ -3059,6 +3679,10 @@ > </File> <File + RelativePath=".\include\obj\NiFurSpringController.h" + > + </File> + <File RelativePath=".\include\obj\NiGeometry.h" > </File> @@ -3079,6 +3703,10 @@ > </File> <File + RelativePath=".\include\obj\NiInstancingMeshModifier.h" + > + </File> + <File RelativePath=".\include\obj\NiIntegerExtraData.h" > </File> @@ -3155,6 +3783,18 @@ > </File> <File + RelativePath=".\include\obj\NiMesh.h" + > + </File> + <File + RelativePath=".\include\obj\NiMeshHWInstance.h" + > + </File> + <File + RelativePath=".\include\obj\NiMeshModifier.h" + > + </File> + <File RelativePath=".\include\obj\NiMeshParticleSystem.h" > </File> @@ -3175,6 +3815,14 @@ > </File> <File + RelativePath=".\include\obj\NiMorphMeshModifier.h" + > + </File> + <File + RelativePath=".\include\obj\NiMorphWeightsController.h" + > + </File> + <File RelativePath=".\include\obj\NiMultiTargetTransformController.h" > </File> @@ -3331,14 +3979,170 @@ > </File> <File + RelativePath=".\include\obj\NiPSBombForce.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSBoundUpdater.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSBoxEmitter.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSCylinderEmitter.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSDragForce.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitParticlesCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterDeclinationCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterDeclinationVarCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterLifeSpanCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterPlanarAngleCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterPlanarAngleVarCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterRadiusCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterRotAngleCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterRotAngleVarCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterRotSpeedCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterRotSpeedVarCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSEmitterSpeedCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSFacingQuadGenerator.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSForceActiveCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSGravityForce.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSGravityStrengthCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSMeshEmitter.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSMeshParticleSystem.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSParticleSystem.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSPlanarCollider.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSResetOnLoopCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSimulator.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSimulatorCollidersStep.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSimulatorFinalStep.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSimulatorForcesStep.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSimulatorGeneralStep.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSimulatorMeshAlignStep.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSimulatorStep.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSpawner.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSphereEmitter.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSSphericalCollider.h" + > + </File> + <File RelativePath=".\include\obj\NiPSysAgeDeathModifier.h" > </File> <File + RelativePath=".\include\obj\NiPSysAirFieldAirFrictionCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSysAirFieldInheritVelocityCtlr.h" + > + </File> + <File RelativePath=".\include\obj\NiPSysAirFieldModifier.h" > </File> <File + RelativePath=".\include\obj\NiPSysAirFieldSpreadCtlr.h" + > + </File> + <File RelativePath=".\include\obj\NiPSysBombModifier.h" > </File> @@ -3407,14 +4211,30 @@ > </File> <File + RelativePath=".\include\obj\NiPSysEmitterPlanarAngleCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSysEmitterPlanarAngleVarCtlr.h" + > + </File> + <File RelativePath=".\include\obj\NiPSysEmitterSpeedCtlr.h" > </File> <File + RelativePath=".\include\obj\NiPSysFieldAttenuationCtlr.h" + > + </File> + <File RelativePath=".\include\obj\NiPSysFieldMagnitudeCtlr.h" > </File> <File + RelativePath=".\include\obj\NiPSysFieldMaxDistanceCtlr.h" + > + </File> + <File RelativePath=".\include\obj\NiPSysFieldModifier.h" > </File> @@ -3435,6 +4255,22 @@ > </File> <File + RelativePath=".\include\obj\NiPSysInitialRotAngleCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSysInitialRotAngleVarCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSysInitialRotSpeedCtlr.h" + > + </File> + <File + RelativePath=".\include\obj\NiPSysInitialRotSpeedVarCtlr.h" + > + </File> + <File RelativePath=".\include\obj\NiPSysMeshEmitter.h" > </File> @@ -3471,6 +4307,10 @@ > </File> <File + RelativePath=".\include\obj\NiPSysRadialFieldModifier.h" + > + </File> + <File RelativePath=".\include\obj\NiPSysResetOnLoopCtlr.h" > </File> @@ -3519,6 +4359,10 @@ > </File> <File + RelativePath=".\include\obj\NiRenderObject.h" + > + </File> + <File RelativePath=".\include\obj\NiRollController.h" > </File> @@ -3555,6 +4399,10 @@ > </File> <File + RelativePath=".\include\obj\NiSequenceData.h" + > + </File> + <File RelativePath=".\include\obj\NiSequenceStreamHelper.h" > </File> @@ -3563,6 +4411,10 @@ > </File> <File + RelativePath=".\include\obj\NiShadowGenerator.h" + > + </File> + <File RelativePath=".\include\obj\NiSingleInterpController.h" > </File> @@ -3575,6 +4427,14 @@ > </File> <File + RelativePath=".\include\obj\NiSkinningLODController.h" + > + </File> + <File + RelativePath=".\include\obj\NiSkinningMeshModifier.h" + > + </File> + <File RelativePath=".\include\obj\NiSkinPartition.h" > </File> @@ -3663,6 +4523,10 @@ > </File> <File + RelativePath=".\include\obj\NiTransformEvaluator.h" + > + </File> + <File RelativePath=".\include\obj\NiTransformInterpolator.h" > </File> @@ -3779,6 +4643,34 @@ > </File> <File + RelativePath=".\include\gen\bhkCMSD_Shape.h" + > + </File> + <File + RelativePath=".\include\gen\bhkCMSD_Something.h" + > + </File> + <File + RelativePath=".\include\gen\bhkCMSDBigTris.h" + > + </File> + <File + RelativePath=".\include\gen\bhkCMSDChunk.h" + > + </File> + <File + RelativePath=".\include\gen\bhkCMSDContainer.h" + > + </File> + <File + RelativePath=".\include\gen\bhkCMSDData.h" + > + </File> + <File + RelativePath=".\include\gen\bhkCMSDTransform.h" + > + </File> + <File RelativePath=".\include\gen\BodyPartList.h" > </File> @@ -3795,6 +4687,10 @@ > </File> <File + RelativePath=".\include\gen\BSPackedAdditionalDataBlock.h" + > + </File> + <File RelativePath=".\include\gen\BSSegmentedTriangle.h" > </File> @@ -3803,6 +4699,14 @@ > </File> <File + RelativePath=".\include\gen\BSTreadTransform.h" + > + </File> + <File + RelativePath=".\include\gen\BSTreadTransformData.h" + > + </File> + <File RelativePath=".\include\gen\BSTreadTransfSubInfo.h" > </File> @@ -3839,6 +4743,10 @@ > </File> <File + RelativePath=".\include\gen\ElementReference.h" + > + </File> + <File RelativePath=".\include\gen\enums.h" > </File> @@ -3851,6 +4759,14 @@ > </File> <File + RelativePath=".\include\gen\ExtraMeshDataEpicMickey.h" + > + </File> + <File + RelativePath=".\include\gen\ExtraMeshDataEpicMickey2.h" + > + </File> + <File RelativePath=".\include\gen\Footer.h" > </File> @@ -3891,6 +4807,14 @@ > </File> <File + RelativePath=".\include\gen\MaterialData.h" + > + </File> + <File + RelativePath=".\include\gen\MeshData.h" + > + </File> + <File RelativePath=".\include\gen\MipMap.h" > </File> @@ -3903,6 +4827,10 @@ > </File> <File + RelativePath=".\include\gen\MotorDescriptor.h" + > + </File> + <File RelativePath=".\include\gen\MultiTextureElement.h" > </File> @@ -3947,10 +4875,18 @@ > </File> <File + RelativePath=".\include\gen\Region.h" + > + </File> + <File RelativePath=".\include\gen\RotationKeyArray.h" > </File> <File + RelativePath=".\include\gen\SemanticData.h" + > + </File> + <File RelativePath=".\include\gen\ShaderTexDesc.h" > </File> @@ -3971,6 +4907,10 @@ > </File> <File + RelativePath=".\include\gen\SkinTransform.h" + > + </File> + <File RelativePath=".\include\gen\SkinWeight.h" > </File> @@ -3996,6 +4936,10 @@ </File> <File RelativePath=".\include\gen\UnionBV.h" + > + </File> + <File + RelativePath=".\include\gen\UnknownMatrix1.h" > </File> </Filter>